Author Topic: The Conduit  (Read 611752 times)

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Offline kraken613

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Re: The Conduit
« Reply #1750 on: June 27, 2009, 12:56:55 AM »
Hey guys, I want to thank you for boosting my KD ratio from 1.37 to 1.52!

I think lock-on is kinda cheap, I don't use it.
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Offline Dirk Temporo

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Re: The Conduit
« Reply #1751 on: June 27, 2009, 12:57:44 AM »
Sounds like hax to me. I vote no lock-on allowed. I wouldn't play with anybody using auto-aim in Perfect Dark either...
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Offline Mop it up

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Re: The Conduit
« Reply #1752 on: June 27, 2009, 12:59:07 AM »
It looks like BWii night dies for the night and I just got back home.
If you wanted to play co-op then I'd play a few with you. We can do better than "C" rank!

OK, I'll play a bit with you first. Don't we still have a few co-op missions to beat as well? I think we only finished two.
You and I didn't play missions 1 and 3, I played those with Flames_of_Chaos. So if you didn't play those then they will be new to you!

We should probably pick this conversation up in the appropriate thread...
« Last Edit: June 27, 2009, 01:01:18 AM by Mop_it_up »

Offline Stratos

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Re: The Conduit
« Reply #1753 on: June 27, 2009, 01:01:53 AM »
It looks like BWii night dies for the night and I just got back home.
If you wanted to play co-op then I'd play a few with you. We can do better than "C" rank!

OK, I'll play a bit with you first. Don't we still have a few co-op missions to beat as well? I think we only finished two.
You and I didn't play missions 1 and 3, I played those with Flames_of_Chaos. So if you didn't play those then they will be new to you!

We should probably pick this conversation up in the appropriate thread...

OK, we play 1 and 3 then. I can't post anymore after this one so I'll see you there.
(thankfully I got enough money to order a new computer that will be here next month and I can post wherever I want again)
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Offline NinGurl69 *huggles

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Re: The Conduit
« Reply #1754 on: June 27, 2009, 03:32:21 AM »
OK, so a few minutes ago I actually put the disc in my Wii and watched the demo movie from the title screen (but have not played anything, yet; was messing around in Overlord for an hour).

Is it me, or this game so exponentially classically generic that it's fresh?

Case 1)
Special Agent Hero's Hero + Aliens + Terrorists + Modern World Setting + Use of New Generation Controls = Fresh?

while

Case 2)
Bald/Faceless Marine + Aliens + Magnificent HD Colors + "Strong Story" + Stinky Old Controls = The Actual, timeless Generic?

GoldenEye hit the scene, fitting Case 1 more than Case 2, I believe.
Reviews are claiming "it's no Halo" or "it's no Killzone," which means it's a GoldenEye, and that's a bad thing, right?

Unlike GoldenEye, I think can stand Condom Unit's level design, cuz I can actually see the difference between 2 walls.
« Last Edit: June 27, 2009, 03:39:29 AM by NinGurl69 *huggles »
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Offline GoldenPhoenix

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Re: The Conduit
« Reply #1755 on: June 27, 2009, 06:36:54 AM »
Lol at Gamefaqs, they went from supporting the game to bashing it.
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Offline BranDonk Kong

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Re: The Conduit
« Reply #1756 on: June 27, 2009, 09:59:16 AM »
Lock on is nothing like auto aim, it's not that different then switching to iron sights really. It just focuses you *around* your enemy. Also, you don't have to enable it or map it to a button, just press Z on the nunchuck (default controls), same as in single player. It's not cheating in any way shape or form...you're just using the control already in the game. It just slows down the X and Y sensitivity, essentially.

Also, good to see you're on board now, Mar...Pro.

Does anyone think/know if we'll ever get updates to this game such as new levels/clan tags, etc? I know the game doesn't have built-in menus for that kind of stuff, but they could release a "Conduit Channel" or something to allow you to receive updates...I think.
« Last Edit: June 27, 2009, 10:23:46 AM by Brandogg »
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Offline kraken613

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Re: The Conduit
« Reply #1757 on: June 27, 2009, 11:03:08 AM »
Well I was looking to see if any Nintendo game has ever been patched. Well one has and it was major. COD:WaW on Wii was patched with two whole new multiplayer modes and a myriad of fixes. I was truly amazed to see that.

 I shot an email to High Voltage on the subject and if I get a response I will post it here. I think if anyone has problems with this game they should just email them. It might not see the improvements now but we will the Grinder or Conduit 2. They seem like a developer who wants their communities input.

I love this message below the video review.

Quote
"and once again GS reviewers show just how big of noobs they really are. GS frame of mind is something like this:

 Games too hard = bad gameplay design

Can't stand doing a simple task = tedious and uncalled for task

Generic story = it's not Halo so it's going to be docked for this

Seriously this site has taken a massive hit in credibility. What a joke GS. you guys really do suck at games, don't you?"

Theres about 6 comments like that to everyone for Gamespots review.


