Whoever was afraid that NGP would be a PS3 port machine has reason to keep on fearing
http://www.eurogamer.net/articles/2011-02-04-new-ngp-details-emerge-at-private-eventSony staff demoed a handful of upcoming first-party NGP titles, including Uncharted, Little Deviants and WipEout. The source said the latter was "the WipEout HD PS3 engine running on PS3 with no changes to the art platform. That means full resolution, full 60 frames per second. It looks exactly the same as it does on PS3 – all the shader effects are in there".
With Sony urging developers to create releases that work across PS3 and NGP, the implications of this are significant. "They want us to do cross-platform," said the source, explaining that the submission process has been streamlined, with only a single submission required for a title on PSN and NGP.
And developers were told: "All games at launch available on flash [the physical storage medium] would also be on PSN."
However, Sony is also insisting that it "does not want exactly the same game" on NGP and PS3 – there "has to be a reason for the NGP title". "They want at least some kind of interactivity between the two versions with NGP-only extras," the source added.
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"Any shaders for PS3 stuff will just work," said the source. "We won't have to rewrite. What would have taken two-to-three months before looks like it could take just one-to-two weeks now. The architecture is obviously different, but it's the same development environment."
Sony may not want it, but porting between PS3 and NGP seems like a breeze. Looks like Sony may require a few NGP exclusives, but that could mean a throwaway level or an extra costume or something else insignificant.
Elsewhere with the hardware, it was confirmed that NGP features three gyroscopes, compared with one in PS3's controller, allowing for more accurate movement. And the front and rear touch panels are both capable of six-point multi-touch.
Maybe Factor 5 would like to give Lair a NGP re-release
![Grin ;D](http://www.nintendoworldreport.com/forums/Smileys/default/grin.gif)
or patch the PS3 version to use the NGP as the controller
"The touch pad on the back is fantastic," the source said. "It does feel second nature, like you're having a real impact on the world." As an example of the potential, SCEE described squeezing an object in-game by pinching the front and the back simultaneously.
That is also very good to hear and should alleviate any concerns with that.
Sony has not yet dated the system beyond plans to begin rollout worldwide by the end of 2011. But during yesterday's presentation, Sony listed the Wi-Fi only edition of NGP as "2011", while the Wi-Fi plus 3G version was listed as "Holiday Season 2011", implying that the 3G-enabled console would not be available day one.
SCEE did not share any solid information on date or price, only adding that details would be revealed "very soon".
I don't know, to me it seems to imply that it's the other way around. The 3G version(the expensive version that they want everyone to own) has a more specific time of year listed while the wifi only version (the budget version) has an extremely vague 2011.
Sony isn't gonna want to manufacture 2 different versions at launch when early adopters are likely to snap up almost all quantities of the launch model as long as the price is right. you don't want to launch a more expensive version later when most people realize that wifi was good enough and that's the version all their friends already have.
edit: But if they are gonna delay the 3G version, which was originally the only version, then they should just skip 3G and use 4G instead. Atleast you'll actually be able to game on 4G.