After reading up a bit on this I'm quite a bit more interested. The ability to play through either as a FPS or as a Light Gun-style game is brilliant and something that could only be done on the Wii. 32 Players online sounds good; I don't care about voice chat, I've heard the crap that goes on in Live matches and I can do without. The IGN article says that you can send prerecorded voice messages, which lets you organize the efforts of a team without too much crap from the inevitable idiots. Splitscreen seems like a glaring omission until you think about what it would involve. The only way splitscreen would be playable is on a large TV in 16:9 and that's only with 2 players side by side, so the way I see it there's not much point apart from co-op, which may not work with the OSS storyline they're using, or teaming up and going online together, which probably should have been there. Also: it may not be the best looking Wii game, but unless those screens are heavily touched-up I think it's obvious that they're not just using the PSP graphics.
I've got to hand it to EA, they've done a damn good job so far on the Wii, far better than any other third-party. EA gets a lot of crap from so-called "hardcore" gamers, but they've put real effort into their Wii projects, a lot of which would have been easy to shoehorn the standard controls into the Wiimote/'chuck, but they have actually innovated and done some great stuff so far. Keep up the good work! (also, if EA is still publishing games from Free Radical, I would really like it if they could "strongly suggest" that they give me a TimeSplitters game on the Wii)