I am looking forward to Lindys review.
« Last Edit: June 27, 2009, 11:17:41 AM by kraken613 »
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Offline MegaByte

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Re: The Conduit
« Reply #1758 on: June 27, 2009, 01:21:49 PM »
They seem like a developer who wants their communities input.
Definitely.  I was talking with several HVS execs at E3 and they said they want the community to help design their games.  For example, somebody mentioned that they should add a crossbow to The Grinder, and now they're planning on doing it.  They say they respond to pretty much every decently-written e-mail they get.
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Offline kraken613

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Re: The Conduit
« Reply #1759 on: June 27, 2009, 01:34:51 PM »
Quote
Hi, first off I want to tell you The Conduit is awesome! A solid 9 in my rating book!

So I have seen alot of glitches and some hacking of The Conduit on YouTube. So are you going to patch this? I have seen that COD:WaW was patched with two extra game modes. So it is possible to patch. I just hate to see a game you worked so hard on and risked it all on go down in quality because of fixable things!

I am looking forward to your response!


David Swanzy
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Offline BlackNMild2k1

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Re: The Conduit
« Reply #1760 on: June 27, 2009, 02:08:14 PM »
Maybe you should have provided examples and links to the youtube videos so that they know exactly what you were talking about when you say glitches & hacking. You could save them alot of time by just telling them what the problem is so they can start addressing it & not have to search for it.

& you should have mentioned how CoD:W@W(Wii) was patched to fix lots of issues and even included 2 extra game modes to encourage the download of the patch. The way you worded it made it sound like they had DLC to get extra game modes.

Offline kraken613

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Re: The Conduit
« Reply #1761 on: June 27, 2009, 02:30:23 PM »
Better?

Quote
Hello,

I emailed you earlier about patching the game.

"Hi, first off I want to tell you The Conduit is awesome! A solid 9 in my rating book!

So I have seen alot of glitches and some hacking of The Conduit on YouTube. So are you going to patch this? I have seen that COD:WaW was patched with two extra game modes. So it is possible to patch. I just hate to see a game you worked so hard on and risked it all on go down in quality because of fixable things!

I am looking forward to your response!"

I wanted to clarify some stuff. That was late at night so I forgot to add somethings.

I want to clarify that the WaW patch wasn't like DLC. It included a ton of improvements to the game and added some game modes to encourage the download. Hopefully Nintendo will work with you to get a patch out.

Then some examples of some glitches.
http://www.youtube.com/watch?v=tFVFr0W1_gI
http://www.youtube.com/watch?v=1X24lzA_ZQs
http://www.youtube.com/watch?v=ikdbHUMbKo0

Overall the online is great and smooth. But just a few issues to be ironed out.

Then here is someone who says they are hacking the game with codes.
http://www.youtube.com/watch?v=wC5qr-iPfbk&feature=player_embedded

 I just want the game to run as smooth as possible and see the issues in multiplayer ironed out. Also multiplayer seems to freeze up sometimes. I don't know if it’s the game or Nintendo's servers.

You guys made a great game and I can't wait for the Grinder and anything else you release. The Conduit deserves to be a success!

David Swanzy
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Offline BlackNMild2k1

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Re: The Conduit
« Reply #1762 on: June 27, 2009, 02:33:48 PM »
much better as it leaves out alot of the guess work.

Now I'm off to watch some of the videos you linked to :)


edit:
In the 1st 2 glitch videos, I didn't even see what happened.
looked like he reloaded twice in the 1st one
but I didn't notice anything in the 2nd one at all.
« Last Edit: June 27, 2009, 02:37:32 PM by BlackNMild2k1 »

Offline kraken613

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Re: The Conduit
« Reply #1763 on: June 27, 2009, 02:39:20 PM »
^
In the second he spawned in the floor and couldn't move. The 1st he was able to double his clip size of the shotgun.
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Offline BeautifulShy

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Re: The Conduit
« Reply #1764 on: June 27, 2009, 02:52:47 PM »
Wow I don't think I have come across these glitches.

The worst that happened to me was the  online game would load and I would have a black or skyblue screen.

I just checked online a little before you posted the first email and no one was on. I played a regional match.I had to go through 2 options. First was the one that most of us got when we played regional. Then anybody close to you. Then finally anybody. Some people were on anybody but that is when I got the skyblue screen.
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Offline Stratos

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Re: The Conduit
« Reply #1765 on: June 27, 2009, 03:13:44 PM »
I experienced my first crashing glitch. I heard the sounds of the level and say the notices that people were being killed, but I was floating in a strange cloudy orange/brown space. I could see another player in the distance but I couldn't move or quit or anything. I had to power off and start the game again. Odd.

I was playing late last night but on one was on.
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Offline NWR_Neal

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Re: The Conduit
« Reply #1766 on: June 27, 2009, 03:49:17 PM »
I experienced my first crashing glitch. I heard the sounds of the level and say the notices that people were being killed, but I was floating in a strange cloudy orange/brown space. I could see another player in the distance but I couldn't move or quit or anything. I had to power off and start the game again. Odd.

