Author Topic: Nintendo and Rare  (Read 18044 times)

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Offline joshnickerson

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Nintendo and Rare
« Reply #50 on: April 30, 2003, 07:38:50 AM »
I agree Rare was overhyped towards the end of the N64's lifetime; I didn't enjoy Conker or Banjo-Tooie or Perfect Dark nearly as much as their earlier games, but they did churn out some pretty good games. The DKC series was excellent, though at times annoyingly difficult, Banjo-Kazzoie was fun, Goldeneye set new standards for FPS and Blast Corps was pretty unique. I didn't like Diddy Kong Racing, Donkey Kong 64 or the Killer Instinct series much. Their Gameboy offerings were crap. Seriously, go back and play Donkey Kong Land and tell me it wasn't horribly programmed.
But honestly, the only Rare Cube offerings that I was interested in was Star Fox Adventures and Donkey Kong Racing. And after playing through Star Fox, I won't miss Donkey Kong Racing so much.
Donkey Kong Racing became Saberman Racing. Kameo turned into some refugee from Ferngully. Perfect Dark is now about a cheerleader in a spy suit.
I won't say that Rare is a bad developer. I will say they WERE an incredible game developer, but they lost their way as they focused more on graphics and less on core gameplay. And I doubt Microsoft will help them with that, just as long as Joanna's boobs bounce realisticly. I do hope they do make excellent games again, even if they are on the evil green box.

Offline Alacrity

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« Reply #51 on: May 01, 2003, 03:50:06 PM »
Rare is worthless.
Taking the NES/SNES days into account is unacceptable. Even TECMO had good games that long ago. Woohoo... they gave us a revolutionary FPS on the N64. That was yesterday- what have they done for us today? Free Radical is a more than worthy successor. TimeSplitters 2 is out. I don't even know why I'm still hearing about GoldenEye anymore.

"Rare are one of the greatest developers in the gaming industry" because of GoldenEye, Perfect Dark and Banjo Kazooie?
.....
Perfect Dark is practically a GoldenEye expansion, and... Banjo Kazooie? WTF. I can't believe that title has been mentioned so frequently in Rare's defense- It's COMPLETELY RETARDED.

I'm SO glad Nintendo ditched them... a few less pre-teen, ill-conceived, outdated franchises for me to weed through in the GameCube aisle.

By the way, "9 out of 10" isn't a legitimate statistic... it's a figure of speech, no different from you saying that "Many of us would argue that DOA: Beach Volleyball is overrated, but I bet it was more anticipated than Animal Crossing, Pikmin or Eternal Darkness" (at least Synthetic's assumption was sensible... anyone who was more excited about DOA Volleyball than Animal Crossing, Pikmin or Eternal Darkness is f*cking stupid).
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Offline Big_Pimp

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« Reply #52 on: May 01, 2003, 03:59:21 PM »
Quote

Originally posted by: Alacrity
Rare is worthless.
Taking the NES/SNES days into account is unacceptable. Even TECMO had good games that long ago. Woohoo... they gave us a revolutionary FPS on the N64. That was yesterday- what have they done for us today? Free Radical is a more than worthy successor. TimeSplitters 2 is out. I don't even know why I'm still hearing about GoldenEye anymore.

"Rare are one of the greatest developers in the gaming industry" because of GoldenEye, Perfect Dark and Banjo Kazooie?"
.....
Perfect Dark is practically a GoldenEye expansion, and... Banjo Kazooie? WTF. I can't believe that title has been mentioned so frequently in Rare's defense- It's COMPLETELY RETARDED.

I'm SO glad Nintendo ditched them... a few less pre-teen, ill-conceived, outdated franchises for me to weed through in the GameCube aisle.


Your very right, who cares about Rare anyways, oooh they gave us Goldeneye for N64 (fun game though), its outdated by todays standards, Halo pimp smacked that game.  Sure Goldeneye made FPS games popular but Halo perfected the genre (well almost).  Kinda went out of the subject right there didnt I.

Offline iamtheearth

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« Reply #53 on: May 01, 2003, 07:21:46 PM »
I gotta say, Rare were good, but imo the only games that they made that were TRUE classics were teh DKC series on SNES, and then Goldeneye. Everything else was just not "up there". PD was a massive dissapointment for me, and i'd rather not waste my time on CBFD.  

Offline Dr Synthetic

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« Reply #54 on: May 01, 2003, 08:04:06 PM »
Nintendo allowed Rare to use their properties because they didn't have time to make games for those properties and no one else (in the N64 generation) would do any of the work for Nintendo.

