Wow, I didn't think my post would cause such a response! It's like WW3 in here! o_O
That review seems pretty lame. The gameplay is great, but its linear, slow, and boring. Doesn't that contradict? They need to break 'gameplay' down. If they like the controls, they need to say 'great controls'.
I may have taken a shortcut here, let me translate parts of the review that deal with the gameplay:
- they say nunchuk+wiimote combination is pretty solid but it's limited when you have to do a hard turn in a corridor or aim at something above you (feels like you're "trapped in an invisible cube", as they say)
- they're not very happy with the way the enemies come onscreen: it feels like an "uninspired Time Crisis".
- they say enemy auto-lock even make things easier.
They do say that multiplayer experience brings something innovative on the Wii though.
(I hope my translation is okay, I'm not that good at translating things!

)