Author Topic: Capcom Discusses Darkside Chronicles Sales, Looming Handheld Difficulties  (Read 11363 times)

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Offline NWR_pap64

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Capcom discusses the underwhelming sales of Darkside Chronicles, and their expectation of difficulties for the DS.
 http://www.nintendoworldreport.com/newsArt.cfm?artid=20726

 In a recent Google-translated interview from Capcom France, executive Antoine Seux commented on various aspects of the company and its performance on Wii. When asked about the sales of Resident Evil: Darkside Chronicles, Antoine expressed that sales were good but well below expectations, with only 16,000 copies sold since its release in December. He elaborated that "One feels that there is a problem very clear on this style of game on the Wii, where gamers are obviously moved on" and that "the customer of this console has turned to something much broader audience. It is a disappointment."    


When compared to the sales of Resident Evil 4: Wii Edition, Antoine stated that “Resident Evil 4 on Wii had worked well, but he was released in June 2007, when the market had nothing to do! This year the Wii was very difficult with an oversupply, and a gamer market that has radically changed." He went on to compare the sales of broad-appeal titles like Mario & Sonic at the Olympic Games to games like Madworld, Dead Rising: Chop Till You Drop, and other titles that have sold poorly. "We note that the games called “gamer  games” are selling less and less on the Nintendo console", Antoine explained. "Whether MadWorld, Dead Rising: Chop Till You Drop, The House of the Dead: Overkill Â… scores were not extraordinary. Compared to 140,000 pieces sold Resident Evil 4 on Wii at the time, it is very far away. There is clearly a concern to this level.”    


Part of the problem regarding sales of Darkside Chronicles is that the game wasn't supported by French retailers, its 18+ rating preventing wider sales. "Unfortunately, this is a game rated 18 +. The advertising campaign was not visible at peak times by the general public, and thatÂ’s what counts at this time of year."    


When asked why Capcom hasn't supported the DS in France, Antoine replied that "Capcom has never been strong on DS".  He continued that Capcom expected handheld gaming to see difficult times in 2010, explaining that "This will be a difficult year for the handheld in general, DS or PSP. We should see the rise of the PS3 and Xbox 360, with, hopefully, expansion of game styles, open to a wider audience".    


Finally, Antoine expressed his sentiments about how the Monster Hunter franchise is performing in Europe.  He admitted that while sales aren't as big as in Japan, there's an interest for the games, and that sales expectations are high for Monster Hunter 3 on Wii.

Pedro Hernandez
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Offline Peachylala

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Quote
"Whether MadWorld, Dead Rising: Chop Till You Drop, The House of the Dead: Overkill scores were not extraordinary. Compared to 140,000 pieces sold Resident Evil 4 on Wii at the time, it is very far away. There is clearly a concern to this level.
I can answer Capcom French PR guy's concerns rather easily.
 
Madworld was too expensive and too niche for it's own damn good.
Dead Rising was a shitty port that screamed "MAKE US MONEY WII OWNERS".
HotD: Overkill was also too niche.
 
Quote

We should see the rise of the PS3 and Xbox 360, with, hopefully, expansion of game styles, open to a wider audience, and hopefully no lay-offs
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Offline broodwars

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Well gee, Capcom, what did you expect?  You pretty much ignored the Wii as a platform for releasing AAA games on for 2 years, so you're surprised when 2 years later you have trouble selling traditional games on the thing?  As much as I love Darkside Chronicles, it's a rail shooter and not the Resident Evil game I wanted on the system after RE4 Wii.  I didn't get my Wii to play Rail Shooters, nor crappy ports of games that came out years ago on other systems (Dead Rising) NOR overpriced ports of games that came out years ago that I can still play on this system (RE1 and RE0).
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Offline NinGurl69 *huggles

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Let me summarize future statements from game publishers that the gaming press will report on:

"Yes we tried Wii, but we didn't try Wii.  We suck."
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Offline Kairon

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Sounds to me like the major factors were:

1. They couldn't market it as effectively
2. Demand for on-rail shooters is dropping
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Offline Killer_Man_Jaro

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16,000?! What in the hell happened there, Capcom? Umbrella Chronicles was a million seller. Some people in the company clearly aren't doing their job well enough. A drop in demand for this style of game wouldn't make that much of a difference.
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Offline vudu

