Author Topic: Red Steel 2 Sells 50,000 According to NPD  (Read 12442 times)

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Offline KDR_11k

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Re: Red Steel 2 Sells 50,000 According to NPD
« Reply #25 on: April 19, 2010, 03:17:14 AM »
This game doesn't look bad, but it doesn't do anything to stand out for me that I must play it. 

It's fun.

Offline broodwars

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Re: Red Steel 2 Sells 50,000 According to NPD
« Reply #26 on: April 19, 2010, 03:48:20 AM »
Red Steak 2 only has the most involving, intense combat in a first-person game to date.  It's not exactly something you can communicate to the millions of lazy gamers out there.

Sorry, but I already own Bioshock 2 and this game doesn't look like it does anything (outside the Motion + controls) that I couldn't enjoy better just replaying that game.  If you're only a Wii owner, sure it's probably worth checking out but as a multi-console owner I just don't see anything special in it.  And I have to wonder at this point who in this game's target audience isn't a multi-console owner with access to better games in the genre?
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Offline NinGurl69 *huggles

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Re: Red Steel 2 Sells 50,000 According to NPD
« Reply #27 on: April 19, 2010, 04:51:25 AM »
You gotta realize there's a world of gameplay beyond twiddling a pair of thumbsticks.  I didn't ask about your enjoyment, anyway, because the point was about physical involvement, the mechanical relationship between the player and the walking meat carcasses you get to destroy.

This sets the pace for the rest of the year's "motion" extravaganza.  How many times are you going to use your "I can just play ___" excuse when then next round of products come out:  "why would I play Move ___ when I could play bioshock2"  "why would I play Natal ____ when I could play bioshock2".  With more ___ on the way, is it just fitting to dismiss them all?

At the baseline, RS2 works well, and is fun.  Those other it's-cool-to-not-be-lazy games are either measuring up to this, or back to Wii Sports Resort.
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Offline KDR_11k

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Re: Red Steel 2 Sells 50,000 According to NPD
« Reply #28 on: April 19, 2010, 04:54:15 AM »
It's pretty much a beat 'em up with some guns, not really comparable to BioShock.

Offline NinGurl69 *huggles

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Re: Red Steel 2 Sells 50,000 According to NPD
« Reply #29 on: April 19, 2010, 05:00:49 AM »
Wii is the machine that advanced beat'em-ups.  New life in classical gaming, once again.
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Offline NWR_Neal

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Re: Red Steel 2 Sells 50,000 According to NPD
« Reply #30 on: April 19, 2010, 11:20:40 AM »
Red Steel 2 freaking owns.

I haven't played Bioshock 2 yet (I want to), but to me that seems like comparing Final Fight to Doom.
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Offline NWR_Lindy

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Re: Red Steel 2 Sells 50,000 According to NPD
« Reply #31 on: April 19, 2010, 11:40:15 AM »
This game doesn't look bad, but it doesn't do anything to stand out for me that I must play it. 

Bingo.  I also second the backlog point.  Furthermore, this is a first-person game with no online multiplayer.  Yawn, don't care.
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Offline broodwars

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Re: Red Steel 2 Sells 50,000 According to NPD
« Reply #32 on: April 19, 2010, 12:28:10 PM »
This sets the pace for the rest of the year's "motion" extravaganza.  How many times are you going to use your "I can just play ___" excuse when then next round of products come out:  "why would I play Move ___ when I could play bioshock2"  "why would I play Natal ____ when I could play bioshock2".  With more ___ on the way, is it just fitting to dismiss them all?

Assuming I buy the Move in the first place (highly unlikely, given the slate of crap currently planned for the thing), then yes those games would have to pass the same scrutiny.
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Offline ShyGuy

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Re: Red Steel 2 Sells 50,000 According to NPD
« Reply #33 on: April 19, 2010, 12:49:17 PM »
I hope waggle is the standard on all platforms next generation, just to clear out the old timers.

