Author Topic: Who is going to buy a PS3 Slim?  (Read 87313 times)

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Offline Djunknown

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Re: Who is going to buy a PS3 Slim?
« Reply #100 on: August 19, 2009, 09:00:36 PM »
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I always forget the order of events of those SNES CD-based add-ons. I didn't think what I said was exactly right but I didn't feel like looking it up.

If you're going to troll threads with half baked allegations, some fact checking is in order. Otherwise, people will call you out on it. :P

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Nintendo's censorship policies were eventually dropped because of the ESRB.

Old habits die hard. :-*
Also, this thing happened.

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Following Ganondorf’s de-bloodening, Nintendo also opted to take out a couple of references that could’ve potentially angered the forever angry Islamic community. In addition to removing a song featuring a Muslim chant from the Fire Temple, Link’s Mirror shield was adorned with a crescent moon symbol synonymous with a Hyrulian desert tribe known as the Gerudo… and yeah, the Islamic faith. Whoopsy! Majora’s Mask introduced a new Gerudo symbol, and the Mirror Shield would reflect that (HAR HAR) in Ocarina’s later iterations.

Stop Trollin'.... from the people who brought you Stop Snitchin'  8)

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Offline Deguello

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Re: Who is going to buy a PS3 Slim?
« Reply #101 on: August 19, 2009, 09:07:47 PM »
If it's Nintendo's game it isn't censorship.  They have control of their work, period.  For 3rd party games, yeah maybe, but it's been like a million years since they did it last, mainly due to the ESRBs induction.

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Offline Mop it up

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Re: Who is going to buy a PS3 Slim?
« Reply #102 on: August 19, 2009, 10:03:45 PM »
If you're going to troll threads with half baked allegations, some fact checking is in order. Otherwise, people will call you out on it. :P
I'm not trolling. My point stands regardless of the timeline, Sony wouldn't be as successful or have even entered the gaming industry if it weren't for Nintendo.

Deguello addressed your second point.

Offline that Baby guy

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Re: Who is going to buy a PS3 Slim?
« Reply #103 on: August 19, 2009, 10:27:39 PM »
I haven't played MGS4 yet for obvious reasons so I can't comment on it and don't want to hear any spoilers.  But I enjoyed the cutscenes in MGS1&3, even if they were long.  I found the cutscenes in MGS2 tiresome and a pain in the ass.  The difference?  MGS2's story is excruciatingly stupid, boring and confusing.  It was the story equivalent of writing down random big words and calling it poetry.  I didn't want the control taken from me because the parts I played were the only parts that were enjoyable.  But with MGS3 I knew the cutscenes would be entertaining and interesting so they were just part of the game.  The first and third game benefit from a straightforward action movie plot.

I think that makes a world of difference.  Videogame stories usually are really bad.  You often get either a simple "defeat the bad guy" one that doesn't try that hard but is just to tie the game together or a failed attempt at an ambitious story that comes across like wankery tripe written by a 13 year old goth.  If you get the latter it's death.

MGS2 cutscenes...  I watched my roommate play the ending of MGS2, and it was painful.  To tell the truth, I didn't watch much of anything before the last sets of cutscenes and the last two or three bosses, but it literally felt like whomever wrote the story thought they were good just because you had one unseen figure behind another unseen figure, and everyone thought they'd all profit in their own way by making the main-ish character do whatever it was he was doing that seemed to be for little reason except just for doing it.  I was definitely unimpressed with the story, and honestly not too impressed with MGS3's story, either.  It seemed dull, IMO, and mostly written to reference the first two games in boring, flat ways: X meets Y, X never spoke about meeting Y in the other two games, Y never mentioned it either, we just felt like it would be cool if that happened, so we did it despite having no reference point or no expansion of the games' overall plot.

Anyways, you can see that while I respect spy game gameplay, so much of MGS (At least the second and third games) was over the top and unrealistic, yet truthfully dull and uninspired that the only way I can see that the games became so big had to have been from gameplay alone, because that story sure didn't help.

Anyways, this is why Uncharted and Uncharted 2 don't look appealing to me:  You've got a game that exists in a "realistic" world, people look like people, buildings are convincingly decorated like offices, everything looks real... Then, in the demo, a man gets shot several times by a helicopter.  He hides behind a desk, completely, yet sticks out his gun and picks off villains, despite the character's inability to see anything in that direction, it's all the player.  It ruins the illusion, and I struggle to suspend belief in such a realistic world, while some character does amazing things just because he's the main character.  I don't particularly care about how seamless things appear to be, when you've got a character in a phenomenally realistic environment, he better obey the "laws" of life, of physics, and things like that.  Otherwise, there's no point, and I just flat out lose interest.

