Author Topic: How to spot a Hardcore Gamer in the Wild.  (Read 25577 times)

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Offline Deguello

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How to spot a Hardcore Gamer in the Wild.
« on: July 23, 2008, 02:13:34 PM »
This will be an introductory course in the classification, identification and strategies on dealing with Hardcore Gamers in your midst.

First, since definitions are so popular, it must be made clear that Hardcore Gamers are not to be confused with Core Gamers.  Core gamers play core games and discuss strategies and appreciation on the internet.  Hardcore Gamers write petitions to Blizzard to make the game "darker and more gritty."  Hardcore moan about being "abandoned."  Hardcore Gamers are much more histrionic than your average person.  When equipped with these definitions, they become easy to spot on any random forum.

But even so defined, they may easily blend in with the regular forum members.  But there are a few distinct and also compulsive habits they exhibit:

#1 Making strange requests

For example, the request of 2D Castlevania games.  Now I know, dear reader, that you are quickly typing up a Quick Reply saying how there have been SEVEN 2D Castlevania's since 2001, but please allow me to finish.  The request is not for those games, as all of those games are for handheld consoles, deemed lesser gaming experiences by the hardcore.  The routine request is for 2D Castlevania on consoles.  Because of the continuing dissatisfaction with the absence of 2D Castlevania on consoles, it becomes quite clear that the issue is not with games' existence, but with control, which is altogether unrelated to games itself.  You will see this every time a petition is started attempting to control game companies' direction, like for example the Diablo III petition to "make the game darker" and "include more violence," and "show scenes of human depravity."  (Yeesh, I hope that's not what that last guy finds entertaining.)

#2 They will complain chiefly about graphics.

I will admit I can be fond of graphics.  It's amazing what Square Enix can do with the DS to make it look better than some of their earlier PSP (and even PS2) efforts.  Liking graphics is no problem, and good graphics on any console are possible, as evidenced in the indifferent attitude towards graphics last generation, despite the GC and the Box being several standard deviations above the PS2.  Graphics are also an indicator of effort, as well as the desire to cultivate an artistic image, even when the game itself is very simple.  However, the hardcore will add two initials that will identify them.  HD.  The insistence for HD and detraction of anything less than HD has little to do with actual graphical progress.  It is simply a validation for the money spent on bigscreen televisions and 7.1 surround sound systems and the latent fear that in a few years one of those unwashed and unclean casual gamers maybe be able to enjoy HD gaming after the glut for pennies of the dollar of what he spent for his HD Temple.

The consequences for companies acquiescing to this demand is evident, as third parties consolidate and less games are released and less types of games are scheduled.  Furthermore, some adopt strategies of "portfolio diversification" where they squeeze out effortless games onto more popular platforms in order to simply fund the unsustainable HD games.  I say "portfolio diversification" because this is a defense against what they are really doing, which is "sending good money after bad."  Portfolio diversification is maintaining shares and stakes in multiple "profitable" ventures.  The other strategy is taking profits away from the source of them to fund unsustainable efforts.  This is also relatively new in the gaming world, as most third parties piled onto the PS2 once it cemented itself as the market leader, regardless of the perception that PS2 owners were nothing but DVD watchers and Madden Players.

#3 The hatred of the new.

This is not new concepts or game styles.  This is new PEOPLE.  The hardcore treat their hobby like an exclusive club that only they should be in.  The introduction of new people frightens and confuses them as they have not "earned" the right to play video games, and are almost aristocratically scared to look, talk to, or heaven forbid, touch one.  Most of these new gamers are children, some females, some elderly, anything that lands outside of the 18-30 male demographic. 

One possible explanation is personally historical.  The group that particularly causes discomfort is the children.  Almost like looking into a time machine, they are taken back to their first game purchase and remember that fat greasy comic book nerd who mocked their selection of Bad Street Brawler or Nuts 'N' Milk, and treated them with a scoff as they selected a game for their superior 16-bit Amiga.  Instead of being a guide to art or quality within the parameters, they were treated with scorn and derision. 

The internalization of this belief and the learned and conditioned behavior of "hardcore" Amiga owners causes the hatred of the self, symbolized in the outward hatred of anything "childish" or actually the new gamers themselves and their selections of software.

