Well, people who don't like the Wii controller aren't going to like the controls, but that isn't a fault of the game.
Yes, we all saw what you did there, but although I'm not the biggest fan of the Wiimote I've found quite serviceable control schemes in other FPS games like Metroid Prime 3. The Conduit just has too many buttons that have to be mapped onto a controller that's ill-equipped to comfortably handle all of them, and I'm sorry but I shouldn't
have to spend an hour right at the start of the game constantly having to reconfigure button placement and confusing sliders because what High Voltage set as default is total ****. There's no reason the controls in Conduit couldn't have been as serviceable as any other Wii FPS, but that's how High Voltage decided it
must be so they deserve all the complaints they get.
And like I said, in the grand scheme of things I have many more complaints about the ****ty level design, boring gunplay, and total lack of originality than I do about the control scheme.