Author Topic: Dead Space Extraction  (Read 113986 times)

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Offline vudu

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Re: Dead Space Extraction
« Reply #375 on: May 29, 2009, 02:11:10 PM »
Two things to keep in mind:

1)  This is supposedly very early in the game, so it's likely to be quite easy.
2)  It's a demo built for E3, a very crowded, loud tradeshow where companies fight for attention.  They don't have the luxury of putting large chunks of game where "nothing happens".  They need to grab the player by the throat and not let go.
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Offline NinGurl69 *huggles

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Re: Dead Space Extraction
« Reply #376 on: May 29, 2009, 03:04:25 PM »
So the demo E3 build is slow and boring?
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Offline NinGurl69 *huggles

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Re: Dead Space Extraction
« Reply #377 on: June 03, 2009, 05:58:02 PM »
>> Dead Space: Extraction * 480p
E3 2009 trailer
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Offline NinGurl69 *huggles

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Re: Dead Space Extraction
« Reply #378 on: July 25, 2009, 01:19:03 AM »
from da backlog

>> Dead Space: Extraction
E3 2009 Nintendo Media Briefing trailer * 480p
Wii controls developer commentary trailer
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Offline BlackNMild2k1

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Re: Dead Space Extraction
« Reply #379 on: July 31, 2009, 12:53:07 PM »

Offline Stratos

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Re: Dead Space Extraction
« Reply #380 on: August 06, 2009, 02:11:00 AM »
I don't apperception the apathetic clip of advance through the levels, as an important aspect of a acceptable abhorrence acquaintance (and one that was present in the aboriginal Dead Space) is that there are periods of just atmosphere. Getting attacked by enemies should be a surprise, a disruption of the cachet quo.
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Offline BwrJim!

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Re: Dead Space Extraction
« Reply #381 on: August 07, 2009, 12:42:36 PM »
This series has struck a cord with me.   First I saw the animation, and I enjoyed the story and flow of events.  Then I played a lot of the game on the 360.  I got pretty far but due to needing gas, well lets just say it was liquidated.  Now we get to see events unfold from the extraction time and how the developer is trying to craft a cinematic experience can be very interesting.  If they do it right, it could come together very very well and thats what I am looking forward to.
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Offline BlackNMild2k1

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« Reply #382 on: August 24, 2009, 01:12:46 AM »
Dead Space: Extraction was on True Blood tonite.
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Offline DAaaMan64

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Re: Dead Space Extraction
« Reply #383 on: August 24, 2009, 04:44:38 AM »
Jesus Christ that episode was awesome.
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Offline GoldenPhoenix

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Re: Dead Space Extraction
« Reply #384 on: August 24, 2009, 05:32:42 AM »
Jesus Christ that episode was awesome.

Yes it was
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Offline BlackNMild2k1

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Re: Dead Space Extraction
« Reply #385 on: August 24, 2009, 12:28:06 PM »
I thought it was kinda cheesy during the Jason/Merlot mob scenes, but definitely campy fun.
It was also a little silly during the Wii placement scene.
But what I didn't like was that it was 15 minutes shorter than usual.

But I hear the next 2 are reallly good and makes up for any faults this ep might have had.

Offline Louieturkey

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Re: Dead Space Extraction
« Reply #386 on: August 24, 2009, 03:28:00 PM »
I loved the episode and Jason always makes me laugh. :)

Offline GoldenPhoenix

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Re: Dead Space Extraction
« Reply #387 on: August 24, 2009, 04:11:58 PM »
I thought it was kinda cheesy during the Jason/Merlot mob scenes, but definitely campy fun.
It was also a little silly during the Wii placement scene.
But what I didn't like was that it was 15 minutes shorter than usual.

But I hear the next 2 are reallly good and makes up for any faults this ep might have had.

Yeah I noticed it was shorter then usual. It was pretty packed though.
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Offline DAaaMan64

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Re: Dead Space Extraction
« Reply #388 on: August 25, 2009, 12:55:25 PM »
I thought it was kinda cheesy during the Jason/Merlot mob scenes, but definitely campy fun.
It was also a little silly during the Wii placement scene.
But what I didn't like was that it was 15 minutes shorter than usual.

But I hear the next 2 are reallly good and makes up for any faults this ep might have had.

