Author Topic: Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled  (Read 5533 times)

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Offline Shecky

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Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« on: September 14, 2007, 01:26:57 PM »
According to reports on the latest Famitsu... This game is officially terminated.


I say good riddance, the concept seemed weak and is likely why they canned it.

Offline NinGurl69 *huggles

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RE: Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #1 on: September 14, 2007, 01:40:34 PM »
COME ON, WAVE RACE
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Offline Shecky

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RE: Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #2 on: September 14, 2007, 01:42:06 PM »
Wait?  Wave Race?

Offline GoldenPhoenix

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RE:Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #3 on: September 14, 2007, 01:50:51 PM »
Good, we don't need any games glamorizing the killing of things with hammers! It is disrespectful to all the hard working people hammering shingles onto a roof.
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Offline Bill Aurion

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RE: Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #4 on: September 14, 2007, 02:02:40 PM »
More like disrespectful to hammer manufacturers due to hammers being used in a manner that they did not intend their product!

(I bet they are working on 1080 for the WiiFit Board!)
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Offline King of Twitch

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RE: Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #5 on: September 14, 2007, 02:08:25 PM »
Rest in peace harrison, shughart, and project hammer
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Offline Adrock

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RE: Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #6 on: September 14, 2007, 09:43:18 PM »
I wasn't too interested in the game. It would've been nice to have another "gamer's game" on Wii, but it probably would've bombed hard due to its weak concept, though everyone would say it was because those kinds of games don't perform well on Wii thus leading to more ports and mini-game titles on the system.

Offline GoldenPhoenix

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RE:Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #7 on: September 14, 2007, 09:44:06 PM »
Was Project Hammer even a gamer game? You basically ran around and hit lots of things with a big hammer.
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Offline that Baby guy

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RE: Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #8 on: September 14, 2007, 09:48:11 PM »
That's fun, though.  It's like when you build a block fortress just to knock it down.  Or when you set up a thousand dominoes, because you like to see them all topple over.  Only, in Project Hammer, you don't really have to build it yourself, you just get to knock everything over.

That reminds me, what happened to the No One Can Stop Mr. Domino sequel we were supposed to see on the Wii.  About a year ago, I had some great ideas for a Domino based game, and I was wondering if it would come close to some of what I was thinking...

Offline Adrock

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RE: Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #9 on: September 14, 2007, 09:55:39 PM »
Quote

Was Project Hammer even a gamer game? You basically ran around and hit lots of things with a big hammer.

Exchange "big hammer" with "sword" and you essentially describe Devil May Cry's gameplay.  

Offline KDR_11k

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RE: Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #10 on: September 14, 2007, 10:04:22 PM »
You'd have to add a horrible camera system for that.

Offline Mario

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RE: Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #11 on: September 15, 2007, 02:44:08 PM »
Exactly

I blame hardcore non-gamers (aka Ian) for the death of this fantastic pure gaming game. Or maybe the developers just stuffed something up

Offline Dirk Temporo

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RE: Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #12 on: September 15, 2007, 05:40:06 PM »
Weak concept? You hit sh!t with a hammer. That's not weak, that's awesome.
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Offline KDR_11k

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RE: Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #13 on: September 15, 2007, 10:10:26 PM »
Well, it's not a concept that says much about the game design so it's not strong but calling it weak is unjustified, too, after all it leaves 95% of the game defining variables unknown.

Offline Chozo Ghost

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RE: Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #14 on: September 16, 2007, 12:45:09 AM »
So this game was going to be based on the comedian Gallagher? :P
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Offline EasyCure

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RE:Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #15 on: September 16, 2007, 11:03:08 AM »
Quote

Originally posted by: Chozo Ghost
So this game was going to be based on the comedian Gallagher? :P


mini-game compilation confirmed.

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Offline Svevan

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RE:Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #16 on: September 16, 2007, 07:29:41 PM »
Quote

Originally posted by: GoldenPhoenix
Was Project Hammer even a gamer game? You basically ran around and hit lots of things with a big hammer.

Quote

Originally posted by: thatguy
That's fun, though.

No, it's not. I played it at E3 06. It was an embarrassment, and I think the guy manning the booth thought the same thing.
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Offline Crimm

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RE:Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #17 on: September 16, 2007, 08:00:29 PM »
I wish I could say I didn't expect it...le sigh
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Offline NinGurl69 *huggles

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RE: Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #18 on: September 16, 2007, 08:00:58 PM »
COME ON, SAMURAI WARRIORS
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Offline couchmonkey

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RE: Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #19 on: September 17, 2007, 05:45:56 AM »
Non-game mini-game compilation confirmed!  Wave Race Ware, games include:
- help Ricky Winterborn thrust his pelvis while spitting some phat rhymes
- see how many jumps on a trampoline it takes to bust Serena's sports bra
- guide Rob Haywood's needle full of steroids to an artery

R.I.P. Project HAMMER.  At least you'll live on as a legend among fanboys instead of a disappointment.  
That's my opinion, not yours.
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Offline Crimm

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RE:Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #20 on: September 17, 2007, 06:01:45 AM »
Quote

Originally posted by: couchmonkey
Non-game mini-game compilation confirmed!  Wave Race Ware, games include:
- help Ricky Winterborn thrust his pelvis while spitting some phat rhymes
- see how many jumps on a trampoline it takes to bust Serena's sports bra
- guide Rob Haywood's needle full of steroids to an artery


GOTY!
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Offline Ian Sane

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RE: Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #21 on: September 17, 2007, 06:54:17 AM »
I was never really that interested in this game but it was a original IP for the Wii so it's kind of a bummer that it wasn't up to snuff.  It probably deserves to be cancelled but it probably deserved to be a better game in the first place.

Offline PaLaDiN

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RE:Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #22 on: September 17, 2007, 08:05:25 AM »
Yeah, this sucks. Nintendo needed a cyborg to round out their first-party stable of characters. Also I wanted to hit things with a big hammer and throw finesse to the winds.
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Offline couchmonkey

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RE: Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #23 on: September 17, 2007, 08:59:01 AM »
Although I went on record as thinking the game looked stupid, there is a lot of potential for crazy hammer action on Wii.  Hopefully someone incorporates it into another game (maybe Zelda?!)
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Offline NinGurl69 *huggles

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RE: Famitsu: Project H.A.M.M.E.R. (Hammer) Canceled
« Reply #24 on: September 17, 2007, 09:02:15 AM »
COME ON, RIQA

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