Author Topic: DS Homebrew Developer Locks Himself in Room for DS SDK  (Read 28035 times)

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Offline Chessa

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DS Homebrew Developer Locks Himself in Room for DS SDK
« on: December 18, 2008, 04:05:28 PM »
Bob's Quest Developer refuses to leave room until Nintendo addresses his application for official developer status.
 http://www.nintendoworldreport.com/newsArt.cfm?artid=17421

 Robert Pelloni has spent the last five years of his life creating a DS Homebrew title, aptly named Bob's Quest.    


The 2-D adventure game is set in modern times and contains about twenty hours of gameplay. Pelloni is actually not asking Nintendo to publish the title, he merely wants action on his application for licensed developer status and a DS Nitro software development kit. Without the kit, Pelloni is ineligible for publisher support as development was done through homebrew means. However, he says that "many third-party publishers are interested."    


Seeking to draw attention to his plight, and a response from Nintendo that is two months overdue, Pelloni has locked himself in his room, with his webpage providing live images of him 24/7 at the computer. He lacks a connection to the internet (he updates his website through cellphone) and is given meals when requested. He plans to stay there for 100 days in protest hoping Nintendo will hear his plea and send him the kit he needs to complete 5 years of his life's work.


Offline oohhboy

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #1 on: December 19, 2008, 12:39:04 AM »
His game better be bloody good. However, it couldn't hurt Nintendo to throw him a bone.
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Offline TheYoungerPlumber

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #2 on: December 19, 2008, 01:06:34 AM »
It is not his right to get a SDK. However, failing to respond to an application is rude and unfair on NOA's part. Granted, NOA has the right to deny this developer, but if he has the funding to purchase a dev kit, how does that hurt Nintendo to sell him one?
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Offline TJ Spyke

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #3 on: December 19, 2008, 01:13:27 AM »
It is not his right to get a SDK. However, failing to respond to an application is rude and unfair on NOA's part. Granted, NOA has the right to deny this developer, but if he has the funding to purchase a dev kit, how does that hurt Nintendo to sell him one?

Nintendo wants to make sure a company has the talent. Wii kits are only $2,000 but they won't give them to just anyone.

5 years making the game? How was he working on it 11 months before the DS came out. Hell, Nintendo only ANNOUNCED that they would be making a new handheld system in November 2003 (1 month before he started).
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Offline UncleBob

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #4 on: December 19, 2008, 01:17:28 AM »
To be fair, he could have started it as a GBA game.  It's my understanding that NTR Development is, on a very basic level, very similar to AGB Development...
Just some random guy on the internet who has a different opinion of games than you.

Offline BeautifulShy

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #5 on: December 19, 2008, 01:34:13 AM »
Have you guys heard of this game before?I have.If you want I can tell you about it.
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Offline BeautifulShy

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #6 on: December 19, 2008, 01:58:20 AM »
Here is this guys website
http://www.bobsgame.com


http://youtube.com/watch?v=FHG9Sva6B3c
^Intro gameplay

There is 2 more vids on youtube.
« Last Edit: August 22, 2010, 01:13:54 PM by Maxi »
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Offline Smoke39

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #7 on: December 19, 2008, 02:15:00 AM »
He should just port it to the PC and release it via some digital distribution platform.
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Offline ShyGuy

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #8 on: December 19, 2008, 03:25:23 AM »
Maybe it requires two screens?

Offline Urkel

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #9 on: December 19, 2008, 03:28:46 AM »
If anything this little stunt may hurt his chances to get a devkit.

Nintendo might be worried that every nut with a game idea will start doing something crazy to get their attention, and they wouldn't want to encourage that.
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Offline Smoke39

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #10 on: December 19, 2008, 03:40:24 AM »
Maybe it requires two screens?
Pretty sure the vertical resolution of most computer monitors is well over that of the DS's screens combined... :rolleyes:
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Offline Smash_Brother

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #11 on: December 19, 2008, 01:14:21 PM »
If anything this little stunt may hurt his chances to get a devkit.

Nintendo might be worried that every nut with a game idea will start doing something crazy to get their attention, and they wouldn't want to encourage that.

This.

If acting like a nut swayed Nintendo, everyone would start doing it.

Headlines would read, "Annoying Emo Threatens To Slash His Wrists Unless Nintendo Gives him a Wii Devkit."
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Offline stevey

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #12 on: December 19, 2008, 01:28:23 PM »
Come on Nintendo give him a DS SDK, hell give him a DSi kit and make it a download game...
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Offline AV

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #13 on: December 19, 2008, 06:54:12 PM »
why can't he just sell it illegally online ? Put in on R4 or something and sell it like that.

Offline oohhboy

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #14 on: December 19, 2008, 07:21:53 PM »
why can't he just sell it illegally online ? Put in on R4 or something and sell it like that.

Maybe just because he wants to go legit? Besides, how do you sell something on a platform that equates to piracy? (R4, not DS)
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Offline UncleBob

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #15 on: December 19, 2008, 07:31:30 PM »
Why would it be illegal for him to sell the game via download?
Just some random guy on the internet who has a different opinion of games than you.

