Author Topic: Sonic the Hedgehog 4 (WiiWare)  (Read 68272 times)

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Offline BlackNMild2k1

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #125 on: February 17, 2010, 04:20:07 PM »
Looks like sonic.... still a little glitchy though.

Offline Caterkiller

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #126 on: February 17, 2010, 04:26:33 PM »
Yeah still a bit glitchy it seems. Yes the spin dash is there, and it seemed to almost happen at one point during the platforming section. Zones are Splash Hill Zone, Lost Labyrinth Zone, Casino Street Zone, Mad Gear Zone.

I like that when Sonic jumps all speed isnt lost like in the 3D games before Unleashed. His feet do wheel like old school, but sometimes he gets going really soon but his feet don't get there yet. Maybe the faster looking animation will happen quicker as we see more footage of later builds.

So far I am pretty happy with what is shown.

Here it is again for folks who dont want to look through the last page. 4 Zones confirmed so far and 1 special stage.
http://www.youtube.com/watch?v=J3kajGi2TpY
« Last Edit: February 17, 2010, 04:37:35 PM by Caterkiller »
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Offline vudu

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #127 on: February 17, 2010, 04:28:15 PM »
Did that say Episode 2 at the begining? It looked like Roman Numerals that they were using.
No, it says Episode I.  The white outline surrounding the blue body makes it look sort of like a II.

It also says Press the Start Button, so this must be footage from either the 360 or PS3 version.

OH GAWD I just watched the rest of the video.  Looks glitchy as Hell.  Now I know why they forced everyone to yank the footage.

Lucky for me this reminded me why I hate Sonic games so much.  I just saved myself $10.
« Last Edit: February 17, 2010, 04:31:59 PM by vudu »
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline TJ Spyke

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #128 on: February 17, 2010, 04:58:02 PM »
Besides no confirmation of being real (could be a fan-hack), the game is still about 5-6 months away.
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Offline vudu

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #129 on: February 17, 2010, 05:03:11 PM »
Point taken--but my it doesn't change that fact that I simply don't like Sonic games.  This could be the best Sonic ever and it still wouldn't appeal to me because I simply don't like the mechanics of the series.  Plenty of people like the games--more power to them.  But it's not for me.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline TJ Spyke

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #130 on: February 17, 2010, 05:21:29 PM »
You are not really the target audience, this game is aimed at those who want to play a new 2D Sonic game like the original Genesis ones. It's OK if you are not interested in that and I guess it's better to find out that now rather than spend $10 later and be upset.
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Offline Caterkiller

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #131 on: February 22, 2010, 12:54:48 AM »
Great news!
Sonic 3 level designer working on Sonic the Hedgehog 4!

Quote
So, is it just Dimps? Just Sonic Team? The answer is a bit of both: Yes, Dimps is working on the game. But there's actually more to it than just that: at the same time, we also have members of Sonic Team, including the original senior level designer from Sonic 3 & Knuckles on the SEGA Genesis working alongside them. It is most definitely a partnership, and the result of this teamwork is something many of us are excited for. - SEGA of America Community Manager RubyEclipse

http://gonintendo.com/viewstory.php?id=114998#comment-section


I think this is what many of you skeptics are glad to read. Me being one of them.
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Offline BlackNMild2k1

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #132 on: February 22, 2010, 01:05:46 AM »
Is it just that one member of Sonic Team or is most of Sonic Team helping?
I think that is what everyone is worried about.

Offline Peachylala

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #133 on: February 22, 2010, 12:34:40 PM »
Yasahara-san left Sega ages ago, so unless SEGA begged him to help them, it may be someone else on the old development team.

Still, interesting news.
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Offline Luigi Dude

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #134 on: February 22, 2010, 01:10:16 PM »
Yasahara-san left Sega ages ago, so unless SEGA begged him to help them, it may be someone else on the old development team.

Still, interesting news.

It's like how with certain movies they'll say it's from the writer of another recent movie that was very successful to get people interested.  Of course when you see who this writer really is, it turns out they were just one out of a dozen other writers and were only responsible for a small part of the film.

So yeah, unless it's Yasahara himself who's helping out, I'm still going to remain somewhat skeptical.
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Offline Caterkiller

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #135 on: March 08, 2010, 12:52:05 AM »
Some interesting info some of you might me interested in.
 
Interview with Game Informer and Nintendo Power should have something on it in the next issue.
http://www.sonicstadium.org/news/update-gi-screenshots-sonic-4-interview-in-latest-nintendo-power-game-informer
 
http://www.sonicstadium.org/wp-content/uploads/2010/03/Sonic-4-screenshots-GI.jpg
It's all quoted from the link, though I keep messing it up putting it in quotes.

Some more info…
While Sonic 4 will have shields, Episode 1 will only include the one hit shield. Just enough to help get your rings to the end of the stage.
Izuka says the reason they went episodic is that the game is too big to smaller hard drives (Wii and iPhone likely?) to fit in all at once and he didn’t see players paying $60 for a 2-D Sonic game on disc. (Hellllooo. New Super Mario Bros Wii anyone?!!)
 