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16K is probably the number for just France (or maybe Europe in general).  1(M) for Umbrella Chronicles was worldwide.
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Offline TJ Spyke

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I call BS on his statement on Capcom never being strong on DS, I think it's more that he is just lazy and wants to do as little work as possible. In the 5 years since DS launched, Capcom has released:

Ace Attorney Investigations: Miles Edgeworth
Apollo Justice: Ace Attorney
Mega Man Battle Network 5: Double Team DS
Mega Man Star Force 2: Zerker Ă— Ninja
Mega Man Star Force 2: Zerker Ă— Saurian
Mega Man Star Force 3: Black Ace
Mega Man Star Force 3: Red Joker
Mega Man Star Force: Dragon
Mega Man Star Force: Leo
Mega Man Star Force: Pegasus
Mega Man ZX
Mega Man ZX Advent
Neopets Puzzle Adventure
Phoenix Wright: Ace Attorney
Phoenix Wright: Ace Attorney Justice for All
Phoenix Wright: Ace Attorney Trials and Tribulations
Rockman EXE Operate Shooting Star
Rosario + Vampire: Tanabata no Miss YĹŤkai Gakuen
Resident Evil: Deadly Silence
Sally's Salon
Tropix
Wantame Uranai Channel
Viewtiful Joe: Double Trouble!

Mostly Mega Man and Ace Attorney, but still.
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Offline NWR_Lindy

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Uh, the only top-shelf games on that list are the Phoenix Wright games.  The rest are mediocre to garbage.
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Offline Kairon

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Re: Capcom Discusses Darkside Chronicles Sales, Looming Handheld Difficulties
« Reply #10 on: January 06, 2010, 05:03:51 PM »
Uh, the only top-shelf games on that list are the Phoenix Wright games.  The rest are mediocre to garbage.

And almost all of those Phoenix Wright games were ports, actually.
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Offline TJ Spyke

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Re: Capcom Discusses Darkside Chronicles Sales, Looming Handheld Difficulties
« Reply #11 on: January 06, 2010, 05:41:14 PM »
The Mega Man games got decent reviews and sold really well, same with Ace Attorney games. Viewtiful Joe: DT was a alright game too.

Kairon, only the first 3 were ports (and the first was not really a port as it also included a new case just for the DS). The recent 2 were made for the DS and there is a new one coming out soon.
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Offline Luigi Dude

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Re: Capcom Discusses Darkside Chronicles Sales, Looming Handheld Difficulties
« Reply #12 on: January 06, 2010, 06:36:33 PM »
Good, Darkside Chronicles deserved to bomb.  Resident Evil 4 Wii Edition sales showed the Wii audience wanted a real Resident Evil game.  The only reason the first Umbrella Chronicles did so well is because a lot of the people who bought RE4 Wii also bought it to show Capcom there was an audience for this series on the Wii.

And how did Capcom repay Wii owners, by giving them another cheap ass spinoff instead of a real game.  So it's no surprise that the Nintendo fanbase has given Capcom the finger for their bullsh!t.
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Offline Jonnyboy117

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Re: Capcom Discusses Darkside Chronicles Sales, Looming Handheld Difficulties
« Reply #13 on: January 06, 2010, 06:38:59 PM »
"This year the Wii was very difficult with an oversupply, and a gamer market that has radically changed."

That's the only thing he said that I can agree with. 2009 was a good year for Wii, with actual competition for gamers' dollars. And the "gamer market" on Wii has indeed radically changed since 2007, in that people will no longer buy any old lazy crap that comes along. There are still tons of RE and Capcom fans who own the Wii system... if they aren't considering Capcom's latest Wii games, that is a testament to what Capcom is releasing on the platform. Not to mention that Capcom dramatically diverted the RE fans' attention away from Wii by releasing RE5 only on the HD systems.

