Author Topic: Wii fall schedule OVERLOAD. Time to trim the list :(  (Read 17830 times)

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Offline Arbok

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RE:Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #50 on: September 25, 2007, 01:44:15 PM »
Quote

Originally posted by: Ian Sane
The speech is just what you tell your kids because you can't afford to buy them whatever they want at a given time.  "Building character" is a similar excuse.  It's better for the child than saying "your hungry ass has made me broke".


This has to be one of the greatest things ever stated on these forums; kudos.
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Offline ShyGuy

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RE:Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #51 on: September 25, 2007, 02:39:43 PM »
Quote

Originally posted by: Ian Sane
The speech is just what you tell your kids because you can't afford to buy them whatever they want at a given time.  "Building character" is a similar excuse.  It's better for the child than saying "your hungry ass has made me broke".


Sheesh, I'm hoping that by exercising some fiscal responsibility now, I won't have to blame my future children for putting me in the poorhouse. Waiting till Christmas for Galaxy won't kill me.


Offline utarefsoN

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RE:Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #52 on: September 25, 2007, 02:46:34 PM »
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Originally posted by: Bill Aurion
My Must


Why you would choose REUC and Medal of Honor over Zack & Wiki and MARIO GALAXY is beyond me...


I really hope that is sarcasm.  Mario is subject to debate i guess. But zack and wiki fails by its very name. what the hell is zack and wiki anyway. Sounds like a gayzors game to me. Id pick RE and MOH before either. Mario will be bought. But not before RE and MOH. My worthless two cent.  

Offline that Baby guy

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RE:Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #53 on: September 25, 2007, 03:37:37 PM »
Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: ShyGuy
You sure prosletise Xbox 360 a lot for someone so concerned about generic; And isn't Australia getting Galaxy in 2050 anyway?


Mr. Generic Avatar :-P. What you going to do now? HUH!


Hmmm...rather than Cherry Vanilla ShyGuy, what about New Diet Cherry Vanilla Dr. ShyGuy Classic?


As far as on topic discussion, don't be like me.  Don't buy all the games you want to play but never have time to play them because of sleep and failing classes.  Just go one at a time.  Of course, that excludes multiplayer games.  Buy all the multiplayer games.  That's important.

Offline KDR_11k

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RE:Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #54 on: September 25, 2007, 08:42:25 PM »
Quote

Originally posted by: utarefsoN
I really hope that is sarcasm.  Mario is subject to debate i guess. But zack and wiki fails by its very name. what the hell is zack and wiki anyway. Sounds like a gayzors game to me. Id pick RE and MOH before either. Mario will be bought. But not before RE and MOH. My worthless two cent.


You sound like an informed buyer. </sarcasm>

How do you people keep track of release schedules? I wouldn't even know what's coming out during the next few months.

Offline ShyGuy

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RE: Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #55 on: September 25, 2007, 08:46:27 PM »
In Germany, Super Mario Galaxy comes out in the year 2050.  

Offline NinGurl69 *huggles

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RE: Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #56 on: September 25, 2007, 10:41:19 PM »
IS THIS A POLL
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Offline Bill Aurion

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RE:Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #57 on: September 25, 2007, 10:49:11 PM »
Quote

Originally posted by: utarefsoN
But zack and wiki fails by its very name. what the hell is zack and wiki anyway. Sounds like a gayzors game to me.

What?  "Gayzors"?  Oh brother...
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Offline Infernal Monkey

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RE: Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #58 on: September 26, 2007, 12:56:13 AM »
My list is huge.

Must buy
Super Mario Galaxy

Maybe

And that's it. There'd be more, but my house seriously has the power to break the Wii. Three units down! System's almost completely off my radar this generation~

Offline BigJim

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RE:Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #59 on: September 26, 2007, 03:13:58 AM »
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Originally posted by: Infernal Monkey
My list is huge.

Must buy
Super Mario Galaxy

Maybe

And that's it.


That's basically my list for the foreseeable future too.  Galaxy is a MUST. Everything else, meh...  The "wait until TGS to complain about the lineup" folks have lost their leverage on that unfortunate post-E3 discussion.

