7.0 Presentation
Dated by design, but also exactly what Capcom was going for. The story is lame, some of the master robots look really silly, but it's all intended. Lots of options and fan service to check out.
3.0 Graphics
A true "period piece" in gaming. Hardcore will love it, but when put against other download games, it won't look pretty. We wouldn't have it any other way though. Classic, and dated by design.
8.5 Sound
The throwback, 8-bit riffs are classic. Awesome music. Again, dated, but by design.
9.0 Gameplay
You can run, jump, and fire straight. Despite its simplicity though, Mega Man 9 is a mastery of 2D platforming. A few balance issues with guns and level difficulty can be found at times though.
8.5 Lasting Appeal
It's a short game, but like its 8-bit inspirations, it's also timeless. Once we beat it, we started again. Fun time trials, challenges, future downloadable content, and awesome level work overall.
Overall 8.6
Clearly IGN still can't properly review if their life depended on it.
Also all 3 versions will be 4:3, there will be fake widescreen (boarders). The 360 achievements are just linked from some of the in game challenges that each version has(I think). No trophy support on the PS3 version.
Party bear - the timing is because Nintendo puts up games on Monday in NA, MS puts them up on Wednesdays (but 1 week after the competition's versions thats just retarded) and Sony puts up games on Thursdays.