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Originally posted by: insanolord
The only time the weakest didn't win was with the Genesis and SNES, and the Genesis did a few things better than the SNES, and it could be argued that the Genesis could have won if Sega of Japan didn't force the American branch to abandon it in favor of the Saturn, a move that gave Nintendo an extra couple of years on the market virtually unopposed.
I don't think the Saturn was responsible for the Genesis being in 2nd place, because the Saturn came out near the end of the Genesis' lifecycle, and it was in 2nd place by then (I think). It was actually the 32x attachment and the Sega CD attachment which did the Genesis in. It created a lot of market confusion and consumers lost faith in the Sega brand as a result. This is also why the Saturn failed.
Anyways, the SNES-Genesis battle was really the only exception to the rule of the weaker system always winning, and in this case it wasn't really that clear, because the Genesis may have had worse graphics, but it was faster than the SNES. So in that sense, the Genesis kinda was more powerful. It made games like Sonic (where you need lots of speed) possible. That's why the Genesis did better on arcade games, shoot-em-ups, and sports titles; whereas the SNES did much better on pretty much everything else, especially RPGs.
And the SNES actually got much more advanced as time went on, with things like the Super FX chip which it bundled into games like Star Fox. In 1995 the SNES was kicking out games that looked as good as or better than the Playstation games of the time... I mean, check out DKC or SMRPG.... it is hard to believe those were done on a 16bit system.