I'm just going to stop and take in for a moment the irony in the Nintendo Loyalist Brigade, after spending years denigrating the HD consoles for so-called "brown shading" now praising the art style of a Wii game that for all intents and purposes uses brown shading.
For the record, since I have a feeling I'm getting lumped into categories around here, I don't give a damn anymore that the Wii can't do such and such technical specs. I don't call this game "ugly" because it's missing so-and-so shaders or 1 billion polygon models. I call the game ugly (as far as we see in the trailer) because the art style just turns me off. Gameplay-wise, maybe the game will be stellar. Maybe not. It's too early to tell (though so far it reminds me of some weird hybrid of Gears of War and Rogue Galaxy), which is why I'm looking forward to seeing this game later on during the localization process. So far, though, I'm troubled by the lack of anything truly noteworthy about the game besides it being on the Wii. When you have the creator of Final Fantasy at the helm, I kind of have high expectations that the game will stand out among the hundreds of Japanese RPGs that have come before it. I don't know...maybe I'm just cynical after playing Japanese games (especially JRPGs) for over 20 years now, and (aside from a select few that just happen to be on the HD consoles) they all seem the same now. I can only hope that this game comes together and flourishes as it approaches release.
*goes back to playing through his first playthrough of Mass Effect.* ;)