Reggie is wrong. Fischer is right. Storage issues is a geek and otaku problem only.
Reggie makes a very good point regarding the Mario Kart channel. That's pretty much the only way they're going to achieve some nice Xbox Live-style online functionality, and if they're going to do that for future games then space will become an issue whether or not you're a casual grandma or hardcore extremist. As for geeks and otaku, they're the ones most affected by the Wii's pitifully small storage capacity, but they're also the ones giving Nintendo the most money. To not appease them is just bad business.
What I don't understand is that NOA's own execs aren't even on the same page:
Dunaway: We don't have any storage solutions to announce at this E3. I
know what we do in my household, which is to focus on the new game,
because we're always kind of excited, "OK, what's going on WiiWare
this week?" So we delete the old games that we're not using, knowing
that they're always going to be there if we want to go back. It seems
to be kind of a trade for a lot of gamers, that they want the newest,
the freshest and they'll play that for a while.
Fils-Aime: We have said publicly that we're looking hard at the
storage situation, that we're working on a range of solutions. We have
nothing to announce now. But certainly it's an issue we are aware of
and we're working to find a solution and we will.
OK guys, so you're both clear that you have nothing to announce, but
Cammy pretty much says "suck it up and delete" while Reggie says
"we're working on a solution". How hard is it to get those messages
synched up?