Author Topic: Sonic the Hedgehog 4 (WiiWare)  (Read 68896 times)

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Offline NinGurl69 *huggles

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #50 on: January 11, 2010, 05:38:32 PM »
No no no no, the game they're teasing must be something like Daytona USA or Outrun.
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Offline Caterkiller

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #51 on: January 11, 2010, 05:44:10 PM »
Look at those stupid names! Are we already in the second phaze of the cycle? Mr Needle Mouse was Sonic years ago, so maybe they just redisgned him to be completely new. If so he would be the only one to make the cut. My hopes is that they all get stamped out, and only Sonic, Tails and Knuckles are introduced later. Why are they not on that list? This is already starting like crap.

I think the hope is that by the end of the week everyone gets stamped out and only Sonic remains.

Maybe this is a clever ploy by Sega to get fans like me so worked up and angry, only to reveal that only the Sonic and/or the Big 3 are available to play. That would be nice.
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Offline vudu

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #52 on: January 11, 2010, 05:50:05 PM »
Maybe this is a clever ploy by Sega to get fans like me so worked up and angry, only to reveal that only the Sonic and/or the Big 3 are available to play. That would be nice.

See!  We're still in the first phase of the cycle!  ;D
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Offline Peachylala

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #53 on: January 11, 2010, 07:39:57 PM »
My hype settings for this game are very low. Very, very low.
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Offline Caterkiller

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #54 on: January 15, 2010, 06:41:45 PM »
I know I'm the only one who cares and keeping this thread somewhat alive but look!




Sonic is the only stupid idiot in this game! Isn't that great! And if that doesn't scream things are getting better, then how about this!?



Come on now! You old school fans have to go up at least 2 points in excitement, even if your way down to -50.

My opinion is that Sonic will not be the only character, but more will be unlockable as extras. But they are completely out right saying Sonic is alone, which means the entire game should be able to be completed with him and only him! Come on, I know some is excited around here!
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Offline BlackNMild2k1

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #55 on: January 15, 2010, 08:20:17 PM »
I know I started the thread and all, but I've never been much of a sonic fan considering I only owned a Genesis for about 10 days before I gave it away (I got it for free, thought I would pass it on) and never actually owned a sonic game (even though I have played most of the 2-D ones and gotten pretty far in them too).

But if Sonic is getting back to what made him popular in the first place (NSMBW) and that is gonna provide us with a game that isn't a complete departure from what Sonic means to all the people that have grown up with him, then I'm all for it.

But honestly, I think the major reason for non-excitement is that we don't even know if it's coming to Wii and with all the 3rd Party "Wii makes us Waahh!!!" talk, we not sure if we should even anticipate it coming until we know more.

With that being said, 2D Sonic would have no better home than on the Wii where all the nostalgic players that would appreciate his venture back into 2D dwell. NSTHH

Offline KDR_11k

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #56 on: January 16, 2010, 02:56:59 AM »
The problem with Sonic is not so much that he has friends (Blaze in Sonic Rush had no negative effect, played exactly like Sonic) but that Sega has no fucking clue how to make proper Sonic levels anymore. I believe Sonic also suffers from the ability to save since Sonic stages are designed to be explored in multiple ways and many speed sequences can only be meaningfully influenced if you know what's ahead of you, with saves you don't replay a level unless artificially forced to.

Offline Peachylala

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #57 on: January 16, 2010, 11:42:49 AM »
Watch this game implode due to quality control. Sega of Japan will never fail at it!
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Offline SixthAngel

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #58 on: January 16, 2010, 12:36:28 PM »
The problem with Sonic is not so much that he has friends (Blaze in Sonic Rush had no negative effect, played exactly like Sonic) but that Sega has no ****ing clue how to make proper Sonic levels anymore.

I agree.  I played Rush because game sites said it was a good return to the roots, bullshit.  Most levels involve holding down boost for an insane amount of time while you plow through enemy after enemy.  People are really confusing marketing with the actual games.  The commercials said he could go fast but in most of the game you weren't actually running as fast as you could.

I have no faith in Sega anymore and I think they used to be better than Nintendo at making games.

Offline Peachylala

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #59 on: January 17, 2010, 12:37:37 PM »
Their in-house politics were hilarious.
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Offline Caterkiller

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #60 on: January 17, 2010, 01:13:44 PM »
Here are some quotes which are actually very promising. From the official Sega Blog Site.
 
This first quote I saw on the 11th interested me somewhat but I didn't think too much of it. But then I thought "hmmm, well they did underline it, and acknowlege that the old games were all about it, and not just zippers."
 
Jan 11th
"Remember: It’s all about momentum. This statement holds as true with this challenge as it did in the Sonic games that many of us grew up playing. Fans across the world will need to work together and spread the word if you want to succeed. So build up strong now, because the ending is going to be a challenge!"
 
Jan 13th
"Fantastic work – looks like some people were paying attention to that momentum comment we made."
 
As the days went on more and more people commented on that momentum comment. Us older fans know momentum is a huge part of it, and Sega officialy responded with the comment above. As far as im concerned that is a huge 1-up in my book.
 
Along with the concept art they had this to say.
 
Jan 15th
"This art reveals an enemy from the game – but at the same time, it also reveals much more about the spirit, and direction, that Project Needlemouse is taking."
 