Another possible explanation for the outright hatred of new gamers links back to habit #1, which is the exertion of control.  Attitudes such as "How could these new people like what they like and not like what I like?"  Thus the new gamers are treated with scorn and not treated with constructive comparison and culture cultivation.  This method of hatred can be latent, as seen with distinctly drawn group-labels for "us" and "them."  Every discussion becomes centered around how a certain game is labeled and who fits into that label and why.  This can be linked to the third phase of Kubler-Ross's Stages of Grief, Bargaining, wherein the Hardcore Gamer is attempting to bargain with the erosion of his control and influence by saying "You can be here as long as you stay over there with your people and I stay over here with my people."  But, like segregation in the South, the underlying attitude is that of inequality, and will soon erupt again once the new people cultivate their tastes independent of the Hardcore's influence, as he squandered his opportunity to have any in order to live in a Hardcore Fortress.

This is merely an introduction into the habits of Hardcore Gamers.  There will be more as the generation moves and the market shifts, and I hope to document more.

As a bonus, here is the guide to identifying a gamer in the wild:

Anybody with a controller/stylus in their hand.

Thank you for reading and I hope I have been informative.
« Last Edit: July 23, 2008, 02:23:07 PM by Deguello »
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Offline RABicle

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #1 on: July 23, 2008, 02:48:58 PM »
What? I hoped you'd talk about their bizarre social mannerisms and gawky looks!
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Offline NinGurl69 *huggles

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #2 on: July 23, 2008, 02:49:19 PM »
This new learning amazes me.
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Offline Plugabugz

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #3 on: July 23, 2008, 03:52:21 PM »
Deguello is the new Moira Stewart. The world will end and he will still tell it like it is. People rejoice!

Offline GoldenPhoenix

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #4 on: July 23, 2008, 07:11:51 PM »
Sad, I think Deg is right. :(
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Offline ShyGuy

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #5 on: July 23, 2008, 07:21:29 PM »
This article needs to be promoted. Anyone have GAF posting privileges?

Offline Peachylala

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #6 on: July 23, 2008, 11:27:23 PM »
Quote
Furthermore, some adopt strategies of "portfolio diversification" where they squeeze out effortless games onto more popular platforms in order to simply fund the unsustainable HD games.

Y halo thr Ubisoft.
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Offline stevey

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #7 on: July 24, 2008, 12:59:39 AM »
You know you're a Hardcore Gamer if you spent your time looking for other Hardcore Gamers.




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Offline ShyGuy

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #8 on: July 24, 2008, 02:24:17 AM »
You know you're a Hardcore Gamer if you spent your time looking for other Hardcore Gamers.

Possibly to mate....

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Offline Ceric

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #9 on: July 24, 2008, 02:35:40 PM »
This reminds me about how racist the the talks about elections are as well...

Well nothing to it, I give you:

A Five Point Five.
Good effort but I believe the points are too universal
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Offline Ian Sane

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #10 on: July 24, 2008, 07:33:51 PM »
I don't get point #3 where it mentions fear of new people is due to loss of control.  For some people maybe that's what it is but there is a also a totally rational reasoning for not wanting new people on board.  I guess it's jealousy in the literal definition of fear of losing something.  In the case of Nintendo the fear is because the new group has such different tastes than the old group and is bigger than the old group that the old group will slowly get squeezed out.  Maybe you don't see it and it sounds irrational to you but with the Wii I see it.  It's plain as day to me.

It isn't fear of new people.  It isn't the desire to have an exclusive club or to have control.  It isn't a refusal to share.  It is fear of something being taken away.  It is fear of a hobby casting aside the very people who made it a success in the first place.  You act like it's a fear of immigration when really it's a fear of invasion.  Sharing the land vs. being exiled.

Are you promoting complacent conformity?  If our hobby is being changed into something we don't like should we just take it?

Offline Jonnyboy117

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #11 on: July 24, 2008, 08:34:32 PM »
Jeff, did you lose your staff login or something?  This is a reply-only forum, and you're creating threads.  Mod power abuse!
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Offline NWR_Lindy

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #12 on: July 24, 2008, 08:44:00 PM »
Are you promoting complacent conformity?  If our hobby is being changed into something we don't like should we just take it?

Ian, the only real answer at this point is to buy a 360 or PS3.  That's the only way you'll actually get a broad variety of games that aren't consistently targeted at children, your parents, your grandma, or your girlfriend who doesn't like video games.  I would normally say that the DS is Nintendo's last bastion of traditional gaming, but now that the cat's out of the bag that it's 46% female, I'm expecting it to fall any time now.

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Offline Deguello

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #13 on: July 24, 2008, 09:18:18 PM »
I don't get point #3 where it mentions fear of new people is due to loss of control.  For some people maybe that's what it is but there is a also a totally rational reasoning for not wanting new people on board.  I guess it's jealousy in the literal definition of fear of losing something.  In the case of Nintendo the fear is because the new group has such different tastes than the old group and is bigger than the old group that the old group will slowly get squeezed out.  Maybe you don't see it and it sounds irrational to you but with the Wii I see it.  It's plain as day to me.

