Author Topic: IMPRESSIONS: Metroid Prime 3: Corruption  (Read 12334 times)

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Offline GoldenPhoenix

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RE:IMPRESSIONS: Metroid Prime 3: Corruption
« Reply #25 on: July 14, 2007, 04:01:54 PM »
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Originally posted by: tiamat1990
Damn I can't wait for this game! It truly does sound awesome. IGN even went so far as calling it the best FPS controls on a console!!


Not like that would be hard to do.
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Offline King of Twitch

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RE: IMPRESSIONS: Metroid Prime 3: Corruption
« Reply #26 on: July 14, 2007, 08:11:14 PM »
IGN is lying as everyone knows, MP3 is obviously a FPA
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Offline TrueNerd

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RE: IMPRESSIONS: Metroid Prime 3: Corruption
« Reply #27 on: July 15, 2007, 05:16:08 PM »
Windy: Any worries that this game will feature more straight-forward and linear levels then the previous Primes?  

Offline Bill Aurion

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RE: IMPRESSIONS: Metroid Prime 3: Corruption
« Reply #28 on: July 15, 2007, 05:25:04 PM »
Stop worrying about 1up's crappy impressions...Even IGN was making fun of them...

(If you watch some of the gameplay videos, you can see doors that Samus can't reach, and a spider ball track she can't use...)
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Offline GoldenPhoenix

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RE:IMPRESSIONS: Metroid Prime 3: Corruption
« Reply #29 on: July 15, 2007, 05:36:05 PM »
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Originally posted by: TrueNerd
Windy: Any worries that this game will feature more straight-forward and linear levels then the previous Primes?


EVERY Metroid game has a couple linear segments at the beginning (Well excluding Metroid 1 and 2). I think this game is no different, the opening level (or perhaps levels) will be linear but start to open up.
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Offline LuigiHann

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RE:IMPRESSIONS: Metroid Prime 3: Corruption
« Reply #30 on: July 15, 2007, 06:04:42 PM »
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Originally posted by: MJRx9000
IGN is lying as everyone knows, MP3 is obviously a FPA


Oddly enough, to tie this back to an earlier bit in this thread: Having NPCs talk at you as if they don't expect you to respond is a common occurrence in first-person adventure games.

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Offline WindyMan

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RE:IMPRESSIONS: Metroid Prime 3: Corruption
« Reply #31 on: July 15, 2007, 08:32:33 PM »
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Originally posted by: TrueNerd
Windy: Any worries that this game will feature more straight-forward and linear levels then the previous Primes?


Impossible to comment on based on the amount of time I played the game.
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Offline Mashiro

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RE: IMPRESSIONS: Metroid Prime 3: Corruption
« Reply #32 on: July 15, 2007, 08:40:36 PM »
Remember Metroid Prime 1's intro stage? That was really straight forward. I don't think people should worry. As GP said
Quote

"EVERY Metroid game has a couple linear segments at the beginning (Well excluding Metroid 1 and 2). I think this game is no different, the opening level (or perhaps levels) will be linear but start to open up. "


I tend to agree with that.

Offline GoldenPhoenix

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RE:IMPRESSIONS: Metroid Prime 3: Corruption
« Reply #33 on: July 15, 2007, 08:56:39 PM »
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Originally posted by: Mashiro
Remember Metroid Prime 1's intro stage? That was really straight forward. I don't think people should worry. As GP said
Quote

"EVERY Metroid game has a couple linear segments at the beginning (Well excluding Metroid 1 and 2). I think this game is no different, the opening level (or perhaps levels) will be linear but start to open up. "


I tend to agree with that.


Actually if you look back on the series, starting with SM there are a few segments that are pretty linear, I remember the crashed Space Pirate ship with the phantom in SM to be quite linear. My guess is that Retro wanted the most straightforward action sequences to show off at E3 because you wouldn't have much time for exploration, instead they wanted to show off the controls.
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Offline Mashiro

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RE: IMPRESSIONS: Metroid Prime 3: Corruption
« Reply #34 on: July 15, 2007, 09:00:35 PM »
You know . . . as linear as that portion of the game was I couldn't find the second suit upgrade for some reason lol. I actually wrote Nintendo a letter asking for assistance and they mailed me back instructions on how to find it.

Ah the days before the gamefaqs (or at least the days before I had a computer that could go online).

Offline Ceric

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RE:IMPRESSIONS: Metroid Prime 3: Corruption
« Reply #35 on: July 16, 2007, 02:11:12 AM »
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Originally posted by: WindyMan
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Originally posted by: TJ Spyke
Samus not talking would be a shame, but not a huge deal. As for one sided conversations, remember how the main character from Grand Theft Auto III never talked or even grunted?


Yes, but conversation had been a part of the GTA series since the very beginning.  No one really spoke in any of the original Metroid games, so it's really foreign to me to see any kind of script at all here.  But like I said in the impressions, that's a personal nitpick.  I did want to try to say something negative about the game.  Fair and balanced, you know.


I would also like to point out that in the majority of Metroid games that there isn't anyone to have dialog with for most of the game.  She could have an internal monologue like she did in Fusion.  In that game she also had the ship to talk with.  The rest of the games everyone is dead and I really don't think that the Space Pirates want to sit and have a chat with the great destroyer.

In the end Samus is another Siphon.  Just like Link.  You are alone in a moody environment and they do a well enough job captivating you into it so that you can have your own internal monologue.  The real trick with conversations is that if your doing it one-way then you need to make sure its written in such a way that the player will naturally think of their version of the answers.

I'm on the other side of the boat on Fusion.  I really enjoyed the games.  I find the other ones to sometimes be arbitrarily frustrating.  Anyway, out of all the Metoids I really do think that Fusion had the most Sci-Fi Novella type feel to it.  I enjoy those types of stories.  I really wouldn't mind MP3 having that same sort of feel.

Now on things I want in the Metroid Universe.  An RTS that didn't have Samus in it.
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Offline TrueNerd

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RE: IMPRESSIONS: Metroid Prime 3: Corruption
« Reply #36 on: July 16, 2007, 07:43:33 AM »
Sorry about being a Nervous Nancy about this game. I can't help it. Thanks for the response anyways Windy.  

Offline GoldenPhoenix

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RE:IMPRESSIONS: Metroid Prime 3: Corruption
« Reply #37 on: July 16, 2007, 10:04:21 AM »
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Originally posted by: TrueNerd
Sorry about being a Nervous Nancy about this game. I can't help it. Thanks for the response anyways Windy.


Let me ask you a question, do you honestly think Retro would put less work in the final part of the triliogy? In fact they have put more work in this game than MP2. I have no doubt that Retro wants the series to go out with a bang, so I do not think you need to worry about many linear segments.
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RE: IMPRESSIONS: Metroid Prime 3: Corruption
« Reply #38 on: July 16, 2007, 12:19:47 PM »
I hope there is a lot of voice acting and interaction at the beginning, but then Samus takes off to a totally deserted/isolated place with no communication at all. That dichotomy would be really effective. It would simultaneously push the series in a new direction and go back to the roots. Wishful thinking?

Offline NinGurl69 *huggles

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RE: IMPRESSIONS: Metroid Prime 3: Corruption
« Reply #39 on: July 16, 2007, 01:12:45 PM »
The media will just mention some crap about Metroid finally heading in the right direction, then ruining things just a couple hours later and stuff about how Nintendo failed to evolve the series and lack of bump mapping and pitch-black self-shadowing.
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