The spirit, and direction. No lame generic Eggman robots everywhere, momemtum a huge possibility in the actual gameplay and absolutely no new characters introduced or playable otherwise. Which going by their wording Tails and Knuckles could very well be hidden extras. But these quotes really do give me a sense of hope.
 
I know most of us are completely jaded, with the last outings Sonic has had, but so far things are looking very very good. The only thing we have to hope for now is no gimmicks to be revealed. No swords, no ware wolves, no crap!
 
About that crab enemy, it's called a Shell Cracker, remember that crab that shot out it's arm in Metropolis Zone in Sonic 2? I'm wondering will they be completely revisiting older enemies and/or locations? Oh how I would love for some of you to truely know what a caterkiller is.
« Last Edit: January 17, 2010, 03:00:27 PM by Caterkiller »
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Offline stevey

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #61 on: January 17, 2010, 03:46:04 PM »
Watch it be an unoriginal HD sonic 1 remake
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Offline that Baby guy

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #62 on: January 17, 2010, 04:07:59 PM »
I'm not happy with the marketing of this.  I know, I know, it seems to be exactly what I'm clamoring for.

That's a classic enemy.  Sonic gameplay, with possible Tails and Knuckles inclusion.  2D gameplay.  It's likely going to follow the original Genesis titles.

But who didn't see the whole "List a lot of characters, then say none are in the game" gag coming?  I feel like I'm being patronized.  I'm glad they released the Badnik art, but truthfully, wouldn't a few more pieces of promo/concept art have been a bit more welcome than what they did here?

I'd just rather be sold on the idea that Sega knows what legacy Sonic is, rather than sold on the idea that "Sega knows what other people say Sonic needs to be."  The art helps with that, but this whole event, otherwise, doesn't.

Offline KDR_11k

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #63 on: January 18, 2010, 04:02:58 AM »
Just because they know what Sonic is supposed to be about doesn't mean they know how to do it right.

Offline that Baby guy

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #64 on: January 18, 2010, 04:33:54 AM »
...It's a step closer to what they've done in the past several years.

Offline KDR_11k

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #65 on: January 18, 2010, 05:22:20 AM »
A step in a journey of a thousand miles. They still haven't left Failtown.

Offline Caterkiller

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #66 on: January 28, 2010, 12:57:47 PM »
OK a new update. I wish I could take control of this to update the first page. Not that anyone but me and IssunXZ really have hope.

http://blogs.sega.com/usa/2010/01/27/project-needlemouse-community-challenge-2-new-concept-art-and-a-very-special-reward/#more-3959

First off, you guys NEED to read this quote from the blog just incase you don't click the link. It is this quote that can truely take us back to the old days of physics and momentum.

In closing, some parting thoughts that expand on some comments we made in the last blog:

Speed is something that is not given; but rather earned through dedication. Speed is not found by simply pushing a boost button, but by building momentum. It is the reward for skill in the face of difficult challenges – this kind of speed is the most exhilarating, not only because it is fast, but because of the pure perfection such speed exemplifies. This is the truth of the original Sonic games – and this is the truth of Project Needlemouse.

 





Good luck, everyone!

Sega wants to see 100 fan drawings of concept art of previous bad nicks. If they get it by Monday they will give extra info about the game. Or maybe they'll just do it regardless. But come on guys, this is great news! This game is on the right track! Momentum! Momentum! Speed is earned!
« Last Edit: January 28, 2010, 01:00:24 PM by Caterkiller »
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Offline BlackNMild2k1

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #67 on: January 28, 2010, 01:02:26 PM »
I'll tell you what, you put together an all inclusive post formatted for the OP(pics are a plus) and I'll update the OP with all the info you want.

Offline Peachylala

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #68 on: January 28, 2010, 01:07:11 PM »
The SEGA blog people have just the same amount of false hope as Sonic fans do.
 
They just mix the term 'fruitcake' and 'stupid fuckwad' together to make... 'stupid fruit **** cake wad'...?
 
Even making fun of the hopeless Sonic fanbase makes you do moronic things.
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Offline Caterkiller

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #69 on: January 28, 2010, 01:28:11 PM »
Will DO BlackNMild! But on monday when there should be lots more info about the game. Including that it's not on wii or our version is done by a lesser company.

The Blog says they will give super extra info if they get concept art in a really odd fashion. I am going to be supplying a Metal Sonic made completely out of twisty ties. Not my creation but a friend of mine nerds out on them, and they are really good.
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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #70 on: January 28, 2010, 05:19:17 PM »
Watch it just be an HD remake of the original game.  I'd definitely believe that.

Offline Peachylala

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #71 on: January 28, 2010, 07:02:58 PM »
Watch it be a BROKEN HD remake. Remember the GBA 'remake' a few years back?
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Offline NWR_insanolord

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #72 on: January 29, 2010, 02:09:49 AM »
Watch it just be an HD remake of the original game.  I'd definitely believe that.

That would still be the best Sonic game in 15 years.

Well, unless...

Watch it be a BROKEN HD remake. Remember the GBA 'remake' a few years back?
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Offline KDR_11k

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #73 on: January 29, 2010, 04:57:26 AM »
Looks to me like they went through forums and are now saying things that seem to match what people say there. Words are cheap. So are instakill traps.

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Re: Sonic 2-D incoming - Project Needlemouse 2010
« Reply #74 on: January 29, 2010, 07:08:26 AM »
Well, if it's not just the PR people paying attention to the complaints but the developers as well, then that could be good. Then again, giving people what they say they want isn't always the best strategy.
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