Well, the game's certainly gotten better, and I'm starting to enjoy it now, but MAN does it have some seriously stupid flaws. The camera will always annoy me, and while I know it's part of the "challenge" it just strikes me as a stupid artificial limitation that was placed there so enemy patterns and player capabilities could be restrained as well. Some of the zones are too small and empty to have any good purpose: they mostly just slow down the action. Requiring so much farming of basic items feels like padding. And I absolute hate how limited the inventory is, especially in light of the extensive farming.
That said, I think I'll get my money's worth out of this. I'm looking forward to playing it with friends once I get a better grip on the mechanics. Does anyone have any suggestions for a weapon besides the Sword and Shield? I tried and liked the lance, but because of its narrow range and the stupid camera system, it's nearly useless against the numerous small enemies.
My brother is digging it though he said it took a couple hours to "get good." While that's not a universal sentiment at all, I think that's a bad sign. With anything (film, literature, gaming etc.), in order to gain/maintain an audience, it really needs to draw people in immediately.
Apparently, that's not as much of an issue as it appears to be, or the game would never have gotten so monstrous ( ;-) ) as it did in Japan. I'd also point out that plenty of other big titles, like most Zeldas post-Ocarina, take a long time to get going too. That's just the nature of the game for any title that tries to have complexity in its control scheme. I think this will turn off the mainstream gamer, but my guess is that the title will probably find a decent-sized following in the West in spite of its slow start.
I think I rushed through something important...I have no idea how to get money.
Kill stuff and sell the remains. Monster Guts seem to be the best way to raise cash early on: kill those herbivore swimming dinos in zones 10 and 11 (they barely fight back) to make some decent cash fairly quickly. When you enter quests, try to complete the subquests as well.
* The boss monsters are synced among players in online play, but the smaller critters are not. Excuse me? On another player's screen, I could be chasing GHOSTS, that we can't really coordinate about?
Wait...what?!