It isn't fear of new people.  It isn't the desire to have an exclusive club or to have control.  It isn't a refusal to share.  It is fear of something being taken away.  It is fear of a hobby casting aside the very people who made it a success in the first place.  You act like it's a fear of immigration when really it's a fear of invasion.  Sharing the land vs. being exiled.

Are you promoting complacent conformity?  If our hobby is being changed into something we don't like should we just take it?

There is one key part in your response that... when brought to light, definitely gleams truth.

You are not an original gamer.  You too are an immigrant.

Games did not start with the NES.  The NES was looked down upon by the 16-bit gaming computer owners who had just such a reaction.  They chided the NES and said it was for girls and old fogeys who didn't have the hardcore capacity to use a multifunctional keyboard and instead had to use a D-Pad and TWO buttons. 

Another myth is the "casting aside" of the people that made Nintendo into the success it was.  Who were those people that made the NES a success again?  Was it children?  Was it the children and non-gamers?  Could it have been them?

Or how about the SNES, which started to have games aimed at older demographics?  Who was "cast aside" there?  And the N64, the darling of college frat GoldenEye parties?  Are you retroactively claiming the GC was a success after Nintendo basically aimed all of their software at hardcore gamers with a laserlike focus?  Ian, I seem to remember you having fits that Nintendo only made games that appealed to the hardcore Nintendo fan and not making games that were "mainstream."  Has this changed now that you don't like the result?

And it is about control.  Like you said, it is fear of "invasion," which is the loss of the relative control of a country through force.  Or like immigration, which is the loss of control of the population makeup.  Like you said your hobby is "being changed" by someone else.  The locus of control is away from you.

And no I'm not promoting conformity.  I don't know where you get that idea.
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Offline NinGurl69 *huggles

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #14 on: July 24, 2008, 09:52:16 PM »
Somehow Ian thinks his problems are mainstream problems.
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Offline Deguello

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #15 on: July 25, 2008, 12:46:33 PM »
Apparently I've been behind the times when it comes to NWR site practices.

I thought this special forum WAS the Staff Blog.  I didn't know it was a site feature.  HAH!
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Offline Dasmos

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #16 on: July 25, 2008, 01:43:10 PM »
POTY. holy ****, deg. you're spot on.

and lol @ the floundering of ian and silks.
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Offline Ian Sane

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #17 on: July 25, 2008, 02:05:46 PM »
Quote
Ian, I seem to remember you having fits that Nintendo only made games that appealed to the hardcore Nintendo fan and not making games that were "mainstream."  Has this changed now that you don't like the result?

At the time "mainstream" was used in a different context.  Nintendo was making tons of sequels and lots of cutesy looking games but little variety.  Whole genres were neglected, there wasn't a good balance of family friendly games vs. mature games.  I was thinking more about there was a big group of younger players who were playing GTA and Halo and didn't have a nostalgic connection to Mario and Zelda and that Nintendo needed more than that.  They needed to cut back on the Mario spinoffs and devert those resources to making new IP or experimenting in genres they normally ignored.  But the general assumption was that would be stuff Nintendo fans and hardcore gamers would like.  Goldeneye was pretty different than typical Nintendo fare and Nintendo fans ate it up.  My arguement was that more variety and less emphasis on franchises (ie: still make Mario games but not so many spinoffs) and experimenting with other genres and having a better mature|everyone ratio would make Nintendo's console more desirable to the sort of gamers that would write Nintendo off while still producing an output that Nintendo fans would enjoy because Nintendo fans like high quality games.

Nintendo did something none of us expected by going completely outside of the gaming market.  We used to think a casual gamer was someone who played Madden and GTA and nothing else and occasionally bought some junk like Enter the Matrix because they got conned by marketing.  They had lousy or very narrow tastes in games and a much more casual interest in videogaming.  They were the sort of person that sold their old games all the time and would write off 2D games as old looking.  But they still liked videogames.  Nintendo however was now targetting a group that specifically didn't like videogames.  That is totally different.

This introduced the concept of non-gamers and non-games.  This was so different than anything before.  Gaming had always moved forward.  Sometimes not in directions we all liked.  I like how they went 3D for example but always disliked how that created an attitude that 2D was outdated.  To be a gamer you had to understand videogames would change over time.  Sometimes really hardcore niche gamers would complain like the examples you mentioned.

