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Originally posted by: WindyMan
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Originally posted by: TJ Spyke
Samus not talking would be a shame, but not a huge deal. As for one sided conversations, remember how the main character from Grand Theft Auto III never talked or even grunted?
Yes, but conversation had been a part of the GTA series since the very beginning. No one really spoke in any of the original Metroid games, so it's really foreign to me to see any kind of script at all here. But like I said in the impressions, that's a personal nitpick. I did want to try to say something negative about the game. Fair and balanced, you know.
I would also like to point out that in the majority of Metroid games that there isn't anyone to have dialog with for most of the game. She could have an internal monologue like she did in Fusion. In that game she also had the ship to talk with. The rest of the games everyone is dead and I really don't think that the Space Pirates want to sit and have a chat with the great destroyer.
In the end Samus is another Siphon. Just like Link. You are alone in a moody environment and they do a well enough job captivating you into it so that you can have your own internal monologue. The real trick with conversations is that if your doing it one-way then you need to make sure its written in such a way that the player will naturally think of their version of the answers.
I'm on the other side of the boat on Fusion. I really enjoyed the games. I find the other ones to sometimes be arbitrarily frustrating. Anyway, out of all the Metoids I really do think that Fusion had the most Sci-Fi Novella type feel to it. I enjoy those types of stories. I really wouldn't mind MP3 having that same sort of feel.
Now on things I want in the Metroid Universe. An RTS that didn't have Samus in it.