Although we love having the polls to choose RetroActive games, a special opportunity came up for a game that was recently featured in a "shout out" on the podcast. So, we've decided that the next RetroActive game will be Geist, the spectral shooter/puzzler for GameCube. This game was developed by n-Space and, despite being published by Nintendo with some input from Miyamoto, it was largely overlooked in its day.
What makes this a special edition of RetroActive is that we're going to have a special guest on the show: Jeff Kalles, who was the NOA producer on Geist. (He now works for Penny Arcade, so we'll be asking him about PAX as well.) It will be a very cool opportunity for all of us to pick Jeff's brain and learn more about this unusual game. Of course, we'll be happy to ask Jeff some questions from this forum thread, as well as read some of your comments and observations and get his reactions. Jeff will be on Episode 163, so you have until the afternoon of Thursday, 9/24 to post any questions or comments specifically for him.
We expect that the Geist discussion will continue through Episode 164 as well, and our current plan is to have Mike "StrikerObi" Sklens back to discuss the game, since he is a big fan of Geist from way back. (He also co-founded our little podcast.)
Mike's Geist Review (8.0)TYP's Geist Interview with Jeff KallesGet your own copy of Geist for RetroActive:
AmazonGameStopBuy.com