But this is the first time someone specifically stepped backwards.  Attracting people who don't like games also creates the issue where core elements of what defines a videogame are removed.  Yeah gaming has always changed but there has always been some objective or challenge.  You look at something like Wii Music and it seems so stripped down that it doesn't come across as a videogame.  That is something much more than NES vs. PC or 2D vs. 3D or Atari or Sega going under or arcades dying.  This is "videogames" no longer being videogames.  This is effectively going back to Pong and removing the scoreboard and telling people just to fool around hiting the ball back and forth and maybe even make it so you don't actually have any controller over the paddle.  You just turn the knob and it works out regardless of what you do.

I'm not an original gamer.  I can't be.  I wasn't even born yet when Pong or the Atari came out.  But when I became a gamer I was interested in videogames.  Maybe I initially picked games that hardcore gamers would scoff at and maybe my influence on the market ruined things for them and maybe even as I became more interested in the hobby and became more knowledgeble of it my tastes never reflected their's.  But I was interested in videogames.  This is a group that IS NOT interested in videogames but is having videogames altered so that they like it.  I think that is a HUGE difference.  That's never happened before.

Offline Dasmos

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #18 on: July 25, 2008, 02:13:30 PM »
lol ian, how about we condense your whole ****-filled post into one sentence.

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #19 on: July 25, 2008, 02:45:24 PM »
I'm sorry, but when the die hard among die hard Nintendo fans avoid finding ANY fault in this year's e3, it really makes them look bad.
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Offline vudu

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #20 on: July 25, 2008, 02:54:17 PM »
It's not that we can't see the faults of the show; it's that we don't feel the need to write long-winded posts about the topic over and over again.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Dasmos

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #21 on: July 25, 2008, 03:03:36 PM »
It's not that we can't see the faults of the show; it's that we don't feel the need to write long-winded posts about the topic over and over again.

Bingo!

I wasn't happy with the E3 conference, but I'm not complaining about being ignored (AS A HRADCORE [2 DA MAX!] GAMER) or predictinG the fall of Nintendo based on it.
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Offline GoldenPhoenix

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #22 on: July 25, 2008, 03:25:40 PM »
I'm sorry, but when the die hard among die hard Nintendo fans avoid finding ANY fault in this year's e3, it really makes them look bad.

E3 was disappointing but I think some of us are stating that we need some perspective on it. Nintendo treated it like a casual gamer oriented show and should not be seen as "ignoring the hardcore" in their overall plan. Personally I thought it was a poor show for the casual, non-gamer community as well. Then again every other conference was disappointing!
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Offline Yoshidious

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #23 on: July 25, 2008, 03:32:21 PM »
By my interpretation of Deg's remarks, "hardcore gamers" are defined (beyond simply their taste in games) by their intolerance of others and a supremacist attitude. I agree that these unpleasant traits are all-too-often observable within those of us who frequent gaming message boards. I believe that people's personal taste in games are not up for debate, but their attitudes towards the preferences, opinions, and perspectives of others who may feel differently are another matter entirely.

Sadly, I have noticed Deguello personally exhibit the very same behaviour he condemns when it comes from the keyboards of those preoccupied with HD graphics. For instance, rather than being satisfied with registering his disagreements with Silks (regarding his "serious gamer" comments, PS3--areas where I have my own disagreements with Silks) and rebutting his arguments, Deg has deemed it necessary to repeatedly ridicule him in a thread that was only related to those debates insofar as it was started by Silks. This is an act of intolerance, an expression of the need to demean someone because they are "on the other side" of an issue, and it cannot be excused on the grounds of perceived transgressions committed by Silks.   

When responding to Jonny's Mario Kart Wii review, Deg discussed those that concurred with certain criticisms of the game that he personally did not share, stating "I think more is being said about those people than about Mario Kart." The clear inference to be drawn from this statement is that Deg did not consider the disagreement to be in any sense legitimate, a product of differing points of view. Instead, it was apparently a mere function of deficiencies in the character of those with whom Deg disagreed. Such assurance in one's own superiority could just as easily be ascribed to "hardcore gamers" when they assert that only people of limited intellectual capacity can enjoy a so-called "casual" game.

I make these observations not to slam Deg, but to make the point that "hardcore gamers" do not have a monopoly on the supremacist sentiment that Jeff rightly decries in this context. The folly of the "hardcore gamer" is simply the folly of intolerance itself, and only demonstrates how vital it is to maintain respectful disagreements when we find ourselves at odds with one another over something.
« Last Edit: July 25, 2008, 04:57:01 PM by Yoshidious »
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Offline vudu

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Re: How to spot a Hardcore Gamer in the Wild.
« Reply #24 on: July 25, 2008, 03:52:34 PM »
Fight intolerance with intolerance.

I've
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full circle
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!