Have you ever watched a game where you fight a boss, you shoot him, cut him, stab him in the heart, and after about 100 attacks, the boss fight is over, someone comes in, fires one shot, and the boss suddenly dies?  That's what I'm talking about.  I get disgusted at that type of thing, and the E3 video for Uncharted 2 was chock full of moments like that.

I'll have to look at that other list, but I've already stated that LBP just looks to have terrible gameplay, absolutely miserable control for a platformer.  Who cares about customization when the core of the game itself has such ugly gameplay?

Offline kraken613

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Re: Who is going to buy a PS3 Slim?
« Reply #104 on: August 19, 2009, 10:46:33 PM »
Who here has actually played through Uncharted (not just the demo)?  My guess is hardly anybody, yet people seem to have a pretty concrete opinion about it (based on heresay).  People jumped on me for criticising Galaxy without playing it through, so Uncharted shouldn't be any different.

I'm just going to quote our fearless leader.

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« Last Edit: August 19, 2009, 10:48:33 PM by kraken613 »
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Offline that Baby guy

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Re: Who is going to buy a PS3 Slim?
« Reply #105 on: August 19, 2009, 11:13:07 PM »
I haven't played it because all the "hype" around it hasn't convinced me it's worth the cash and the shelf space for it.  Wouldn't you say in this day and age, with how many games there are out there, it's pretty useless to say "If you haven't played it, you shouldn't judge it?"  There's just not enough time to sort through the garbage to find the good stuff, and watching that Uncharted demo, a demo nearly everyone seemed far and beyond excited about, made me think the game looked like trash, upon the criteria of which I use to judge games.

Actually, action movies don't use a realistic perspective, and often thrust themselves into a science fiction/fantasy situation, much unlike the demo of Uncharted 2, with reasons why people do what they do, and make it through what they've made it through.  If I had to say, I'd rival the scene I saw with the latest Indiana Jones movie's scene where Shia Labeouf swung through the forest with monkeys.  And yeah, that scene really killed any momentum the movie had going for it, too, despite what else was there.

...I mostly watch comedies or Sci-Fi (particularly futuristic) actions, things that don't relate to the main genre the PS3 appeals to, in many cases, because I don't like something that immerses you in realism, then does something completely unrealistic.

So yeah, I'm going to judge the game based on what I saw. I'd prefer not to pay $300 not to measure it, when I already know the most I'd play it is half an hour, then I'd put it down, and maybe my roommate would finish the rest.  I find it completely idiotic to try to make a game look as real as possible, and ground it into reality, then do fantastical things like let the player shoot accurately without looking, or take fifty rounds from a helicopter and barely flinch.  It makes me wonder why they'd care so much about the polygons and textures, and I lose all sense of immersion.

Offline D_Average

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Re: Who is going to buy a PS3 Slim?
« Reply #106 on: August 20, 2009, 01:01:47 AM »
I'm not decrying Uncharted (if/when I get a PS3, it'll probably be one of the first games I get), but what's so damn great about having a game that feels like a movie? If I want to watch a movie, I'll watch a movie. If I want to play a game, I'll play a game.

It doesn't "feel like a movie".  For crying out loud, when did every PS3 game become Metal Gear Solid 4?  What makes Uncharted remarkable is how deftly the cut-scenes are interwoven into the gameplay to create one seamless experience.  But then again, people that have actually played the game already know that.

I haven't played all of MGS4, but Uncharted is the only game I looked forward to the cut scenes in.  Even my wife watched me play the entire game to see what would happen next (something she neither did before or since then).  Basically, they created a game where the cut scenes felt natural for once.  And from the looks of that demo from E3, the cut scenes/segways n Uncharted 2 may become even more fluid.
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Offline Djunknown

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Re: Who is going to buy a PS3 Slim?
« Reply #107 on: August 20, 2009, 05:10:52 AM »
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I'm not trolling.

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I wouldn't buy it even if it were $100.

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If anything, the only thing I think they deserve credit for is making things worse.

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And Blu-ray can suck an egg.

