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  • NSMB Wii release: November 15, 2009

Author Topic: New Super Mario Bros. Wii  (Read 280245 times)

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Offline Mop it up

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Re: New Super Mario Bros. Wii
« Reply #950 on: November 23, 2009, 05:57:22 PM »
It's too bad that won't be available through legitimate means.

Offline that Baby guy

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Re: New Super Mario Bros. Wii
« Reply #951 on: November 23, 2009, 06:05:59 PM »
It's too bad that won't be available through legitimate means.

That's not true.  Both groups developing stage editors have said that completely legal methods of which to distribute levels made by their editors are possible.  While it's likely you'd have to utilize one of the Wii's hacks in order to load the patch's code, that's not illegal or illegitimate.

The real test of accessibility will be if they can exploit something in-game to allow loading of their own code, so that the game doesn't take any complicated hacking, no homebrew channels, or anything like that, in order to work.  If that happens, it would likely lead to many people playing custom stages.

Offline Mop it up

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Re: New Super Mario Bros. Wii
« Reply #952 on: November 23, 2009, 06:07:56 PM »
I meant "legitimate" as in "commercially released". I consider everything else to be unofficial and not legit.

Offline TJ Spyke

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Re: New Super Mario Bros. Wii
« Reply #953 on: November 23, 2009, 06:25:27 PM »
What thatguy describes is at best shady and very possibly falls on the illegal side of things. At the very least it voids the warranties of both the system and the game, and I personally love it when I here that someone hacking their system bricks it (or gets a virus, like that virus going around affecting people who jailbreak their iPhones).

I just got the game today, I haven't unwrapped it yet though.
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Offline that Baby guy

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Re: New Super Mario Bros. Wii
« Reply #954 on: November 23, 2009, 06:51:43 PM »
The code itself might not be legal, but applying code to the game, so long as it doesn't borrow from the original source, is not.

Court battles involving unlicensed games typically go toward the unlicensed software, except in cases where the unlicensed software claims it is licensed, and when the content is made illegal.  Regardless, the end-user is not held legally accountable.

Voiding a warranty is a much different issue than legality.  Warranties expire, regardless, so it's not a fear I currently have.

As far as bricks go, homebrew content isn't the only thing causing bricks... Nintendo's 4.2 update caused several!  As have several PS3 updates.  The 360 has more than it's share of issues, regardless.  I can't speak about iPhones and bricks, I don't know anything about that.  Do you get upset when people open up their PS2 to clean the lens because it's dusty and can't play games any more?  That voids the warranty, but doesn't do anything illegal.  How do you feel about Game Genie, GameShark, and Pro Action Replay?  In some cases, those devices void warranties, and even allow homebrew content to be played.  Don't like 'em?  Courts have deemed them as legal time and time again.

So, I suppose what I'm saying is that what I'm saying isn't as dubious as you claim, at least according to US precedent.  Why do you believe they aren't legal?  Additionally, a patch applied to a read-only game, that can't possibly be written to, could not void the warranty.  Why?  There's no possible way for the Wii to write to the disc.  It doesn't do that.  It can't.  Additionally, if by some reason it could void the warranty, it would be absolutely undetectable that something like that was used on the game disc, too.

Offline King of Twitch

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Re: New Super Mario Bros. Wii
« Reply #955 on: November 23, 2009, 08:51:56 PM »
So the reward in this game for playing well..is getting videos that show you how to play well?
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Offline NinGurl69 *huggles

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Re: New Super Mario Bros. Wii
« Reply #956 on: November 23, 2009, 09:08:51 PM »
Waggle is the best thing to happen to this game.

Reviews complaining about waggle show reviewers haven't waggled enough in their little lifetimes, evidence that they don't play Wii games unless the publisher sent free review copies.
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Offline Stogi

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Re: New Super Mario Bros. Wii
« Reply #957 on: November 24, 2009, 02:19:49 AM »
http://www.youtube.com/watch?v=dEqJDMpkR2E

New Super Mario World!  Projects are beginning to come into place to create a New Super Mario World, a remake of SMW, but using NSMBWii's engine.  While this isn't really of merit for people who play games with single player, playing in multiplayer would provide quite a few new experiences.  I'm eagerly anticipating it, to say the least!

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Offline NinGurl69 *huggles

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Re: New Super Mario Bros. Wii
« Reply #958 on: November 24, 2009, 02:24:20 AM »
Let the good times roll.



On second thought, gamers need to quit living in the past.
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Offline D_Average

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Re: New Super Mario Bros. Wii
« Reply #959 on: November 24, 2009, 10:38:24 AM »
Yeah. Playing old games is stupid. Just like listening to The Beatles.
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Offline BeautifulShy

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Re: New Super Mario Bros. Wii
« Reply #960 on: November 24, 2009, 11:38:23 AM »
Well I played up to in front of Bowsers Castle and gonna take a break. Played from world 6 to near the end of world 8.