For my Wii, Dust Get!

Edit: Oh, and Phantom Hourglass. But that's for DS.  
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Offline decoyman

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RE: Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #60 on: September 26, 2007, 03:26:27 AM »
What, you guys, no Brawl??!?!

Brawl
Galaxy
BWii
RE:UC
Zapper+Link's Crossbow Training

Those are the ones I plan to pick up. And if I had to choose only one, I'd have to choose Brawl. Pikachu, I choose you! •'_'•
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Offline IceCold

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RE:Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #61 on: September 26, 2007, 09:10:25 AM »
Quote

And that's it. There'd be more, but my house seriously has the power to break the Wii. Three units down! System's almost completely off my radar this generation~
Wait, so I remember when it broke the first time and NAL didn't replace it. What happened after that?
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Offline Plugabugz

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RE: Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #62 on: September 26, 2007, 09:53:56 AM »
Wii Chess all the way!

Offline Infernal Monkey

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RE:Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #63 on: September 26, 2007, 12:52:59 PM »
Quote

Originally posted by: IceCold
Quote

And that's it. There'd be more, but my house seriously has the power to break the Wii. Three units down! System's almost completely off my radar this generation~
Wait, so I remember when it broke the first time and NAL didn't replace it. What happened after that?


I bought a second one with plans to be an ass and abuse the return system (ie; swap the Wii units then return it for my money back) but the second one also had a lagging, broken on-screen pointer. "THAT'S ODD!" I said, without a ! because surely I couldn't be that unlucky. So I took the newer one back for a third system. This time I took it round to a friends place first, we hooked it up, worked fine! Back to my place... lagging pointer! Well! Maybe.. there's something in my room!

Then I took it BACK to my friends place, and it was lagging there too! So something in my house has the power to permantly destroy the Wii. This one actually reads discs though, unlike the first. So I can play games.. just.. not ones that need an on-screen pointer. I know Galaxy needs one and it's going to be a nightmare trying to play it but I'll survive, because it's crucial! CRUCIAL GAME!


Offline GoldenPhoenix

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RE:Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #64 on: September 26, 2007, 12:57:32 PM »
Quote

Originally posted by: BigJim


That's basically my list for the foreseeable future too.  Galaxy is a MUST. Everything else, meh...  The "wait until TGS to complain about the lineup" folks have lost their leverage on that unfortunate post-E3 discussion.

For my Wii, Dust Get! .


What kinds of games are you looking for then? Wii has as strong lineup for the Holidays, with a mixture of both traditional and casual games. We have Zack and Wiki what appears to be more of a hardcore experience, Battalion Wars II, Smash Brothers Brawl, and even Nights if that turns out good. THose are 4 more traditional games that I can quickly think off the top of my head besides Galaxy.
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Offline Spak-Spang

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RE:Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #65 on: September 27, 2007, 07:30:38 AM »
GoldenPheonix I don't want to disagree with you, because overall I agree that the Wii lineup is incredible, but your list of hardcore games was humorous to me...as in a agreed with 2 and didn't agree with 2.

Both Zack and Wiki, and Nights are games that can and WILL appeal to casual nongamers.  Nights is a game that can be rather calming by nature, and can be in some areas rather intense, but it is coupled with very simple controls.  I believe Zack and Wiki can and will have the same appeal for casual and nongamers.

The mistake people have is that they assume nongamers and casual gamers, don't want deep gameplay, or story.  What most nongamers and casuals want is simple engaging gameplay period.  Something they can understand and immediately play without feeling threatened by controls, or depth of game.

In a way, that even makes Brawl a casual friendly game when compared to other fighting games.  

Offline Ian Sane

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RE: Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #66 on: September 27, 2007, 08:19:43 AM »
"The mistake people have is that they assume nongamers and casual gamers, don't want deep gameplay, or story."

Developers make this mistake too.  In fact that's the reason anyone differentiates between non-games or games.  Compromising the game for the sake of non-gamers has always been the issue.  You're right in that non-gamers or casuals don't necessarily dislike depth or story.  But companies like Nintendo so often assume they do.  They shouldn't feel the need to do that.

