I think we should look at what Nintendo could be offering here vs what is potentially on the table.
Xbox Live is probably the model they are looking to
copyreinvent and XBL currently cost $50 a year which breaks down into roughly $4.17 a month. I figure if Nintendo adds a tiered Live like service but for $25-$30 a year (~$2.08-$2.50 a month) and keep current owner/online ratio* intact, they could have a very profitable online setup that be self sufficient on it's own without draining any resources from other things like games or system sales.
*
A new survey shows that the PS3 has the highest percent of connected users, but a little digging shows the real truth.
A new survey from The Diffusion Group shows that Sony’s Playstation 3 is the most connected of the 3 major consoles, with 78% of all the consoles connected to the internet. Oddly, that still puts them in third place for number of people online.
Sales figures show that the Playstation 3 has sold over 33 million units worldwide, while Microsoft’s Xbox 360 has sold over 39 million. Nintendo’s Wii continues to have a huge lead, selling over 69 million- which means that with 54 percent of Wii users online, Nintendo has more online users than Sony has consoles on the market.
source:
www.digitaltrends.comSo what does XBL actually offer?
I don't have an Xbox360 so I could say first hand, but to borrow from another source
XBox Live Silver: (Free)
- Gamertag (name, score, etc.)
- Access to demos (delayed), videos, patches, marketplace
XBox Live Gold: (VAS)
- Multiplayer support for games
- Gold services like Facebook, Netflix, etc.
Now what could Nintendo do that is similar only better and fits more into the Nintendo Way?
WiiConnect24: (Free)
- Gamertag (name, score, etc.)
- Access to demos, videos, patches, marketplace
- Multiplayer support for games
- Access to extras like Netflix & Internet browser
Platinum Pass: (VAS)
- Free access to Club Nintendo Platinum Members
- Online Access to Nintendo Magazine
- Participation in online Nintendo sponsored tournaments (w/ prizes)
- Free/Discounted in-game goodies
- $10 credit towards WiiShop purchases
- System wide voice chat (independent of in-game usage)
- Universal Gamer code (no individual per game friend codes)
So let's pretend that the above is likely to happen, how would you want Nintendo to structure it?What would it take for you to pay $25-$30 a year for Nintendo Online?