If I had to hazard a guess as a tester, I'd say that there's more to it than this because as bad as these bugs are they aren't game-breakers from a publishing standpoint. If Nintendo did slam their foot down and refuse to let the game come out just because of a camera problem I'd be amazed. I'd say that in the localization process Tecmo might have failed one of Nintendo of America's compliance guidelines that you have to pass for Nintendo to allow you to put the game out on that platform (this is nothing new. Sony and Microsoft have these as well.), along with the problems specified in the above post. Nintendo wasn't going to allow Tecmo to put the game out until they fixed those issues, so Tecmo just pulled the plug on the localization altogether.