So it pretty much becomes this
hardcore/traditional games: games like all games were prior to the DS
non-games: games made in the post-DS game industry that are clearly designed for casuals and non-gamers and intentionally lack depth

And I guess I would have a category called crappy games that consists of crappy games.  Who cares about the details for those games?

Offline GoldenPhoenix

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RE:Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #67 on: September 27, 2007, 09:47:04 AM »
Quote

Originally posted by: Spak-Spang
GoldenPheonix I don't want to disagree with you, because overall I agree that the Wii lineup is incredible, but your list of hardcore games was humorous to me...as in a agreed with 2 and didn't agree with 2.

Both Zack and Wiki, and Nights are games that can and WILL appeal to casual nongamers.  Nights is a game that can be rather calming by nature, and can be in some areas rather intense, but it is coupled with very simple controls.  I believe Zack and Wiki can and will have the same appeal for casual and nongamers.

The mistake people have is that they assume nongamers and casual gamers, don't want deep gameplay, or story.  What most nongamers and casuals want is simple engaging gameplay period.  Something they can understand and immediately play without feeling threatened by controls, or depth of game.

In a way, that even makes Brawl a casual friendly game when compared to other fighting games.


I really disagree, because Nights is a traditional game that really has a hardcore cult following. Zack and Wiki from what I understand is a point and click adventure that is very challenging, not to mention the fact that Point and Click adventures are anything BUT casual experiences.
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Offline Spak-Spang

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RE:Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #68 on: September 27, 2007, 10:28:27 AM »
Quote

Originally posted by: Ian Sane
"The mistake people have is that they assume nongamers and casual gamers, don't want deep gameplay, or story."

Developers make this mistake too.  In fact that's the reason anyone differentiates between non-games or games.  Compromising the game for the sake of non-gamers has always been the issue.  You're right in that non-gamers or casuals don't necessarily dislike depth or story.  But companies like Nintendo so often assume they do.  They shouldn't feel the need to do that.

So it pretty much becomes this
hardcore/traditional games: games like all games were prior to the DS
non-games: games made in the post-DS game industry that are clearly designed for casuals and non-gamers and intentionally lack depth

And I guess I would have a category called crappy games that consists of crappy games.  Who cares about the details for those games?



I don't think that is a fair accusation against Nintendo.  I have always felt that within Nintendo's key franchises they have married the ability to appeal to casual gamers and traditional gamers.  Look at Mario Galaxy, Wario Ware: Smooth Moves, Super Mario Strikers, Phantom Hourglass, even some of the nongames like Brain Age 2.  There are elements that appeal to both markets.  Part of that is art style and making the game graphically appeal to a larger audience.  That is why I laugh when people believe Nintendo's art direction hurts them, it helps them more than it hurts them, because their art style is very disarming.  Wind Waker is a perfect example, the art is very approachable and people that aren't gamers are willing to try it.  Same with Wii Sports, which does have alot of depth for the traditional gamer as well.

Golden Pheonix says=
I really disagree, because Nights is a traditional game that really has a hardcore cult following. Zack and Wiki from what I understand is a point and click adventure that is very challenging, not to mention the fact that Point and Click adventures are anything BUT casual experiences.

I don't believe that a hardcore cult following means that games a game is traditional and hardcore.  Look at the design of Nights, it is a very simplified racing game where you gracefully fly around a world completing laps forth rings.  That is not to say the game doesn't have depth...but it is to say that the game is very approachable to all types of gamers.  A nongamer game or a casual game is one that is instantly pickable, and you are able to play the game immediately and have fun.  That is what casual gamers want, it does matter if that game has no depth and is just fun.  Or has tons of depth wrapped around a simple idea.

Oh, and I 100% completely disagree with you about Point and Click adventures not being casual...in fact they are the DEFINITION OF CASUAL GAMES, and are supported greatly by the casual market.  Myst, The 12th Guest, and all those Point and Click puzzle adventures became hugely successful PC games, because they appealed not to the hardcore gamer, but to the casual market.  My wife and her mom have played Myst 2 before I knew them and influenced them to play games.  Point and Click adventures can be challenging, but usually they control in such a manner that anyone sit down and play the game.  