In 2007, many Wii players were okay with a design-limited but well produced game like Umbrella Chronicles. By now, we expect developers to have set their sights a lot higher, and Capcom did not get that memo.
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Offline Halbred

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Re: Capcom Discusses Darkside Chronicles Sales, Looming Handheld Difficulties
« Reply #14 on: January 06, 2010, 07:03:15 PM »
Agreed. It doesn't help that Darkside wasn't as good as Umbrella Chronicles. And yes, there certainly is an over-saturation of light-gun games. I own eighteen Wii games, and five of them are light-gun shooters. That doesn't necessarily mean I'm a huge light-gun fan, there's just an overabundance of them on the system.
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Offline BlackNMild2k1

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Re: Capcom Discusses Darkside Chronicles Sales, Looming Handheld Difficulties
« Reply #15 on: January 06, 2010, 07:59:09 PM »
This is the Capcom version of that Sega story.

1 guy isolated in his department making generalized statements that sound like he is speaking for the company as a whole.

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Re: Capcom Discusses Darkside Chronicles Sales, Looming Handheld Difficulties
« Reply #16 on: January 06, 2010, 09:29:36 PM »
I'm having difficulty buying the Dead Rising "demake."
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Offline Kairon

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Re: Capcom Discusses Darkside Chronicles Sales, Looming Handheld Difficulties
« Reply #17 on: January 06, 2010, 11:26:27 PM »
Agreed. It doesn't help that Darkside wasn't as good as Umbrella Chronicles.

T_T.

I like DC better than UC...
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Offline NWR_pap64

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Re: Capcom Discusses Darkside Chronicles Sales, Looming Handheld Difficulties
« Reply #18 on: January 07, 2010, 01:40:05 AM »
I have to be honest about this whole fiasco...


Yes, the Capcom French Representative is mistaken in some of his remarks. But the fact is that the Wii does have a hard audience to appeal to, due to having both expanded audience gamers that only bought the Wii for Wii Sports and Wii Fit and Nintendo fans who shun any game not made by Nintendo.


I hate it how fans are quick to say "Oh the game didn't sell because it sucked/it was an on-rails shooter etc.". First of all, quality means nothing here. Capcom, EA, Sega, ANY company could make a groundbreaking, stunning game with some of the best motion controls ever seen on the Wii and it would have likely flopped because the audience either doesn't care or doesn't know about it.


Also, I refuse to think that these mature games are mediocre, thus the main reason they didn't sell. They all received good to excellent reviews from the major gaming outlets. They did a lot considering the weak Wii hardware and tried to re-invent the genre they were working on.


About Wii gamers getting sick of on-rails shooters, then what is going on with the PS3 and 360 fanbase? They too get games that generalize their gaming tastes with constant FPS games that "appeal" to the fanbase, yet I don't hear anyone complaining nor sales dropping.


What I will agree about is that they could have done a lot more when it came to marketing. Most of the marketing done for these games were done on online sites and forums, with the company hoping that would be enough to generate "word of mouth" sales. Its a proven fact that this doesn't always work. Most gamers solely rely on game reviews and forum opinions for their game purchases. If they hear the game sucks they will not bother with it. What they need to do is to widen their marketing muscle and focus outside the typical online forum and get people to blindly buy the game based on only good faith.


So long story short, yes, these companies made their share of mistakes when release these titles on the Wii. But I also think its unfair of them to claim its ALL their fault when the fanbase they are working in is fickle, because the Nintendo fanboys don't want to support them and the expanded audiences are out of the loop or too intimidated by these new games.


Its a frustrating thing, and don't blame them for ranting about it.
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Offline Chozo Ghost

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Re: Capcom Discusses Darkside Chronicles Sales, Looming Handheld Difficulties
« Reply #19 on: January 07, 2010, 02:10:35 AM »
Rail shooter. Enough said.
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Offline SixthAngel

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Re: Capcom Discusses Darkside Chronicles Sales, Looming Handheld Difficulties
« Reply #20 on: January 07, 2010, 03:58:41 AM »
I hate it how fans are quick to say "Oh the game didn't sell because it sucked/it was an on-rails shooter etc.". First of all, quality means nothing here. Capcom, EA, Sega, ANY company could make a groundbreaking, stunning game with some of the best motion controls ever seen on the Wii and it would have likely flopped because the audience either doesn't care or doesn't know about it.

Tell me when they actually make a groundbreaking game.  I'll settle for efforts on par with the ps2.