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Offline that Baby guy

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Re: Who is going to buy a PS3 Slim?
« Reply #108 on: August 20, 2009, 05:33:08 AM »
Oh, oops, maybe you missed out on the rest of the story, here: http://www.foxnews.com/story/0,2933,377421,00.html

Nintendo doesn't publish "M" rated games.  There was a chance the game's rating was going to change.  Wii-ware is a service where Nintendo publishes game.  The game wasn't censored, the original company changed the name, as well as a few graphics, themselves.  Why?  Because they wanted Nintendo to publish their game.  Nintendo would have allowed the game on the Wii, just not published it themselves.

So, does that mean that Nintendo, as a publisher, has specific content guidelines?  Yes, it does.  Is that censorship?  No, it isn't.

Aside from that, even though the developer states there were "angry parties," he doesn't state which side they were on, nor why the parties were angry, specifically.  Through creative use of language and a clever PR stance, he could have very well been the "angry party," who was upset because Nintendo suggested a change in name in order to reduce controversy and increase sales, as well as potentially cause a ratings change.

Still not censorship, especially since the game could have appeared on the Wii as long as they managed a different publisher.

Offline NWR_Lindy

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Re: Who is going to buy a PS3 Slim?
« Reply #109 on: August 20, 2009, 09:57:21 AM »
If people are sitting here thinking Uncharted or its sequel are ANYTHING like Metal Gear Solid 4 and its 15-minute cutscenes, they're dead wrong.  The cut-scenes and engine are virtually indistinguishable.  Check out the intro:

http://www.youtube.com/watch?v=2r9opp1MsNQ

The "acting" and script is top-notch.  Anyways, the game is HIGHLY engrossing no matter what it may "look" like.

My only criticism of Uncharted is that the enemies are repetitive.  You wind up shooting wave after wave of the same enemies over and over, but the plot, gorgeous environments, and tight climbing/platforming really make up for it.  There was really only one area of the game that seriously dragged (in the castle during the middle of the game), but the rest was really fun.  It's a really good mesh of third-person shooter and platformer, and the character are really fleshed-out well and actually have personalities.
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Offline Ian Sane

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Re: Who is going to buy a PS3 Slim?
« Reply #110 on: August 20, 2009, 12:14:24 PM »
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I find it completely idiotic to try to make a game look as real as possible, and ground it into reality, then do fantastical things like let the player shoot accurately without looking, or take fifty rounds from a helicopter and barely flinch.  It makes me wonder why they'd care so much about the polygons and textures, and I lose all sense of immersion.

This sort of thing just doesn't bug me because it's a videogame.  Taking fifty rounds from a helicopter is no different then getting hit by fireballs in a fighting game without any physical effect aside from a health bar decreasing and then getting knocked out cold from a kick to the shins because that wimpy attack just happened to knock off the last bit of health.  Or games where numerous bullets don't kill me but a guy punching me does, again because it was my last hit.  Hey that guy looking for me gave up because I hid for ten seconds!  Hey I just sliced the boss with my sword and then he shot me in the face with a rocket launcher but none of us our dead!  Hey I'm routinely jumping farther than any human being ever has in recorded history!

Total realism in a game is boring.  Looking like the real world isn't if the setting is interesting.  I would find it very restrictive if every game that tried to look realistic only let me get killed by the first shot that makes contact, made me get tired when runing, only allowed me to jump a foot in the air, didn't let me have any lives of continues, made me eat, sleep, drink and go to the bathroom and if I failed a mission for whatever reason, that's it, we're fucked and the world is destroyed.  But if it's cartoony these rules don't apply?  Why is Bowser allowed to live in a fortress that is so full of traps and lava that it doesn't make sense how he ever got into the room he is waiting for you in (for some reasons) in the first place?  Because he's cartoony this completely illogical setup gets a free pass?

Giving the player slack in regards to realism is what makes games fun.  Part of the thrill is you the player are succeeding at something that no one EVER could succeed at in real life.  It's all about fantasy and sometimes that fantasy will require a world that looks similar to our's.

Offline Pandareus

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Re: Who is going to buy a PS3 Slim?
« Reply #111 on: August 20, 2009, 12:30:49 PM »
I completely agree with the above post. Suspend your disbelief a little, especially if the alternative is being nitpicky and no fun at all.

Being pursued by a helicopter in a collapsing building = fun. Just pretend that table is made of adamantium. Problem solved!

Offline NinGurl69 *huggles

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Re: Who is going to buy a PS3 Slim?
« Reply #112 on: August 20, 2009, 12:54:55 PM »
I see.  Suspend your disbelief a little to justify the industry's approach to Hollywood-Realism at the tune of $600+tax.

