Here look here:
It is hideously Ugly
http://www.futurebytes.ch/images/news/nintendo_nexus_large.jpghttp://www.futurebytes.ch/content/article/1044658801.phpYou want specs you get specs. HereticPB brings them to you!
MPU : Custom IBM G4 "Gekko2" 2.07 Ghz
Manufacturing Process : .13 Micron Copper Wire
CPU Capacity : 1757 DMNPS (Dhrystone 5.32)
Internal Data Precision : 64 Bit Integer, 128 Bit Floating Point
External Bus : 4.3 GB/Sec
64 Bit Address Space, 128 Bit Data Bus 533.33 Mhz
Internal Cache : L1 instruction 64KB, Data 64k (1 Way),L2 512 KB (2 Way)
System LSI : Custom ATI Nintendo Radeon "Flipper 2"
Embedded Frame Buffer : Approx 2MB Sustainable Latency : 5ns (1T-SRAM)
Embedded Texture Cache : Approx 4MB Sustainable Latency : 5ns (1T-SRAM)
Texture Read Bandwidth : 25 GB/Second (Peak)
Main Memory Bandwidth : 12.5 GB/Second (Peak)
Pixel Depth : 32 Bit, 24 Bit Z buffer
Image Processing
Functions : Real Time Vector Shaders and Pixel Programability, Fog, Full Screen Anti
Aliasing, 32 Hardware Lighting, Alpha Blending, 3D Volumetric Textures,
Gradient area ****, environment mapping, MIP MApping, Bi linear, Tri Linear
Filtering, Anisotropic Filtering, Real Time Hardware Texture Decompression
(S3TC), Hardware 3 Line De - Flickering Filter, real time decompression of
display ****, ****** effects, chromatic dispersion,
Sound Processor : Custom ***** 24 Bit DGP
Instruction Memory : 32 KB Ram + 32 KB Rom
Clock Frequency : 241 Mhz
Performance : 512 Simultaneous Channels, ADPCM Encoding
Sampling Frequencey : 96 Khz
Audio Format : Dolby Digital EX (5.1, 6.1 Channels), Dolby Pro Logic II
Floating Pint Capability : 212.5 *FLOPS (Peak)
MAx Fill Rate : 2.55 Billion Pixels/Sec
MAx Polygons : 2.7 Billion Polygons/Sec
Actual Polygon Performance : 250-300 MillionPolygons/Second (Assuming actual game conditions with
complex models, Fully texturex pixel shaders on, Fully Lit, AI etc ..)
System Memory : 256 MB 1T-SRAM
Max Resolution : 1280x1024
Disc Drive : CAV (Constant Angular Velocity) system
Media : 3 Inch Nexus disc Blu-Ray (12 GB)
Supports Gamecube,GBA,GB
Input/Output : Built In Wireless Reciever 2.4 Ghz
Memory Card Slot x2
USB 2.0 Port x2
GB/GBA port x1
Digital Video Outputx1
Optical Audio Output x1
High Speed Serial Port x2