Q: It is mentioned that we will have weapons in the game; how is the game balanced in terms of combat versus exploration? Will it be more exploratory with occasional entanglements or more like a traditional Metrod/Castlevania title with a fair amount of battles and bosses?
Q: How did you come to team up with Over The Top Games and end up using their engine? Did they approach you? Vise-versa?
Q: What games do you prefer to make? What is your dream genre to develop?
Q: Will there be any multiplayer or co-op?
Q: Do you have plans or desires to utilize online at all either in the form of leaderboards, multiplayer, user generated content, DLC or other surprises?
*Just as an FYI, Neal, I don't care if you decide to reword any of my questions ever to broaden/narrow its scope or streamline it. If I ever care about the wording I will mention it.