Author Topic: Apogee resurrected  (Read 4546 times)

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Offline Flames_of_chaos

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Apogee resurrected
« on: July 14, 2008, 11:57:11 AM »
    Legendary Apogee Returns to Action
    The publisher that pioneered episodic gaming and online distribution is back.

    Dallas, Texas -- July 14, 2008 -- Apogee Software is back to re-establish itself as an innovative leader in interactive entertainment. Apogee is reviving some of its legacy catalogue of 30+ releases as well as publishing all-new properties in collaboration with diverse creators and developers.

    Apogee is bringing the King of Action himself, Duke Nukem(tm), to the handheld console market with three new missions, together called the Duke Nukem Trilogy(tm). Apogee Software is producing the Trilogy under an exclusive license agreement with 3D Realms and MachineWorks Northwest LLC. The Trilogy is comprised of three episodes: Critical Mass(tm), Chain Reaction(tm), and Proving Grounds(tm).
    "This marks a new beginning for a famous publisher with a history of market-making innovation," said Terry Nagy, co-founder and Chief Operating Officer of Apogee. "I can't think of a better character than Duke or a better franchise than the Trilogy to usher in a new era for Apogee."

    "It's funny how what's old is new again in this industry," remarked Apogee co-founder, Scott Miller. "Many of the things Apogee pioneered are back in style, so it only makes sense to bring back Apogee and its properties with a visionary team that will once again create innovation for gamers around the world."

    Apogee pioneered the shareware game revolution in 1987 by inventing the concept of game demos, distributed online, which advertised the remaining episodes in a series. Before this time, game demos and episodic releases were unheard of. These concepts created by Apogee have become mainstream today. Apogee's amazing history includes the original releases of Commander Keen(tm) (1990), Duke Nukem(tm) (1991), Wolfenstein 3-D(tm) (1992), Raptor(tm) (1993), and Rise of the Triad(tm) (1994), just to name a few.

    About Apogee

    Apogee Software, LLC, is a privately held Texas company, with a core team of industry experts in game development, publishing, and distribution. Apogee builds franchises around original IP, developing and publishing content for retail and digital distribution on next-generation consoles, the PC, and mobile platforms. For more information, please visit www.apogeesoftware.com

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Offline ShyGuy

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Re: Apogee resurrected
« Reply #1 on: July 14, 2008, 12:47:44 PM »
Good ol' Apogee. I may get this if it's on the DS

Offline NinGurl69 *huggles

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Re: Apogee resurrected
« Reply #2 on: July 14, 2008, 12:56:03 PM »
Apo IIgee
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Offline Maverick

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Re: Apogee resurrected
« Reply #3 on: July 14, 2008, 01:21:01 PM »
Quote from: Apogee
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Offline KDR_11k

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Re: Apogee resurrected
« Reply #4 on: July 14, 2008, 01:51:50 PM »
Ooooh nice, though Apogee was mostly a publisher IIRC? Most of their games were made by other companies I think. They do have a "submit game" button for devs in need of a publisher though.

Offline Flames_of_chaos

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Re: Apogee resurrected
« Reply #5 on: July 14, 2008, 05:14:12 PM »
Heres the details of their first project:

Apogee is bringing the King of Action himself, Duke Nukem, to the handheld console market with three new missions, together called the Duke Nukem Trilogy™. Apogee Software is producing the Trilogy under an exclusive license agreement with 3D Realms and MachineWorks Northwest LLC.  The Trilogy is comprised of three episodes: Critical Mass™, Chain Reaction™, and Proving Grounds™, with an engaging storyline that spans all three games. The episodes will being released sequentially, beginning in the summer of 2009.

Features include:

    * 9 Different World Locations
    * 36 Action-Packed Levels
    * 3D Accelerated Graphics
    * 3D Characters with Detailed Textures
    * Real-Time Particle and Lighting Effects
    * Multi-Mode Play with up to 5 Different Styles of Game Play Action
    * Multi-Player Action
    * Total Ass-Kicking Weapons

Apogee is bringing its innovation to the handheld market by producing the Trilogy for both the Nintendo DS™ and Sony PSP™ utilizing the same storyline, but taking full advantage of each platforms strengths. This means a totally different gaming experience on each system while staying true to the storyline.
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Offline ShyGuy

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Re: Apogee resurrected
« Reply #6 on: July 17, 2008, 12:19:15 PM »
Pro keeps talking about Rick Roll, I think this wins the Rick Astley award of E3
http://www.gametrailers.com/player/36747.html?type=

Offline NinGurl69 *huggles

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Re: Apogee resurrected
« Reply #7 on: July 17, 2008, 12:53:48 PM »
FANTASTIC

Pikmin could've been announced in similar fashion.
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Offline UltimatePartyBear

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Re: Apogee resurrected
« Reply #8 on: July 17, 2008, 01:15:59 PM »
They Duke Rolled us, and it's the best trailer of E3 '08, hands down.

Offline Maverick

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Re: Apogee resurrected
« Reply #9 on: July 17, 2008, 06:56:34 PM »
They Duke Rolled us, and it's the best trailer of ALL TIME, hands down.

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Offline KDR_11k

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Re: Apogee resurrected
« Reply #10 on: July 18, 2008, 03:31:18 AM »
Ahahahaha, try reading the comments. They all go "I hate handhelds this should be on XBox/Playstation!"

Offline UltimatePartyBear

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Re: Apogee resurrected
« Reply #11 on: July 18, 2008, 03:08:09 PM »
I love how little time it takes for parodies to appear in this brave new web.


Ahahahaha, try reading the comments. They all go "I hate handhelds this should be on XBox/Playstation!"

The best part is that all those humorless gits are part of the joke and don't even realize it.
« Last Edit: July 18, 2008, 03:26:13 PM by UltimatePartyBear »

Offline Dirk Temporo

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Re: Apogee resurrected
« Reply #12 on: July 18, 2008, 04:05:09 PM »
I better get a sequel to Hocus Pocus.
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Offline NWR_Lindy

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Re: Apogee resurrected
« Reply #13 on: July 27, 2008, 10:41:39 PM »
The one thing I couldn't figure out from that trailer was what the names of the games are.
Jon Lindemann
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