Author Topic: Castlevania Judgement... not what anyone expected ever... EVER  (Read 94437 times)

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Offline Kairon

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #125 on: July 12, 2008, 01:20:40 PM »
Powerstone comparisons make me cautiously optimistic.
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Offline KDR_11k

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #126 on: July 12, 2008, 02:53:13 PM »
This thread needs less PS3 hatorade and more Castlevania pics. Remember when Simon Belmont was manly?

And fought The Joker?

EDIT: One thing I'm kinda worried about is how hard it will be to accurately whip a candle in 3d.
« Last Edit: July 12, 2008, 04:52:27 PM by KDR_11k »

Offline Luigi Dude

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #127 on: July 12, 2008, 05:36:10 PM »
If the game plays like Powerstone then it needs to have 4-Players.  The whole appeal to games like Powerstone and Smash Bros is their amazing party games with everyone going at it.  Making it two player only completly destroy's that feel, and as a result would severally limit the already limited appeal this game has.

Of course the thing I don't get is if IGA is going to make this play like Powerstone, why didn't he make it like Smash Bros instead?  Smash Bros and Powerstone are similar except one's 2d and the other's 3d.  As we all know IGA is a big 2d fan who's only good games are all in 2d, while his 3d is poor.  So why did he decide to base a Castlevania fighting game of the best 3d party fighter, instead of the best 2d party fighter which he would be better at.

Plus after the success of Brawl, a Castlevania fighter based of is Smash Bros would have a much better chance of selling, since the average person knows what Smash Bros is and might be interested in a game like it.  While the Powerstone series is nothing more then a relic of the Dreamcast which only a smaller group of gamers know about.
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Offline NWR_insanolord

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #128 on: July 12, 2008, 05:41:14 PM »
Exactly, nobody knows about Power Stone, and because of that nobody will know that he's ripping something off. If he did a 2D Smash Bros. clone everybody would know he's ripping something off, and I don't think he wants to be known for that.
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Offline GoldenPhoenix

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #129 on: July 12, 2008, 06:28:04 PM »
Well I'm more optimistic and hearing it will be like Power Stone which I love. Though I am not giving my hopes up!
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Offline Morari

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #130 on: July 12, 2008, 06:47:44 PM »
I want Symphony of the Night up on WiiWare while we're at it. Xbox Live Arcade and the Playstation Network both have it, so why not WiiWare? Or better yet, add Sega Saturn support to the Virtual Console, then localized and release the far superior Japanese version.
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Offline Adrock

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #131 on: July 12, 2008, 08:33:35 PM »
Plus after the success of Brawl, a Castlevania fighter based of is Smash Bros would have a much better chance of selling, since the average person knows what Smash Bros is and might be interested in a game like it.  While the Powerstone series is nothing more then a relic of the Dreamcast which only a smaller group of gamers know about.
I would think that it'd have a worse chance of selling if it were more like Brawl. Being more like a game fewer people have played makes the game feel fresher and more unique instead of another copycat game that does everything worse and has far less variety. Still, I hope IGA doesn't draw influences from too many games and experiments more. That's what gave us Symphony of the Night and that's also why I think the 3D Castlevania titles haven't been as successful as they could have been.

Offline KDR_11k

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #132 on: July 13, 2008, 04:24:56 AM »
Making it too much like Brawl would make it a direct competitor to brawl which it probably doesn't have a chance against (Brawl is big name, has big name characters and Nintendo devs who also have a lot of experience with Smash Bros games). Besides, you can already use Simon in a Smash Bros-like game.

I wonder how the game design willbe used for single-player, if the controls are designed to allow free movement and attacks there might be some interesting possibilities there.

Offline vudu

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #133 on: July 13, 2008, 12:31:53 PM »
Well, at least now we know why Simon Belmont isn't in Smash Bros.
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Offline Morari

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #134 on: July 13, 2008, 12:36:48 PM »
Simon would have made a great addition to Brawl. He could have had a fairly unique fighting style, given his whip and thrown bottle of holy water. Furthermore, he could have had an absolutely awesome level!

I want to see Sonia Belmont as an unlockable in Judgment. Oh, and Kid Dracula (young Alucard?)!!!
« Last Edit: July 13, 2008, 12:54:58 PM by Morari »
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Offline Adrock

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #135 on: July 13, 2008, 06:21:07 PM »
IGA personally retconned Sonia Belmont from the series. Castlevania Legends is the only game to be completely retconned from continuity as IGA returned Circle of the Moon and both N64 games back into series canon (as side games to the main series). I like the idea of a female Belmont, but truthfully,  Legends made no sense since Sonia and Alucard have a child together, meaning every successive Belmont would not only be Dracula's descendant but also completely unable to touch Vampire Killer. Yeah, fail.

