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I don't get where all the Doom credit comes from though because in my personal experience Wolf3D was huge
Wolf3D did it first, Doom did it better. Wolf3D was essentially a bunch of square rooms, go through, kill the Nazi, get to the end of the level. It was more like a 3d maze.
Doom made the quantum leap forward. Things we take for granted like going up and down the stairs happened with Doom. You could ride lifts. There were two sided textures where you could see the other side. There were a lot of textures, from the brick and mortar, to animated flesh colored walls. There was the illusion of outdoor environments.
There were some platforming elements too. Hit a switch, get on the lift before the time runs out. This game introduced scripted events. Grab a weapon, the lights go out, and monsters come out of hidden doors. Speaking of lighting, this game introduced various of lighting. From sun bright, to pitch black.
There was weapon for every occasion. The shotgun was the all-around weapon. The Rocket Launcher for when enemies, absolutely, positively had to die (not to mention the 'realistic' consequence of using it to close a range), and the BFG which was the room-clearer. The pistol and Gatling gun were introduced in Wolf3D, but were re imagined. Lets not forget the chainsaw...
The visuals for its time were considered damn near realistic. This also made you want to get a sound card back when they weren't a standard on PC's. Also, this game introduced co-op mode via modem, and deathmatch, albeit it was a bit rough. You had to deal with monsters as well as your opponents if you didn't turn the monsters off.
I could gush all day about Doom, but to close, think Pitfall vs Super Mario Bros. Pitfall may have been the first platformer (I'm not forgetting Donkey Kong or Mario Bros which came after), but its Super Mario Bros that took the quantum leap.
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Actually, before the PSP, we'd love to do the Wii. The Wii, with the Orcs and Elves game, there are a lot of things we wanted to bring into the game that we just couldn't… it would be a much better match, but while doing a Wii game it would make sense to consider doing a PSP,
C'mon id, make it happen!