Guess I figured Veteran was the same as Hard in previous Metroid games which used to be a bit harder than I could handle, I'd usually get stuck on one of the later bosses (Ridley or the final boss)
Actually you're kind of right. Veteran mode is pretty close in difficulty to Prime 1's Hard Mode, where some of the enemies take a huge amount of hits just to kill. Of course it's not as bad as Prime 2's Hard mode when some of the boss fights in that game become extremly cheap when the enemies required twice as many hits to beat.
Of course in a way then Prime 3's difficulty is kind of unbalanced when I think about it. Normal Mode in Prime 3 was made extremly easy so anyone could beat it, while Veteran Mode was made to be about as hard as Prime 1 and 2's Hard Modes. So for people that couldn't beat Prime 1 and 2's Normal modes only because of the later bosses, but could play the rest of the game, what are their choices then? They can play Normal mode but it'd be too easy or they could play Veteran mode which would be too hard.
It seems then that maybe Prime 3 needed 4 difficulty settings then to really appeal to everyone. They should have renamed Normal, Easy mode since that's what it was. Had a Normal mode which was around Prime 1's Normal mode and then called Veteran, Hard mode since it's closer to Prime 1's Hard.
Of course Hyper could be left the same since as the name says, it's a Hyper ****ing difficulty that takes forever to beat. Having to fight a boss for over close to 2 hours only to die at the last second because your hands are starting too hurt is NOT fun. Seriously, I want to punch whoever designed the Mogenar boss fight right in the face. He was annoying enough in Veteran but on Hyper, the fight makes you want to throw your TV right through the damn window.