If all I had was a savestate then I wouldn't be able to save all four different versions of the archer character at level 99 like I used to! Each color archer was different and unique! The Red Archer was fiery and tempestuous! The green Archer, the elf archetype. The Blue and yellow too! I wanted them ALL!!!
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Actually, I just found out that this was an arcade game originally. *slaps himself on head* DUH. It's Gauntlet! Maybe they could just port that to the VC...
The unfortunate open secret about OB64 is that so long as you do some moderate micromanagement on your units and set all your troops to Attack the Leader, the game gets very easy very fast (especially if you, like me, like to use Clerics and Wizards/Sorceresses with combination magic in your units). The moment the enemy leader goes down, you can just pummel the headless enemy units as much as you like with impunity. I still find it a blast to play, though. The real difficulty is managing your Chaos Frame to get the different endings and secret characters, anyway.
Really? Wow, I steered away from the OB games because they really looked complicated, complex, and like they would really give someone like me borderline OCD. I mean, Harvest Moon already sends me screaming to gamefaqs because of crop and animal profit vagaries, bachelorette events, story events that need to be triggered in order, and the urge to min/max every day. I always thought that Ogre Battle 64 would give me an ulcer.