Fine I'll name one right off the bat, I just played the demo, and that is Looney Tunes Acme Assault. The game is so tedious, you destroy robot after robot, there is nothing creative nor appealing about it and it was torture to finish. Drawn to Life is another, it is a bare bones platformer that was made for younger gamers, and its collecting isn't hard but it is tedious. Heck if you are playing a game you don't like or isn't at your age level, it will more than likely get tedious quite quickly, doesn't make it a hardcore game. What people are saying about Zelda: PH is that the one dungeon isn't fun and is more of a chore then anything, it isn't creative, and it drags down the rest of the game. Repetition is yet another example of soemthing that can get tedious, heck that is the trouble of most beat em up games, they just get boring.