 
Game Informer interviewed Izuka who gave some new info on the game. Highlights include..
What about Tails and Knuckles you ask? “Fans will be very pleased with the cast in episode 2.”
Episode 1 is a prologue.
Moves include: Spin Dash, Rolling Attack, homing attack and a new move yet unknown.
About homing attack: “I wanted the user to enjoy an easy-to-play feeling by the attack sequence that this
homing attack allows, and find the fun routes in the air.”
Classic special stages make a return.
Hornet Badnik. (Forget his name. Not Buzzbomber) Shown in screen shots.
Other screenshot shows Sonic smash though a wall that becomes a bunch of checkered bricks.
Another screenshot shows Sonic grabbing a handrail which goes across a wire. (Very Advance)XP
No floaty LBP physics. Classic Sonic Gameplay, classic Sonic speed. Says Izuka.
Not 3-D, but all CG pre-render.
Gamers will get classic “try again” ending if not successful at getting all emeralds. If you get all emeralds, you get cliffhanger ending for episode 2.
“If Sonic 4’s return to form (there they go again. ) is the Sonic experience you have been waiting 16 years for, then we strongly encourage you to try this.”
 
 
 
« Last Edit: March 08, 2010, 12:58:24 AM by Caterkiller »
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Offline BlackNMild2k1

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #136 on: March 08, 2010, 10:07:52 AM »
It's all quoted from the link, though I keep messing it up putting it in quotes.

http://www.nintendoworldreport.com/forums/index.php?topic=30575.0

you have your tags in the wrong places.
use [quote] copy/paste text here [/quote] and your post will look right.

Offline Caterkiller

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #137 on: March 12, 2010, 03:27:34 PM »
Awesome and uplifting Nintendo Power interview. Here is a link to the interview thanks to Illuminous_Orb from this place http://board.sonicstadium.org/topic/4549-sonic-4-interview-in-latest-nintendo-power/page__st__180__p__136175&#entry136175
 
 
Come on, doesn't this make any of you feel better? The homing attacked isn't shoe horned in like the Advanced series and there will be 12 levels in the first episode.
 
EDIT:
Man these rules! Things were easier when I didn't even understand copy and paste. 
« Last Edit: March 12, 2010, 03:52:33 PM by Caterkiller »
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Offline BlackNMild2k1

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #138 on: March 12, 2010, 03:39:26 PM »
I don't think we're supposed to post scans from English magazines.

Offline TJ Spyke

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #139 on: March 12, 2010, 05:38:01 PM »
Technically, any magazine. There is fair use, but I think the mods prefer to play it safe and just not allow them at all.
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Offline Caterkiller

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #140 on: March 12, 2010, 05:51:32 PM »
Enough about rules, what do you guys think of the information given? And Super Sonic is playable in normal stages too. I saw the achievements list.
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Offline BlackNMild2k1

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #141 on: March 18, 2010, 04:33:06 PM »
I have some Sonic Avatars up for grabs.

Caterkiller you have first pick ;)


Offline Caterkiller

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #142 on: March 18, 2010, 04:58:12 PM »
The fast running one please! Are these from the new game?

Thanks BlackNMild!
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Offline BlackNMild2k1

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #143 on: March 18, 2010, 04:59:11 PM »
yes they are.

no need to re-host it either unless you want to.

Offline Caterkiller

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #144 on: March 18, 2010, 05:01:52 PM »
Did these come from the main website or something? was there any news?
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Offline BlackNMild2k1

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #145 on: March 18, 2010, 05:11:06 PM »
Someone ripped them from the site and made avatars. I brought them here so you may use it.
Didn't see any new news.

Offline Caterkiller

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #146 on: March 24, 2010, 02:09:35 AM »
Interview with Iizuka
http://www.sonicstadium.org/news/onms-sonic-4-interview-with-takashi-iizuka

Sonic 4. 3 episodes long.  Episode 1 - 4 zones 3 acts each.
http://www.sonicstadium.org/news/ngamer-magazine-preview-confirms-game-length-special-stage

Very happy with all that I am reading and seeing.
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Offline Peachylala

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #147 on: March 24, 2010, 01:36:38 PM »
OH GOD NO
 
NOT THE SONIC 1 BONUS STAGES.
 
Wiimote tilt is kind of a plus though
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Offline Luigi Dude

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #148 on: March 24, 2010, 01:54:46 PM »
OH GOD NO
 
NOT THE SONIC 1 BONUS STAGES.


Sonic 1 easily has the best bonus stages of the Sonic games.  I'll take rotating platformers over the headache inducing bullsh!t they put in Sonic 2 and 3.
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Offline Peachylala

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Re: Sonic the Hedgehog 4 (WiiWare)
« Reply #149 on: March 24, 2010, 11:04:50 PM »
I hated Sonic 1's bonus stages because the jumping mechanic FUCKING SUCKED in that part. I'm am thankful for wii rotation... which hopeful won't suffer from Iizuka glitches.
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