This game should have a good variety of characters. Off the top of my head, there's Soma Cruz, Joachim Armster, Walter Berhard, Maxim Kischine, Stella and Loretta, Isaac, Saint Germaine, and Death.

Offline Morari

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #136 on: July 13, 2008, 06:26:33 PM »
Sonia looked awesome in the concept art and early render from Castlevania Resurrection though!



Besides, Alucard and Sonia's child would just barely have any vampire ancestry, which would be bred out even more as the family continued.
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Offline Flames_of_chaos

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #137 on: July 13, 2008, 06:39:03 PM »
Sonia looked awesome in the concept art and early render from Castlevania Resurrection though!



Besides, Alucard and Sonia's child would just barely have any vampire ancestry, which would be bred out even more as the family continued.

Just change the n to ph in Sonia and that should be GP's new avatar.
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Offline Adrock

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #138 on: July 13, 2008, 07:20:17 PM »
Besides, Alucard and Sonia's child would just barely have any vampire ancestry, which would be bred out even more as the family continued.
I don't want to make an argument out of this because it's really not a big deal, but Trevor would be 1/4 vampire and even ignoring that, being of vampire ancestry would, like I said, make the Belmonts incapable of using Vampire Killer.

I never liked that art from Resurrection and I'm glad that game was canceled.

Offline Morari

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #139 on: July 13, 2008, 08:34:23 PM »
I'm not arguing the math, I'm simply saying that the vampire blood would eventually be bred out of the family tree after several generations. Maybe that doesn't matter to Vampire Killer as far as canon goes, but it's not too far fetched. Sonia being retconned is why I mentioned her as an unlockable, after all.

I'm not too fond of the art either, but the design itself is nice... except for perhaps that haircut.

No qualms over Kid Dracula's inclusion? :P You're right that the game definitely needs Death though.
« Last Edit: July 13, 2008, 08:54:23 PM by Morari »
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Offline KDR_11k

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #140 on: July 14, 2008, 02:58:04 AM »
Who said she had only one child? It used to be common to make as many children as you can, besides, is it certain that Sonia was the only Belmont alive at her time?

Kid Dracula could be the game's joke character.

But Maxim without Juste? Sure, Juste isn't unique in any way (except maybe that he's fucking fast if you spam dashes, slides, kicks, ...) but he's still the main character.

Maybe Christopher Belmont could be in with his fire-shooting whip. Or, well, at least Julius cause Cv needs more 50 year olds.

What about that thief guy from Cv3? What was he called?

Offline GoldenPhoenix

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #141 on: July 14, 2008, 03:05:36 AM »
I'm not arguing the math, I'm simply saying that the vampire blood would eventually be bred out of the family tree after several generations.

And what do you know about Vampire blood, maybe it is super blood that cannot be bred out!
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Offline BeautifulShy

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #142 on: July 14, 2008, 08:24:17 AM »
KDR his name was Grant DaNasty.He was probably the toughest to beat the game with.
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Offline Morari

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #143 on: July 14, 2008, 11:31:34 AM »
I'm not arguing the math, I'm simply saying that the vampire blood would eventually be bred out of the family tree after several generations.

And what do you know about Vampire blood, maybe it is super blood that cannot be bred out!

Let's just say that I know...
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Offline NinGurl69 *huggles

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #144 on: July 14, 2008, 12:24:59 PM »
And where has the Vampire Killer's functionality and origin been explained?
Lament of Innocence doesn't count, cuz it's make-believe corrective garbage by Iga.

Trevor and the Belmonts shouldn't have a problem wielding it, cuz they're not vampires, they're vampire mutts.  It's not necessarily the Master Sword that can't be touched by evil, and they are not evil.

And throughout its career, the Vampire Killer has mostly been a Monster Killer since Dracula is typically the only vampire you defeat in the games, while the majority of vampires fought happened to be lumped in the N64 games.
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Offline KDR_11k

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #145 on: July 14, 2008, 01:34:56 PM »
Well, has Soma Cruz ever tried to touch Vampire Killer?

Offline ShyGuy

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #146 on: July 16, 2008, 11:22:19 PM »
Gameplay demo http://www.gametrailers.com/game/9204.html

Anyone interested?

Offline DAaaMan64

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #147 on: July 16, 2008, 11:39:45 PM »
nope. that sucked.
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Offline Morari

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #148 on: July 16, 2008, 11:46:08 PM »
It doesn't really look to play like Powerstone. It looks more akin to Heavy Metal: Geomatrix and Spawn: In the Demon's Hand to me...
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Offline NinGurl69 *huggles

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #149 on: July 17, 2008, 12:07:22 AM »
Looks more interesting than Soul Calibur Legends.

But now I want to see if there's giant monster bosses and the extended roster.
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