Judging Rare by what they did for the NES is ridiculous.  Ooh, Wizards & Warriors... R.C. Pro-Am... Battletoads.  All awesome games, but all close to *fifteen years* previous.  And Banjo-Kazooie?  Please. Rare's overly-tired "find such-and-such item to access such-and-such area" is one of the most boring gameplay progression vehicles ever.  Sure, I may be talking a fake statistic when I mention that nine out of ten people are least interested in Kameo over Metroid Prime 2 and Too Human, but really, I think I hit the nail just about on the head with my guestimate.  No one gives a fourth of a damn about Kameo that knows anything about video games, because it will most assuredly be Banjo and StarFox Adventures all over again.  Jeez, I can't wait for some wonderful graphics followed up with a shoddy story, stale gameplay and a difficulty level that a child could laugh at.

I'll say it again:  I can't believe people stand by Rare no matter what.  You act like you lost an arm or something.  They're a shoddy developer with a terrible track record over the last decade and they certainly aren't going to make anything of any value over at Microsoft.  They're better off wasting Bill Gates' money while Silicon Knights and Retro Studios make good use of Nintendo's time and properties.

You can bet your ass that Nintendo would never let Rare touch Metroid... and you can also bet your ass that Konami would never let Rare touch Metal Gear.  There's a reason Rare didn't get to do legitimate games in Nintendo franchise series outside of Donkey Kong (SFA doesn't count, it's not even a shooter).  It's because Rare was really good for the N64 era.  They just don't cut it anymore.  Their delays are horrible, their work isn't worth the money, and they've got an amazingly huge collective ego that needs to be knocked down about thirteen notches.

Screw Rare.  I'm glad they're gone.  Silicon Knights and Retro Studios are far superior replacements.  They've actually MADE GOOD on the promise of five-star games.

The Good Doctor
I'll show you a trick with ants...

Offline corwin

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« Reply #55 on: May 02, 2003, 04:43:09 AM »
Quote

Originally posted by: Zelda
Not another Rare topic...

Goldeneye was good. that's the only Rare game I really liked. But most of their other stuff sucked.


Don't forget those Donkey Kong games on SNES.... those are good games.
Altough I must admit that after goldeneye I haven't played any rare game....save for perfect dark a few moments....


Offline StRaNgE

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« Reply #56 on: May 02, 2003, 07:27:22 AM »
i enjoyed the story of conker as well as the mini capture the flag game. i would love to see a full blown game based of the mechanics of that alone, bigger levels more weapons  and way more to do as well as  all kinds of crazy charecters, i do not mean that it needs to be conker related at all. but  myself and friends had many fun hours on that alone .


Offline couchmonkey

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« Reply #57 on: May 02, 2003, 07:50:29 AM »
Quote

Originally posted by: Alacrity
Rare is worthless.

By the way, "9 out of 10" isn't a legitimate statistic... it's a figure of speech, no different from you saying that "Many of us would argue that DOA: Beach Volleyball is overrated, but I bet it was more anticipated than Animal Crossing, Pikmin or Eternal Darkness" (at least Synthetic's assumption was sensible... anyone who was more excited about DOA Volleyball than Animal Crossing, Pikmin or Eternal Darkness is f*cking stupid).


I absolutely agree that anyone who was more excited about DOA Volleyball than those other titles is stupid, but guess what?  The stupids are winning!  Did you notice how long all of the DOA: BV previews were locked up by the pay sites?  Months!  That's because everyone wanted screenshots from the game, and I bet they sold a hell of a lot of subscriptions.  It took 10th place in sales in North America during January and it's also the game that helped Xbox outsell the GameCube in Japan.  The same Japan where the usual Xbox sales are something like one or two thousand per week (1,023 this week according to Media Create).

So don't tell me DOA: Beach Volleyball wasn't anticipated.  It might be the worst game on earth, but people wanted it.

As for Rare, I'm obviously not going to change anyone's mind here, so I guess I'll just have to wait until the verdict on their Xbox games comes in.

That's my opinion, not yours.
Now Playing: The Adventures of Link, Super Street Fighter 4, Dragon Quest IX

Offline Audio_of_Being

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« Reply #58 on: May 02, 2003, 08:08:43 AM »
I haven't bought a Rare game in about 4 years. I rented all their latest releases, but they never had a lasting impression on me. I was only actually looking forward to PD on the GC, I couldn't of cared less for Kameo, A new B-K game(not after how horrendous Banjo-Tooie was), I absolutely hated what they did to Star Fox and Donkey Kong, and before you say that it was Miyamoto who wanted Star Fox in Dinosaur Planet, Remember: It would've most likely still been an average Zelda clone, only less memorable without Star Fox. I personally think Rare should stick to FPS's from now on, because they butchered their last couple of 3rd person games(Platformers and Adventures).
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