Author Topic: Microsoft, Sony, and 3rd parties E3 2009 Conferences  (Read 122820 times)

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Offline Adrock

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #200 on: June 01, 2009, 10:09:56 PM »
Metal Gear Solid Rising on 360. Damage done. MS didn't need a $200 camera to kick Sony in the teeth. And if Sony has a motion controller that's not $200, MS didn't accomplish anything.

Also, there's something odd about the Project Natal "experience" vid. There's the game show demo where 4 people are playing the same room but only one person's actions count (like a game show works) and the soccer demo where the one girl kicks and the other girl tries to block. See, that's seems misleading to me. It looks like one person must perform an action before another person can which isn't the same experience as the Wii where everyone can waggle to their hearts' content. It's not like 2 people were able to drive in the demo (the girl was driving then the father changed the tire, one action then another) and that seems like something that MS would want to show off. Of course (if this is even true), Xbox Live kind of solves the multiplayer issue, but I always thought that the best part about the Wii  and what Nintendo was striving for was the experience of playing in the same room with 3 other people. Still, online and local multiplayer are 2 different experiences and if this is the direction MS is going, it's not the same as the Wii.

Offline BranDonk Kong

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #201 on: June 01, 2009, 10:10:47 PM »
$200? **** that, nevermind.
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Offline Morari

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #202 on: June 01, 2009, 10:56:26 PM »
Left for Dead 2



http://media.xbox360.ign.com/media/143/14352241/vids_1.html

Why?

After reading through a few articles, this is pointless and an insult to anyone who bought the original. The first game was only released six months ago--one year ago when the sequel hits. Disregarding the fact that this should simply be free DLC (ala Valve's own statements prior to L4D's release, and their history with Team Fortress/Counter-Strike), you'd think they could at least package it as a traditional expansion pack. I can't help but think that the need for a console version gimps what would have been an otherwise obvious path of release.

The gameplay videos kind of worry me as well. The game looks... well... cheesy now. The bright clothing and lack of ambience due to bright lighting. It doesn't have the atmosphere of before.

That said, many of the new additions are direct fixes of what everyone has been complaining about for a while. It's just too bad it looks like it might not be integrated into the overall package and instead split up the community and kill any long-term support.
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Offline Stratos

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #203 on: June 01, 2009, 11:08:41 PM »
That looks like Left 4 Team Fortress, not L4D.  :-\
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Offline mantidor

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #204 on: June 01, 2009, 11:22:12 PM »
I liked that Natal thing, but I really can't see many gaming experiences. Maybe as extras, like tilting your head will make you look out of a car you are driving or things like that but whole games around that concept alone? Maybe only the game they showcased but the gameplay ironically seems... limited.

How accurate is it really? can it recognize lets say the movement my hand makes while writing to the point it can reproduce the writing itself? if so THAT would be damn impressive and would indeed open a big door for gameplay possibilities. Its really interesting, but the idea is ahead of its time, I don't see it taking off right now.
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Offline kraken613

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #205 on: June 02, 2009, 12:46:34 AM »
This is great! I am kinda mad about the L4D2. Way to close to the original release.

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Offline ShyGuy

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #206 on: June 02, 2009, 12:54:24 AM »
where can I watch the MS, EA and UBI conferences? IGN hates Linux.

Offline kraken613

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #207 on: June 02, 2009, 12:58:47 AM »
~David~
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Offline BlackNMild2k1

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #208 on: June 02, 2009, 12:59:57 AM »
you try g4tv.com?

maybe gamespot.com?

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Offline GoldenPhoenix

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #209 on: June 02, 2009, 03:06:24 AM »
Natal SEEMS to be impressive, but I want to see it tried out in an environment that isn't staged. Perhaps i'm being too skeptical but there has to be a catch, whether they are exaggerating what it does or it has some flaws (I think the speech recognition could be a big flaw if tried elsewhere. Am I interested? Definably, I will probably get it but it doesn't' seem like it can be used for much beyond more casual centric games, and that in itself plays in the Wii's favor (not to mention miming everything may not be all that much fun for something more complex). What I found quite funny in an ironic sort of way is that they were throwing the standard controller into the trash compactor when talking about that, so are they saying that 360 games of now are basically worthless because they use a controller? That seemed to be the message they were giving, which was "You know all those games you seen before this camera? Well they are archaic, this is the future!".

Really I don't think Nintendo has to worry (though them co-developing the camera with Ubisoft proves they aren't being complacent either).

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Offline Chozo Ghost

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #210 on: June 02, 2009, 03:14:15 AM »
The problem with Microsoft is they are an insanely wealthy company and they are not able to grasp that joe consumer doesn't have money to spare. The price of the balance board for the Wii is high, but its at the borderline of what is acceptable. This MS peripheral goes beyond that borderline. $200 is the price you pay for a system, you don't expect to be paying that for addons.
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Offline DAaaMan64

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #211 on: June 02, 2009, 03:31:54 AM »
The camera is amazing and wonderful, new immersion is possible.