Offline GoldenPhoenix

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RE:Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #69 on: September 27, 2007, 11:26:32 AM »
So I take it then under your definition that the Mario series is casual, the Zelda series is casual, heck even Halo is casual? Because all those games are pretty easy to pick up and play while having fun with them. Also Point and Click games may have once been casually excepted but now they are all but dead except for a few of us that support them. Not many casual gamers played Longest Journey, and I don't think many are going to be playing Zach and Wiki either. Frankly that is why I despise it when they group people into casual and hardcore gamers, because I KNOW so called "hardcore" gamers will play point and click adventures, it wasn't just "casual" gamers.
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Offline Ian Sane

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RE: Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #70 on: September 27, 2007, 11:34:31 AM »
"Oh, and I 100% completely disagree with you about Point and Click adventures not being casual...in fact they are the DEFINITION OF CASUAL GAMES, and are supported greatly by the casual market. Myst, The 12th Guest, and all those Point and Click puzzle adventures became hugely successful PC games"

Yeah but when hardcore gamers talk about point and click adventure we're not talking about Myst.  We're talking about the old Sierra and LucasArts games.  Just because the librarian at my high school played Myst doesn't make a whole genre casual.  You probably couldn't classify any genre as completely casual or non-gamer focused.

Though I also disagree with logic that a game that is popular with casuals and non-gamers is by definition a non-game.  I hear classic games like Tetris get retroactively declared as non-games a fair bit.  Just because casuals liked the game doesn't mean it was designed for them.  Hell with it's Soviet origins was Tetris even designed as a commercial product?

Offline GoldenPhoenix

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RE:Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #71 on: September 27, 2007, 11:37:18 AM »
I think instead of arguing about our personal definitions, what type of games do YOU think are casual or hardcore Spak?
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Offline ShyGuy

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RE: Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #72 on: September 27, 2007, 11:44:49 AM »
Obviously, Grand Theft Auto is hardcore. Everything else is for little children and girls.

Offline Spak-Spang

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RE:Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #73 on: September 27, 2007, 01:01:36 PM »
Fair enough:

My definition of casual games. Is quite simple.

1)Casual games must have simple pick up and play controls.  Mario would count as a casual game, because for the most part the controls are jump, move and attack...and the environment lends itself very forgiving to that control.  Zelda and Halo (or any FPS) is not a casual game because it is not instantly pick up and play, Halo you are controlling Camera, Movement, Shooting, Equipment, Switching Weapons it is very complicated.  Zelda I said had casual gamer influences but isn't exactly casual gamer.  Another contrasting example Super Mario Kart is very casual gamer/nongamer friendly but Gran Turismo is not.

2)A Casual game must be simple to play...that does not mean it is easy, it means it is something I can play and understand what is going on.  Puzzle games are the ultimate example of this.  Puzzle games can be quite complicated in design, but a good puzzle game is also simple to play.

3)The graphics must be inviting to many players.  Nothing harsh or violent, nothing really drastically realistic.  Usually cartoon or abstract games make the best Casual games.

To me those are the most important rules for casual games/non gamer games.

So games that fight that profile to me:

Myst,
Tetris like Puzzle games,
word games,
Simple platforming games (Like Mario, and many many many licensed games)
Point and Click Adventure games can be Casual if the atmosphere presented in the game is casual friendly...like Myst.
Sims
Sim City
Brain Age
Wii Sports
Raving Rabbids
Wario Ware: Smooth Moves (Probably the entire Wario Ware series)
Wii Play

I think I have given you an idea.  I think basically casual games are games that appeal to everyone gamers and non-gamers.  It is something somebody sees and just wants to try and they have fun.


Offline ShyGuy

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RE: Wii fall schedule OVERLOAD. Time to trim the list :(
« Reply #74 on: September 27, 2007, 01:07:37 PM »
I'm confused. Is casual pejorative or complimentary here?