My favorite world is World 7. It can be pretty fun and challenging.
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Offline that Baby guy

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Re: New Super Mario Bros. Wii
« Reply #961 on: November 24, 2009, 11:42:37 AM »
I loved the secret stage in World 7.  It was great.

I also loved the "chirping" Manta Rays.  It was definitely unique, and was completely awesome :)

Offline D_Average

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Re: New Super Mario Bros. Wii
« Reply #962 on: November 24, 2009, 12:13:44 PM »
Just discovered the rats last night. It's too bad the rat was banned I'm sure he'd be prettyexcited about the new addition.
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Offline BeautifulShy

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Re: New Super Mario Bros. Wii
« Reply #963 on: November 24, 2009, 12:31:03 PM »
Well I just beat Bowser and I like how the boss battle went. First part is like in Super Mario Bros where you have to time your run under him. The second part was really nice and intense.
I still have lots of Star coins to collect so I am not done yet.
« Last Edit: November 24, 2009, 12:42:38 PM by Maxi »
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Offline NinGurl69 *huggles

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Re: New Super Mario Bros. Wii
« Reply #964 on: November 24, 2009, 12:40:01 PM »
WHAT IS WRONG WITH YOU, SPOILER McSPOILSPORT

UGH
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Offline BeautifulShy

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Re: New Super Mario Bros. Wii
« Reply #965 on: November 24, 2009, 12:44:02 PM »
I can never tell if your kidding so I did the spoiler thingy.
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Offline NinGurl69 *huggles

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Re: New Super Mario Bros. Wii
« Reply #966 on: November 24, 2009, 01:22:44 PM »
You ruined the final boss for me, you did.  I'm only on the 2nd stage.
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Offline BeautifulShy

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Re: New Super Mario Bros. Wii
« Reply #967 on: November 24, 2009, 01:26:36 PM »
I am truly sorry Pro.
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I'm happy with thinking pokepal148 is just eating a stick of butter. It seems about right for him. I don't need no stinking facts.

Offline BlackNMild2k1

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Re: New Super Mario Bros. Wii
« Reply #968 on: November 24, 2009, 02:57:59 PM »
I've completed everything from worlds 1-5 (cannons, star coins and the anchor)(haven't started 6 and only visited world 8 through the cannon) and I'm still missing so many videos.


Has anyone 100%'d the game including all the videos?


Offline Mop it up

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Re: New Super Mario Bros. Wii
« Reply #969 on: November 24, 2009, 04:04:17 PM »
Has anyone 100%'d the game including all the videos?
I did just yesterday. The videos don't all appear in order of levels so you won't unlock some of the earlier ones until much later.

Offline that Baby guy

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Re: New Super Mario Bros. Wii
« Reply #970 on: November 24, 2009, 04:14:25 PM »
I've completed everything from worlds 1-5 (cannons, star coins and the anchor)(haven't started 6 and only visited world 8 through the cannon) and I'm still missing so many videos.


Has anyone 100%'d the game including all the videos?



I have, too.  Like I said, even after completing all the worlds up to Bowser's Castle, I still had videos from World 1 locked.  They unlock in almost a randomly assigned fashion, truthfully, but it is a set, nonsensical pattern in fact.

Offline EasyCure

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Re: New Super Mario Bros. Wii
« Reply #971 on: November 24, 2009, 07:34:38 PM »
You ruined the final boss for me, you did.  I'm only on the 2nd stage.

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Offline King of Twitch

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Re: New Super Mario Bros. Wii
« Reply #972 on: November 24, 2009, 10:45:41 PM »
This game looks deceptively easy, especially the castles. Early on we were getting each other confused (having the same blue hat with the ice flower doesn't help), and jumping on each other is just plain chaos. Runaway koopa shells become even more dangerous and chaotic in multiplayer. The ability for Yoshi to eat another character, or to go into bubble mode is really handy in some spots.
 
It's actually surprised me too:
-I played SMB3 beforehand, and noticed that this game also does not allow you to throw shells upward, unlike in SMW.
-The grates are used in an odd way; the first time they appear there are no koopas to smack, and they move around like elevators.
-What the heck is with the mini-level where you gather toad coins and the giant goombas turn into smaller and smaller ones?? Crazy.
-There are flowers that seem to be part of the background decor, but blowing them with the copter hat gives you coins :)
-koopas seem to suddenly do a dance now and then  :D :D :D
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Offline Stratos

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Re: New Super Mario Bros. Wii
« Reply #973 on: November 25, 2009, 05:31:03 AM »
-There are flowers that seem to be part of the background decor, but blowing them with the copter hat gives you coins :)
Doing a regular spin jump get coins out of those flowers

-koopas seem to suddenly do a dance now and then  :D :D :D

I noticed that too. It seems to be in time with the music I've observed. Goombas also seem to bounce to the music as well.

Why are we spoilering these things again? They aren't really secrets, are they?

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Offline that Baby guy

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Re: New Super Mario Bros. Wii
« Reply #974 on: November 25, 2009, 09:07:49 AM »
Nah, apparently they did the same dances in NSMB for the DS, but I never noticed then.