The problem will be in implementation and marketability.

What companies will actually use it.
The cost of the unit.
The cost of developing for it. The biggest killer as I see it. Consider this plus HD dev costs ;)

Super impressed though. Now I need to see it stress tested.
« Last Edit: June 02, 2009, 03:52:43 AM by DAaaMan64 »
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Offline GoldenPhoenix

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #212 on: June 02, 2009, 03:46:42 AM »
The camera is amazing and wonderful, new immersion is possible.

The problem will be in implementation and marketability.

What companies will actually use it.
The cost of the unit.
The cost of developing for it. The biggest killer as I see it.

Super impressed though. Now I need to see it stress tested.

Stress tested is what I want to see.
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Offline DAaaMan64

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #213 on: June 02, 2009, 03:52:17 AM »
Yup :) I kinda came to the same conclusion as you. haha
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Offline GoldenPhoenix

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #214 on: June 02, 2009, 03:53:58 AM »
Yup :) I kinda came to the same conclusion as you. haha

Call me weird, but the $200 price point WORRIES me, not because it is too much but because it seems too little if it is advanced enough to do all they promised.
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Offline stevey

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #215 on: June 02, 2009, 09:17:11 AM »
I'm watching the conference now and Shadow Complex is a just total rip off of metroid and contra. And for a game that going to be released this summer, it's hilarious that the game crashes at end of the demo....
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Offline mantidor

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #216 on: June 02, 2009, 11:16:13 AM »
Do we really need a stress test? even when staged we got the back shoe fiasco, I don't think is exactly ready yet.

The biggest problem I see though is that it is another "me too" thing, it would be hilarious if sony comes up with motion as well, because I have the hunch Nintendo is way past that and probably experimenting with other technologies.
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Offline BranDonk Kong

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #217 on: June 02, 2009, 11:30:06 AM »
IGN tried out Natal (on a special build of Burnout, no less) and they said...it works.
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Offline DAaaMan64

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #218 on: June 02, 2009, 11:37:47 AM »
IGN tried out Natal (on a special build of Burnout, no less) and they said...it works.
oh ya? thats cool. How about impressions? :)
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Offline BlackNMild2k1

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #219 on: June 02, 2009, 11:44:47 AM »
We know the motion tech works, we seen it in the Zcam demo a while ago. I thinks its more can they program games using controller-less gameplay that is fun and intuitive. Its basically Eye-toy 4.0 and eye-toy never really caught on. I really think they should just delay this till their next system launch. You need a high adoption rate for developers to take this thing seriously.

Offline NinGurl69 *huggles

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #220 on: June 02, 2009, 11:50:29 AM »
I can't play The Grinder on this.
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Offline BlackNMild2k1

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #221 on: June 02, 2009, 12:04:04 PM »
And just so everyone knows ahead of time, Sony is rumored to finally be ready to show the Eye-toy 2 which uses a wand for full 3d tracking.
MS's Natal might have just ruined that reveal for them.

Quote
Microsoft announced a weird Eye Toy-esque gimmick last night with the terrible name “Natal”. With Nintendo already prominent in the motion control department, it seems just Sony are left to make the jump.

Cue rumours coming out of E3 about Sony’s “Wand”; a new controller which will allow full motion tracking.

After the uproar Microsoft’s exaggerated “Natal” demos caused last night - we think Sony would be better off sticking with the games. But hey, these conferences take months to organise, there’s no way they’re going to drop something now.

Nintendo must be seething.
http://www.pushsquare.com/2823/e3-2009-sony-ready-the-wand-as-a-motion-control-war-seems-imminent/

Quote
Sony Ready “The Wand”

Rumours are heading our way from E3 this morning that Sony is about to unveil a brand new controller during its E3 Press Conference tonight. The controller, which is apparently wand-shaped and will allow full motion tracking, has been hinted at for some time but tonight might be the first time we see this thing for real.

Up against Microsoft’s 3D body tracking Project Natal, however, such a peripheral might well already look outdated. Let’s hope the team at SCEA have had enough time to digest last night’s shows and adjust as necessary: an emphasis on EyePet, which uses similar tech to Natal, might now be the sensible way forward.

We’ll be covering the show right here on TSA, details to follow soon.
http://www.thesixthaxis.com/2009/06/02/sony-ready-the-wand/

Could be hilarious times at the Sony conference if true, hope they have some really good demos to try out.

Offline BlackNMild2k1

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #222 on: June 02, 2009, 01:58:30 PM »
Sony Conference is supposed start in 1 minute

Offline bustin98

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #223 on: June 02, 2009, 02:03:19 PM »
Sony was Microsoft's target all along, not Nintendo. MS can't out-tendo Nintendo, but they can reveal before Sony.

Offline BlackNMild2k1

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Re: Microsoft, Sony, Ubisoft E3 2009 Conferences
« Reply #224 on: June 02, 2009, 02:13:24 PM »
it started for those interested