Hmm I agree with all of this. The worst episode though was a couple of weeks ago when they ate that blood pie. That episode was not very good I thought.
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Offline Louieturkey

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Re: Dead Space Extraction
« Reply #389 on: August 26, 2009, 02:29:48 PM »
That episode freaked me out.  Though my wife did not puke from it even though she's been having morning sickness for her entire pregnancy.

Offline NinGurl69 *huggles

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Re: Dead Space Extraction
« Reply #390 on: September 10, 2009, 02:17:11 PM »
Watching the recent Dev Diary video, i couldn't help but think all the talk and work of the "cinematic" qualities of the game lead to nowhere memorable.  With the majority of the so-called cool stuff being scripted and occurring at a pace and direction that's not influenced by the player, I don't see the scares as scary, just "get on with it so i can shoot more stuff" reaction.  It's a carney ride.
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Offline ShyGuy

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Re: Dead Space Extraction
« Reply #391 on: September 10, 2009, 03:00:26 PM »
The sooner Hard Core HD games move over to just pure CG, the sooner the Hard Core HD gamers will be happy. Too lazy to waggle? Try to lazy too push a button!

Offline NinGurl69 *huggles

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Re: Dead Space Extraction
« Reply #392 on: September 10, 2009, 04:13:22 PM »
That's why Natal has no buttons.  A version will be designed just for couch people so they can control playback of their CG movies by yawning.
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Offline Peachylala

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Re: Dead Space Extraction
« Reply #393 on: September 10, 2009, 05:03:44 PM »
The sooner Hard Core HD games move over to just pure CG, the sooner the Hard Core HD gamers will be happy. Too lazy to waggle? Try to lazy too push a button!
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Offline EasyCure

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Re: Dead Space Extraction
« Reply #394 on: September 11, 2009, 12:55:17 PM »
The sooner Hard Core HD games move over to just pure CG, the sooner the Hard Core HD gamers will be happy. Too lazy to waggle? Try to lazy too push a button!
The best thing about being a Nintendo non-casual who plays NINTENDO casual games is I get my exercise.

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Offline bustin98

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Re: Dead Space Extraction
« Reply #395 on: September 14, 2009, 11:01:02 PM »
Matt Cassassaminajingolala and Mark Bozotheclownfishswimmingwithonefin (I'm just playin) talk about the game in the newest NVC. They are both currently playing review copies and both love it. It has zero g sections and challenge sections where many creatures attack at once. Sounds cool :)

Offline GoldenPhoenix

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Re: Dead Space Extraction
« Reply #396 on: September 25, 2009, 02:44:25 PM »
So far the game has been getting EXCELLENT reviews from most everyone, sounds like a winner, and I may just have to pick it up. Even Edge who tends to be harsh gave it a 7. Overall though it appears to be getting 8s.
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Offline broodwars

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Re: Dead Space Extraction
« Reply #397 on: September 25, 2009, 03:18:57 PM »
The reviews and latest videos are really making this game look promising.  I'll have to wait on picking it up, though.  I have no money for new games so I'll have to wait a few months till I can get the game for cheaper.
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Offline GoldenPhoenix

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Re: Dead Space Extraction
« Reply #398 on: September 25, 2009, 03:21:28 PM »
The reviews and latest videos are really making this game look promising.  I'll have to wait on picking it up, though.  I have no money for new games so I'll have to wait a few months till I can get the game for cheaper.

Well supposedly it has great production values, and the story is better then the first game. I understand where you are coming from though with money, Kingdom Hearts comes out on DS next week too and I HAVE to get that.
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Offline NinGurl69 *huggles

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Re: Dead Space Extraction
« Reply #399 on: September 25, 2009, 03:28:08 PM »
Some reviews dig the cinematic pace, other reviews cite the lack of actual horror due to the on-rails rush of progression.  Production values are universally perceived as high.

Mario beat this a couple days ago.  He ran into some frustrations saying he wished he could move, as the game has all the materials to make a great FPS, looks like an FPS, but isn't, and thus his character gets hurt for just cinematically standing there (he didn't say if it had QTE dodging opportunities, like REUC).  Lastly, the game has no ending, and therefore no point.  Completing DSE is somewhat of a triumph considering he quit DS1 after 3 hours of play, thus it was only a 3 hour shell of a game.

I forgot to ask what happens to the foxy English emo lady.  No, he did not purchase the game.
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