I was playing late last night but on one was on.

I'm trying to play right now and this happened to me twice in a row. Damn it! I just wanna play some more multi!
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Offline MegaByte

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Re: The Conduit
« Reply #1767 on: June 27, 2009, 03:51:50 PM »
I've had it happen several times where it seems like the controls don't respond and I just stay spinning around.  In fact it just happened at the beginning of a match... I apparently spawned inside of a crate and can't do anything.
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Offline Stratos

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Re: The Conduit
« Reply #1768 on: June 27, 2009, 03:53:04 PM »
If hackers have already started wrecking the game it could be causing the issues.
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Offline EasyCure

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Re: The Conduit
« Reply #1769 on: June 27, 2009, 04:00:55 PM »
My friendcode:

EasyCure
1548 3010 8321

THat was pretty fun. It ended pretty abruptly though. That second game with streets and explosives was really close . I attempted to add you as a friend. Whenever you log on again go to friend requests and accept me.

Ah, so that was you. I had to end it because Easy was lag jumping like crazy.

LOL 48 kills to 28 me against bustin 98 and bragdogg! haha

Oh so thats who that was! I'll add you next time i play MAV.
I was lag jumping like crazy!? I might of overused the jump button in one match (our explosives round) but thats it. I thought YOU were making the game buggy the whole time actually..

The first match or two i noticed you jump down from the top of a building and somehow appeared at the top again a second later. Then in the round we used explosives, i edged you out by one win at the end of the match yet the game declared you the winner, and in that final one with the tall buildings.. wow. You and MAV were both just disappearing/reappearing all over the place (the few times i found you guys) and then there was a continuing issue where respawning took FOREVER. The countdown would reach 0 and then reset. At one point one of you looked like you were stuck in a floor too, that was funny lol.

anyway, good games! I havent started the solo player campaign yet by the way, i just jumped into the multiplayer after adding everyone that was in the FC thread. The default controls were pretty good already, but i can't wait to tweak them to my liking so maybe i won't suck next time i hop online.
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Offline Stratos

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Re: The Conduit
« Reply #1770 on: June 27, 2009, 04:04:23 PM »
My friendcode:

EasyCure
1548 3010 8321

THat was pretty fun. It ended pretty abruptly though. That second game with streets and explosives was really close . I attempted to add you as a friend. Whenever you log on again go to friend requests and accept me.

Ah, so that was you. I had to end it because Easy was lag jumping like crazy.

LOL 48 kills to 28 me against bustin 98 and bragdogg! haha

Oh so thats who that was! I'll add you next time i play MAV.
I was lag jumping like crazy!? I might of overused the jump button in one match (our explosives round) but thats it. I thought YOU were making the game buggy the whole time actually..

The first match or two i noticed you jump down from the top of a building and somehow appeared at the top again a second later. Then in the round we used explosives, i edged you out by one win at the end of the match yet the game declared you the winner, and in that final one with the tall buildings.. wow. You and MAV were both just disappearing/reappearing all over the place (the few times i found you guys) and then there was a continuing issue where respawning took FOREVER. The countdown would reach 0 and then reset. At one point one of you looked like you were stuck in a floor too, that was funny lol.

anyway, good games! I havent started the solo player campaign yet by the way, i just jumped into the multiplayer after adding everyone that was in the FC thread. The default controls were pretty good already, but i can't wait to tweak them to my liking so maybe i won't suck next time i hop online.

I think people bounce around when there is a good deal of lag.

I experienced the 'looping respawn counter' last night on a bounty hunter game. It was very frustrating. I wonder if it is a glitch or something. The counter does count down really fast when it gets stuck in loop mode.
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Offline kraken613

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Re: The Conduit
« Reply #1771 on: June 27, 2009, 04:24:59 PM »
MAV wasn't lagging it was just you for me. He came through smooth. If we both where crazy jumping for you I am pretty sure its on your end. Because MAV wasn't doing anything weird on my end.

I can't remember what game mode that was but some it doesn't matter your kills its on points or deaths.
« Last Edit: June 27, 2009, 04:26:43 PM by kraken613 »
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Offline Stratos

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Re: The Conduit
« Reply #1772 on: June 27, 2009, 04:30:28 PM »
So there is a tie between points/kills/deaths and how long it take for you to spawn? Or were you still responding to EC?
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Offline kraken613

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Re: The Conduit
« Reply #1773 on: June 27, 2009, 04:52:52 PM »
I was talking to EC.
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Offline Stratos

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Re: The Conduit
« Reply #1774 on: June 27, 2009, 05:01:44 PM »
I thought you were talking to him.

Though the mode that traks points instead of kills is the Bounty Hunter mode. But half of the people playing seem to not realize it and just kill anyone. Rather funny when someone does that and you watch their score decrease. I've done it once or twice when I get caught up in the start of the game.
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