Offline NWR_Neal

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Re: Red Steel 2 Sells 50,000 According to NPD
« Reply #34 on: April 19, 2010, 01:08:53 PM »
This game doesn't look bad, but it doesn't do anything to stand out for me that I must play it. 

Bingo.  I also second the backlog point.  Furthermore, this is a first-person game with no online multiplayer.  Yawn, don't care.

I'm a person who got into online multiplayer with exactly two games (Perfect Dark Zero, Halo 3), and even I agree with this.

Did I enjoy the crap out of Red Steel 2? Yes. Yes I did.
Do you have to rush out and buy it now? Nah, not really. Check it out when you get a chance. You'll most likely enjoy yourself, but the game isn't going anywhere.

It feels real weird to say that (especially when I labelled it one of the best Wii games), but that's just how I feel. Listen to me talk about it on Newscast if you want to hear this opinion vocalized.

I totally love this game, but I'm not advocating everyone run out and buy it. ****, I probably wouldn't have bought it right away if I didn't review it. That's part monetary restriction, part "I have a monster backlog."
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Offline Ian Sane

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Re: Red Steel 2 Sells 50,000 According to NPD
« Reply #35 on: April 19, 2010, 05:08:36 PM »
Quote
  I wonder if Jeff Gerstmann will reconsider his answer to my question at PAX East about the wisdom of keeping the Red Steel name. I think a lot of people got burned by the first one and don't read reviews or anything else that would inform them of the sequel's quality. 

I think this is dead on.  I was honestly surprised to hear that Red Steel 2 was any good.  The first game blows so I assumed the sequel would as well.  I didn't even look for reviews, it was just dumb luck that I heard it was decent.  There were people on this forum talking about it during development but I just figured this was wishful thinking and that it made no sense to get hyped up about a sequel to a game that sucks by a third party that treats the Wii like a joke.
 
Good for Ubisoft for getting their **** together (they did the same with Assassin's Creed 2) but if this game bombs, it's probably the brand name.  The whole idea of a sequel is to associate a new game with a successful franchise.  It's supposed to be low-risk because those that liked the first game will be looking forward to the sequel.  But it seems like the whole purpose has been lost here.  You don't make sequels to lousy games because there is no positive brand recognition.  It's like Ubisoft has been so conditioned into thinking "sequel, sequel, sequel" that they failed to acknowledge the whole point.  I question the logic in making an Assassin's Creed sequel as well since that first game was the butt of jokes with the target audience.
 
Though if I know that Red Steel 2 isn't crappy like it's predecessor, why haven't I bought it?  Well personally I don't care much for Ubisoft but a big part of it is third party Wii games typically don't grab my interest.  Since I bought a PS3 many games that I'm interested in have been released or announced or already existed when I bought the system and I haven't had the time to get around to them yet.  I went from the Wii, where I felt I owned every game I was interested in and was begging for something new, to the opposite where there is a backlog of titles I've been meaning to try.  Red Steel 2 sounds good for a Wii game but when I own another console beyond a Wii, why would I bother with such a title?  The upcoming Metroid and Mario titles are games that have the potential to be good PERIOD regardless of what platform they're on so those are the sort of Wii titles that continue to capture my interest.  But when I don't even have time to sample all of the best of the best then it seems like a waste of time and money to settle for "pretty good" games.
 
This is the Wii's big problem and I think it's going to be a problem until the Wii 2, when Nintendo can more or less reboot and start fresh.  The Wii third party support has never cut it for anyone who owns another console.  And Nintendo positioned the Wii as everyone's second console so I think a lot of the target market for a game like Red Steel 2 is in this situation.  The third parties **** the bed, anyone who cared had to buy a second console, and now nothing but their abosolute BEST work stands a chance because someone who owns both a Wii and one of the other consoles has access to a good 90% of the absolute best games and has no reason to settle for anything else.  They think they just have to compete with the best third party titles on the Wii but they're wrong.  Ubisoft may very well be competing with themselves in that the new Splinter Cell was just released on the other consoles and is going to attract more attention than Red Steel 2.  A big chunk of the target demo on the Wii is probably playing Splinter Cell on their other console.

