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  • NSMB Wii release: November 15, 2009

Author Topic: New Super Mario Bros. Wii  (Read 280063 times)

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Offline that Baby guy

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Re: New Super Mario Bros. Wii
« Reply #825 on: November 16, 2009, 02:06:36 AM »
Potentially, there could be codes to allow you to keep Yoshi :)

I'd be happy.  I've been on the look out for fun code stuff to add even more awesome into the game.

Speaking of what I mentioned earlier:
http://www.youtube.com/watch?v=qQPKEPBo06U

This was taped by someone using an emulator, but I believe it would run flawlessly on the Wii.  Fun stuff :)

Offline Shorty McNostril

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Re: New Super Mario Bros. Wii
« Reply #826 on: November 16, 2009, 02:46:21 AM »
I am going through all the levels again and grabbing all the star coins and hidden exits i missed the first time.  Only world 8 to go. 

I have found this game infinitely easier than all the S/NES mario bros games.

Edit.  I take that back.  World 9 - 7 is absolutely insane.  Surely beyond the abilities of all mortals.
« Last Edit: November 16, 2009, 02:59:11 AM by Shorty McNostril »

Offline AV

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Re: New Super Mario Bros. Wii
« Reply #827 on: November 16, 2009, 03:43:41 AM »
i tried the nunchuk controls for a level and went back to the normal controls after.

analog stick to move, a to jump, b to run. It works but I'm just to used to oldschool nes style.

I'm not a fan of shaking plus 1 button to pick up items. I like moving platforms with angle of wiimote and spin jump/propeller suit seem to work fine but picking up items seems not as fast as button press would be and doesn't seem to always work.

i played with my girlfriend and we had tons of fun. She is a super casual gamer and gave up at the first castle area, but she was laughing and having fun.

Offline Mop it up

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Re: New Super Mario Bros. Wii
« Reply #828 on: November 16, 2009, 03:49:10 AM »
I prefer the Wiimote + Nunchuk control mostly because it is more comfortable to hold. I also find it easier to tilt those platforms that way.

I discovered when playing on my own television that the game has black borders on the top and bottom of the screen when not played on a widescreen television. Oh well, my television is large enough that I don't really care, but I might try setting the Wii to widescreen just to see what it looks like.

Offline MegaByte

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Re: New Super Mario Bros. Wii
« Reply #829 on: November 16, 2009, 04:17:43 AM »
The fake Princess and subsequent Bowser chase were gold.  What they did with the credits was nice as well.
Also, the background volcanoes sending molten rocks into the foreground in World 8 was a total ripoff of Bonk's Adventure.
« Last Edit: November 16, 2009, 04:51:29 AM by MegaByte »
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Offline Shorty McNostril

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Re: New Super Mario Bros. Wii
« Reply #830 on: November 16, 2009, 06:02:48 AM »
OK.  I'm frustrated now.  I have every star coin except for 9 - 7.  Is there a way through the level that I don't know about?  The luigi block doesn't seem to want to unlock so i can't see what he does, but the level is downright impossible.  Anyone faced this yet?

Offline ThomasO

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Re: New Super Mario Bros. Wii
« Reply #831 on: November 16, 2009, 11:12:07 AM »
I also find it easier to tilt those platforms [with the Wii Remote + Nunchuk].
How does it work? Do you point the Wii Remote up and down or do you twist it?

Offline that Baby guy

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Re: New Super Mario Bros. Wii
« Reply #832 on: November 16, 2009, 11:45:37 AM »
The manual says it's a twist, I believe.  I glanced through mine earlier, and that's what it said.

Edit:  On a different note, I've now decided that Nintendo should name Yellow Toad and Blue Toad.

Taking a page from the modern Princess Toadstool, who is now Princess Peach, I believe, as natives to the Mushroom Kingdom, they, too, should be named after fruit.

Yellow Toad's name is Mango.  Blue Toad's name is Plum.  The End.

Now, if only I could get a hold of Nintendo and Miyamoto to tell them this.

Offline BlackNMild2k1

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Re: New Super Mario Bros. Wii
« Reply #833 on: November 16, 2009, 01:48:21 PM »
why would you name a blue toad plum?
plums are purple.