Offline NWR_pap64

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #16 on: December 19, 2008, 09:10:45 PM »
If anything this little stunt may hurt his chances to get a devkit.

Nintendo might be worried that every nut with a game idea will start doing something crazy to get their attention, and they wouldn't want to encourage that.

This.

If acting like a nut swayed Nintendo, everyone would start doing it.

Headlines would read, "Annoying Emo Threatens To Slash His Wrists Unless Nintendo Gives him a Wii Devkit."

See, for a while there was an epidemic around here in which men would climb up buildings and construction machines and threaten to kill themselves if they didn't get the attention they deserve.

It all started because one man wanted to see his kids badly and no matter how hard he tried he was denied visitation rights. He climbed up a building and threatened to kill himself unless he received the help he needed. He was eventually brought down and got a lot of psychological and legal help.

Since then, any man that wants to see his kid climbs up something and threatens to kill himself, cheapening the effect and blurring the line between desperation and being an attention whore.
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Offline ShyGuy

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #17 on: December 19, 2008, 09:14:05 PM »
Isn't this guy an Autistic?

Offline Caliban

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #18 on: December 19, 2008, 09:17:56 PM »
he says that "many third-party publishers are interested."

Really? Then why doesn't one of these 3rd party publishers give him one. Why does it have to be Nintendo. Let the 3rd party publisher hire him, and lend him a development kit.
« Last Edit: December 19, 2008, 10:10:11 PM by Caliban »

Offline oohhboy

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #19 on: December 19, 2008, 09:48:21 PM »
Why would it be illegal for him to sell the game via download?

It wouldn't be illegal, however the device that is needed to sell his product on is simi legal, at least in purpose. Also it is only a tiny subset of a much larger market who's demographic is either pirates or home-brewers. Also there is no infrastructure for him to use to sell his game. In this case, he is far better off finding a publisher than to try to sell it himself. As you can tell, this guy is no salesman.

That said, he has a basis of a game, but not a game yet. He will need help to flesh the game out.
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Offline Urkel

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #20 on: January 04, 2009, 04:26:50 AM »
So did anyone bother looking at this guy's webpage?

I'm convinced he has some legitimate mental disorder.

Wanna know his reason for not releasing this as homebrew? Because he's afraid doing so might ruin Nintendo. No, really.

Quote
Why is Nintendo releasing the DSi?
It has a few extra features, yes- but there is much debate over whether these features justify buying a whole new console.
The primary purpose of the DSi is probably as a countermeasure to battle the compatibility and availability of "homebrew-enabling devices."

Why would Nintendo need to do this? They're "printing money," aren't they?
Nintendo reportedly only makes $6 per Wii unit sold, and believe it or not- third party Wii sales are not satisfactory!
The highest selling games are all by Nintendo themselves- this is fine for a software company, but not for a console manufacturer.
It's the third party sales that generate the profit Nintendo needs to stay afloat!

In other words, Nintendo makes a very significant portion of their revenue from the sale of third-party DS titles.
Unfortunately, these sales are being affected by the recent popularity of "homebrew devices," and Nintendo has attempted to crack down on them.
There are a few legitimate options for those who wish to run homebrew software- such as the Datel Games 'N' Music cartridge, which I develop on.
Unfortunately, these carts reportedly do not function on the DSi. Nintendo has locked out legitimate homebrew!

The only options left are unauthorized carts, often used primarily for running commercial software- which justifies Nintendo's crackdown.
There are many good homebrew software titles available, but few commercial-quality homebrew games- and definitely no KILLER APP.
"bob's game" may possibly become the first significant legitimate reason to own one of these carts!

In these times of severe economic turmoil (especially in Japan) Nintendo needs the DSi to work.
A company of their size cannot operate for long in such a climate with diving profits!

If "bob's game" is released worldwide as a KILLER APP homebrew title, this could potentially lead to the DSi becoming completely useless as a countermeasure.
These devices may become even more widespread, available, and abundant than ever before- if the demand for a legitimate use was high enough.
This is simply my own line of reasoning- the reason why I do not want to release "bob's game" as homebrew software!
I don't want to damage Nintendo! That would be terrible!

Wow. This guy's never getting a devkit.
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Offline KDR_11k

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #21 on: January 04, 2009, 10:57:47 AM »
Oh, wow, another one of those idiots.

Offline Flames_of_chaos

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #22 on: January 04, 2009, 01:47:04 PM »
I think he is the next Luc Bernard except that Luc Bernard supposedly made a company that makes Wiiware and iPhone games now.
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Offline KDR_11k

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #23 on: January 04, 2009, 02:08:20 PM »
How about the next Derek Smart?

Offline Kairon

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Re: DS Homebrew Developer Locks Himself in Room for DS SDK
« Reply #24 on: January 04, 2009, 11:50:47 PM »
Yeah, in the last couple weeks he's made some pretty outlandish statements That make me facepalm.
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