THAT'S GREAT.  The consumer collective will be so excited to see the next generation machines show them the path of the industry's future.

Not only is the Uncanny Valley required to insult our wallets, it also insults our intelligence in a 2-for-1 special.  Checkout all that value for $600+tax.

I'll gladly suspend some disbelief at the cost of... cost.  Rolling a cat-ball around a tiltable puzzle plane?  Mind blowingly thrilling.
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Offline broodwars

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Re: Who is going to buy a PS3 Slim?
« Reply #113 on: August 20, 2009, 02:17:09 PM »
I see.  Suspend your disbelief a little to justify the industry's approach to Hollywood-Realism at the tune of $600+tax.

THAT'S GREAT.  The consumer collective will be so excited to see the next generation machines show them the path of the industry's future.

Not only is the Uncanny Valley required to insult our wallets, it also insults our intelligence in a 2-for-1 special.  Checkout all that value for $600+tax.

I'll gladly suspend some disbelief at the cost of... cost.  Rolling a cat-ball around a tiltable puzzle plane?  Mind blowingly thrilling.

Dude, you are way too obsessed with how a game looks dictating how it can work.  It's a ****ing videogame, and you bring suspension of disbelief with you when you play one whether it's Mario or Gears of War.  By your logic, when I sit down and watch Indiana Jones I should be constantly obsessing over how utterly impossible everything Harrison Ford does in that movie is, because it's so lifelike!  No, when I play a game or watch a movie I'm in it for the fun, reality be damned.  Uncharted and Uncharted 2 are gorgeous games.  Yeah, they don't play by real-world physics and logic.  So the **** what?  They are obviously inspired by Indiana Jones, so they look like a high-quality Indiana Jones movie and play by similar rules.  That's not inconsistent, anyway.
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Offline ShyGuy

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Re: Who is going to buy a PS3 Slim?
« Reply #114 on: August 20, 2009, 02:21:28 PM »
I think I will pick up Uncharted used at Gamestop to play on my cousin's PS3 just to see if Lindy is right on the money.

Offline broodwars

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Re: Who is going to buy a PS3 Slim?
« Reply #115 on: August 20, 2009, 02:24:10 PM »
I think I will pick up Uncharted used at Gamestop to play on my cousin's PS3 just to see if Lindy is right on the money.

I hope you enjoy it, as it really captures that "Adventure Serials" movie feeling.  Just beware the monotony of the game's frequent enemy encounters.
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Offline NWR_DrewMG

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Re: Who is going to buy a PS3 Slim?
« Reply #116 on: August 20, 2009, 02:27:04 PM »
I don't have a PS3, and I don't see myself getting one before Christmas 2010, but when I do, Uncharted will probably be one of the first games I pick up.
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Offline that Baby guy

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Re: Who is going to buy a PS3 Slim?
« Reply #117 on: August 20, 2009, 02:47:24 PM »
If people are sitting here thinking Uncharted or its sequel are ANYTHING like Metal Gear Solid 4 and its 15-minute cutscenes, they're dead wrong.  The cut-scenes and engine are virtually indistinguishable.  Check out the intro:

http://www.youtube.com/watch?v=2r9opp1MsNQ

The "acting" and script is top-notch.  Anyways, the game is HIGHLY engrossing no matter what it may "look" like.

My only criticism of Uncharted is that the enemies are repetitive.  You wind up shooting wave after wave of the same enemies over and over, but the plot, gorgeous environments, and tight climbing/platforming really make up for it.  There was really only one area of the game that seriously dragged (in the castle during the middle of the game), but the rest was really fun.  It's a really good mesh of third-person shooter and platformer, and the character are really fleshed-out well and actually have personalities.

Acting was top-notch?  I felt like I was listening to an over-exaggerated stage production... Including the lack of ambient sound effects.  Then... he's on the boat, running around, punching and scissor-kicking people, while there's two or three pirates who have clear shots on the guy.  The fact is, the game puts on a charade like everything is a real as can be, people praise "seamless" transitions, which are essentially a cutscene followed by a scene with a running dialog track, despite whatever's going on (Drake and the girl spoke calmly and rationally, without raising their voices to speak over even their own gunfire.)