Also, I refuse to think that these mature games are mediocre, thus the main reason they didn't sell. They all received good to excellent reviews from the major gaming outlets. They did a lot considering the weak Wii hardware and tried to re-invent the genre they were working on.

The person here talks about ports years later (Dead Rising) and about Madworld.  Made by the same people as the "hardcore" loved yet retail flops God Hand and Okami on everyones favorite ps2.

About Wii gamers getting sick of on-rails shooters, then what is going on with the PS3 and 360 fanbase? They too get games that generalize their gaming tastes with constant FPS games that "appeal" to the fanbase, yet I don't hear anyone complaining nor sales dropping.

FPS games have been hugely successful for years on different platforms.  Rail shooters have always been a niche.  Big fps games can sell millions.  The biggest railshooter sold about 1 million.  The genres simply have different levels of appeal, it is completely normal.

Offline ThePerm

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Re: Capcom Discusses Darkside Chronicles Sales, Looming Handheld Difficulties
« Reply #21 on: January 07, 2010, 04:25:00 AM »
its not so much that rail shooters are bad, i would love some kickass new virtua cop, and have always been tempted to buy some house of the dead. The deal is the gun resident evil games have never been popular or critically acclaimed. They have a resident evil theme,, BUT they ARE NOT RESIDENT EVIL.

I bought Umbrella Chronicles when it came out because I had some extra cash, and a gaming habit. The last 2 years I've been without a job, im one of the many victims of the bad economy. I don't have disposable income. So, a game better be fan-fucking-tabulous to get my money. Its funny how the dollar is declining, you would think in a bad economy a dollar would be worth more. I bought an SD card for my sister for 15 bucks, she may have washed it in the clothes washer, you think I was fuming? 15 bucks was nothing a couple years ago, now I never see much cash..so its like argh!
 
then there are a couple of games I consider, but then they sound like underwhelming dissapointments(conduit, madworld) not worth my time, then there are games that get great reviews that I don't hear much about till its out and everyones raving about it. Then there are those that everyone said were bad like Links Crossbow training that everyone suddenly loves!
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Offline KDR_11k

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Re: Capcom Discusses Darkside Chronicles Sales, Looming Handheld Difficulties
« Reply #22 on: January 07, 2010, 05:27:46 AM »
Wii games thrive on word of mouth. The word of mouth I was spreading on Conduit was "save your money". Games like Mad World, HotD, REUC, DR:CTYD, etc were never even released here.

Uh, the only top-shelf games on that list are the Phoenix Wright games.  The rest are mediocre to garbage.

The Mega Man ZX games were pretty good. Not big sellers but neither are the PW games AFAIK.

Offline Chozo Ghost

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Re: Capcom Discusses Darkside Chronicles Sales, Looming Handheld Difficulties
« Reply #23 on: January 07, 2010, 06:20:14 AM »
It seems to me that Wii owners are now conditioned to wait a few months for the price to plummet before they buy. This is probably at least partly due to the early games like RE4 which was priced at a mere $19.99 and I think we started to expect that in future games and weren't willing to pay $50 on similar titles.

But of course, the sad thing is these rail shooter RE games are nowhere near as good in quality or anything else as RE4 was. If you can pay $19 for an A+ title, why would you ever be willing to pay $50 for a C- game? I completely understand that RE4 was only so cheap because it was a last gen title ported over, but even so the sad thing is to this day it is just about the best M rated 3rd party offering on the Wii. Rail shooters can be fun, but they just can't ever compete with a game that you can move around freely. The greatest rail shooter in the world is no match for an average non-rails game.

The sooner the 3rd parties start realizing this the sooner they will stop heading into bankruptcy.
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Offline KDR_11k

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Re: Capcom Discusses Darkside Chronicles Sales, Looming Handheld Difficulties
« Reply #24 on: January 07, 2010, 06:39:16 AM »
It seems to me that Wii owners are now conditioned to wait a few months for the price to plummet before they buy.

Would be quite ironic considering Nintendo has been working hard to build up the image that games DON'T drop in price so fast and that they're worth the asking price.

Not that I'd be opposed to lower game prices of course, I think it's atrocious that games are 50-70€ when all other media are significantly cheaper and for newer gamers like my mother those prices are way too high.