Offline Mop it up

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Re: Red Steel 2 Sells 50,000 According to NPD
« Reply #36 on: April 19, 2010, 06:23:28 PM »
Furthermore, this is a first-person game with no online multiplayer.  Yawn, don't care.
So you didn't care for the Metroid Prime games?

The whole idea of a sequel is to associate a new game with a successful franchise.  It's supposed to be low-risk because those that liked the first game will be looking forward to the sequel.  But it seems like the whole purpose has been lost here.  You don't make sequels to lousy games because there is no positive brand recognition.
I'm going to guess that Ubisoft didn't look past sales figures, as the first Red Steel sold about a million.

Offline NWR_insanolord

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Re: Red Steel 2 Sells 50,000 According to NPD
« Reply #37 on: April 19, 2010, 07:50:12 PM »
Furthermore, this is a first-person game with no online multiplayer.  Yawn, don't care.
So you didn't care for the Metroid Prime games?

Or Bioshock? Or Portal? If you're dissing Portal, I'm going to have to demand that you be formally sanctioned by the site.
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Offline kbaker2002de

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Re: Red Steel 2 Sells 50,000 According to NPD
« Reply #38 on: April 19, 2010, 10:41:13 PM »
This game doesn't look bad, but it doesn't do anything to stand out for me that I must play it. 

Bingo.  I also second the backlog point.  Furthermore, this is a first-person game with no online multiplayer.  Yawn, don't care.

This game is really good.  For me it vaults both No More Heroes and Muramasa as the best third party game, but what the hell would multiplayer have anything to do with it?  It isn't really a shooter, the best you could do would be duels.
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Offline ShyGuy

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Re: Red Steel 2 Sells 50,000 According to NPD
« Reply #39 on: April 19, 2010, 10:53:21 PM »
Yeah! what kbaker2002de said!

Offline Stratos

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Re: Red Steel 2 Sells 50,000 According to NPD
« Reply #40 on: April 20, 2010, 03:56:53 AM »
While I could see how multiplayer could be possible, I agree with the sentiment that it is not needed. Who demands that Zelda or Metroid has a multiplayer mode? (and we all know what happened to Metroid when it got multi...)
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Offline NWR_Lindy

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Re: Red Steel 2 Sells 50,000 According to NPD
« Reply #41 on: April 20, 2010, 09:53:18 PM »
I cared about Metroid because it's Metroid, one of my all-time favorite series.  I also don't WANT multiplayer with that series, so it wasn't a concern of mine.  I didn't care about Bioshock and Portal until I read some reviews that said they were both amazing, so that's why I picked them up.

I'm not hearing the same buzz around Red Steel 2, I don't care about the Red Steel franchise, and from reading Neal's review RS2 sounds more arcadey than anything.  That's cool, but I have a dozen games that vault it on my "to play" list at the moment.
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Offline D_Average

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Re: Red Steel 2 Sells 50,000 According to NPD
« Reply #42 on: April 20, 2010, 10:32:34 PM »
I'm still perplexed why the sword fighting in Red Steel 2 isn't one to one, or almost one to one like in Resort.  What is going on!?  Where is the motion control revolution (outside of sales)? 
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Re: Red Steel 2 Sells 50,000 According to NPD
« Reply #43 on: April 20, 2010, 11:05:45 PM »
It's more realistic to have to take deliberate swings than to be able to waggle the sword around like crazy, and I'd assume it's way, way easier to program AI for.
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Offline Ymeegod

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Re: Red Steel 2 Sells 50,000 According to NPD
« Reply #44 on: April 21, 2010, 12:45:52 AM »
RS2 is a great game, sure the price might be a little steep for what you get since the replay value is low but it's one of the better action games this quarter and makes use of M+.

Yeah, it really isn't selling to hot, might have been better off ditching the Red Steel name and created a new IP because it sounds like (for where I work/gym/school/ect) alot of people put it off because they disliked the orginal so they didn't even bother with the sequel.
« Last Edit: April 22, 2010, 11:24:29 PM by Ymeegod »