Yeah, I'm being nitpicky, but you know what?  When I'm told something is realistic, I expect realism, without the developer taking shortcuts.  It's bad design to have a situation where a hero isn't behind cover and there's three men shooting him, and there's no consequence.  When he does his "punch-punch-kick" combo on an enemy already lying down, he should have collapsed for gunwounds.  That's bad design.  It was forgivable back when we first began having 3D games with guns, but at this point, it's sad, sorry, and not worth my money.  I wouldn't even go into suspension of belief here:  In movie situations, the protagonist is either able to hide and create a plan that works out perfectly to defeat/escape from his enemies, or Deus ex Machina happens BEFORE he gets shot.  That was just tacky.

What's worse is that, judging from that PS3 scene, the sequel didn't eliminate the problem, it just exacerbated it.

It's like all those games that market how you fight hordes of enemies, but really, you fight one or two at a time, while the rest wait patiently in a circle around you.  That's an all too common trend I've seen lately, too.  In reality, they'd be better off just all jumping on you to hold you down, while one stands to the side, and slits your neck.  Where's the fun in that?  It would be more fun than watching forty enemies watch you, I'd think.

Offline vudu

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Re: Who is going to buy a PS3 Slim?
« Reply #118 on: August 20, 2009, 02:56:49 PM »
Jeez, you guys really know how to ruin a thread.
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Offline broodwars

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Re: Who is going to buy a PS3 Slim?
« Reply #119 on: August 20, 2009, 02:58:44 PM »
Yeah, I'm being nitpicky, but you know what?  When I'm told something is realistic, I expect realism, without the developer taking shortcuts.  It's bad design to have a situation where a hero isn't behind cover and there's three men shooting him, and there's no consequence.  When he does his "punch-punch-kick" combo on an enemy already lying down, he should have collapsed for gunwounds.  That's bad design.  It was forgivable back when we first began having 3D games with guns, but at this point, it's sad, sorry, and not worth my money.  I wouldn't even go into suspension of belief here:  In movie situations, the protagonist is either able to hide and create a plan that works out perfectly to defeat/escape from his enemies, or Deus ex Machina happens BEFORE he gets shot.  That was just tacky.

Have you actually played the game?  Outside of cutscenes, if you stand in front of 3 guys and try "punch-punch-kick"-ing them to death you get riddled by bullet holes and die because the enemies in the game have uncanny accuracy and large numbers.  The actual game forces you to constantly jump behind cover to pick off the goons one-by-one with gunfire, made especially hard because they're also behind cover and very hard to see most times.  You only resort to melee if you absolutely have to because it sucks, and if possible you only do it if you can get behind the enemy.  You can make an argument for the auto-healing being unrealistic, but you know what?  It's a game.  Whatever.
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Offline that Baby guy

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Re: Who is going to buy a PS3 Slim?
« Reply #120 on: August 20, 2009, 03:09:14 PM »
I watched the video Lindy linked to, where the person playing did precisely that, with no complication what-so-ever.

I'm actually alright with auto-healing, much better than having to go to the far corner of something somewhere to pick up more "body-armor" or "first-aid."

I also already explained how I hadn't played the game before, because, well... a major point of my argument is that there's so many games out there that playing one to decide whether I'll like it or not isn't a reasonable process.  Watching a video of the game, specifically one that developers or fans of it choose to show it off should be enough for a first glance.  At this point, I wouldn't deem this game worth spending effort for ME to play.  It's not something I would like, and I would constantly be annoyed by incongruities in the effort to provide a realistic gaming environment.

Offline vudu

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Re: Who is going to buy a PS3 Slim?
« Reply #121 on: August 20, 2009, 03:31:17 PM »
OH FOR THE LOVE OF MOP

There's more Uncharted discussion here than there is in the Uncharted thread.  Can you guys please move this discussion over there?
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Halbred

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Re: Who is going to buy a PS3 Slim?
« Reply #122 on: August 20, 2009, 03:46:44 PM »
I like your avi, Vudu. Where'd you get it? Are there other Koopalings?
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Offline that Baby guy

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Re: Who is going to buy a PS3 Slim?
« Reply #123 on: August 20, 2009, 03:47:22 PM »
I like your avi, Vudu. Where'd you get it? Are there other Koopalings?

Nice.

Looks like a sticker.

Halbred, you're officially my favorite staffer.

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Offline stevey

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Re: Who is going to buy a PS3 Slim?
« Reply #124 on: August 20, 2009, 07:23:15 PM »
It's barely small than the xbox


plus I rather have backward compatibility and PS3 Linux
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