Offline MegaByte

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Re: New Super Mario Bros. Wii
« Reply #834 on: November 16, 2009, 02:02:40 PM »
Plum was already in Mario Golf.

How about Death Cap?
Aaron Kaluszka
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Offline that Baby guy

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Re: New Super Mario Bros. Wii
« Reply #835 on: November 16, 2009, 02:14:47 PM »
why would you name a blue toad plum?
plums are purple.

Some plums are blue.  I did look it up.  It's Plum or Rasp.

Offline BlackNMild2k1

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Re: New Super Mario Bros. Wii
« Reply #836 on: November 16, 2009, 02:23:01 PM »
I've never seen a blue plum or raspberry.
both of those are purple.

Offline that Baby guy

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Re: New Super Mario Bros. Wii
« Reply #837 on: November 16, 2009, 03:04:09 PM »
Wow, dude.  You are missing out on Raspberry colors.  Ever seen a "Blue Raspberry" flavor Icee?

Offline BlackNMild2k1

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Re: New Super Mario Bros. Wii
« Reply #838 on: November 16, 2009, 03:28:10 PM »
I've seen the Blue Raspberry flavor/colored treats, but there is no "blue" raspberry.



p.s. Blue Raspberry Lollipops used to be the **** back in the day. everyone walking around with blue mouth (tongue, teeth and lips)

Offline Peachylala

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Re: New Super Mario Bros. Wii
« Reply #839 on: November 16, 2009, 03:38:20 PM »
I am going through all the levels again and grabbing all the star coins and hidden exits i missed the first time.  Only world 8 to go. 

I have found this game infinitely easier than all the S/NES mario bros games.

Edit.  I take that back.  World 9 - 7 is absolutely insane.  Surely beyond the abilities of all mortals.
All Mario games are set on easy mode.

The only difficultly you will have is trying to adapt to a completely new level with unique gimmicks.
Peachy got himself a 360 Slim. ...Yahoo?

Offline UncleBob

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Re: New Super Mario Bros. Wii
« Reply #840 on: November 16, 2009, 04:28:08 PM »
Toads don't have fruity names. They have toad names. Toad, Toadette, Toadsworth...
Just some random guy on the internet who has a different opinion of games than you.

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Offline Mop it up

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Re: New Super Mario Bros. Wii
« Reply #842 on: November 16, 2009, 05:34:03 PM »
How does it work? Do you point the Wii Remote up and down or do you twist it?
You twist it as if turning a key.


Offline NinGurl69 *huggles

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Re: New Super Mario Bros. Wii
« Reply #843 on: November 16, 2009, 05:37:27 PM »
Turning your partner's knob.
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Offline Stratos

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Re: New Super Mario Bros. Wii
« Reply #844 on: November 16, 2009, 05:53:56 PM »
My Game Collection
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Offline broodwars

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Re: New Super Mario Bros. Wii
« Reply #845 on: November 16, 2009, 07:07:19 PM »
There was a Signature here. It's gone now.

Offline Dasmos

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Re: New Super Mario Bros. Wii
« Reply #846 on: November 16, 2009, 08:01:13 PM »
I called mine Todd and Ted. Todd is blue, Ted is yellow.
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Offline Mop it up

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Re: New Super Mario Bros. Wii
« Reply #847 on: November 16, 2009, 08:14:10 PM »
For some reason I want to name the blue Toad "Plush".

Offline hylianhero5249

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Re: New Super Mario Bros. Wii
« Reply #848 on: November 16, 2009, 09:15:51 PM »
Banana and blueberry.

Offline Mop it up

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Re: New Super Mario Bros. Wii
« Reply #849 on: November 17, 2009, 04:24:24 AM »
I don't know if this was mentioned yet, but GameSpot's review gave it an 8.5:

http://www.gamespot.com/wii/action/newsupermariobroswii/review.html?page=2

That's the exact score I predicted they would give it, and I guessed 9 from IGN too which was only .1 away. Surprisingly, the review doesn't even mention having no online play, and the only real complaints I see are weird nitpicky things like no Classic Controller support and that multiplayer shouldn't be taken seriously.