Author Topic: Temporary Use of Wii Game Saves or the Benefit of Memory Cards  (Read 3906 times)

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Offline Shecky

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So I'll describe this with an example.

Friend and I both have Excite Truck.  I have more trucks unlocked than my friend.  I go to visit my friend and we want to play excite truck with my save file.  Overwrite his save?

Or other situation is that my friend doesn't even have excite truck.... can I just dump my save to their system and play.  I seem to remember folks saying that was problematic.

Without knowing for sure, only solutions I see are:

1) Take the whole system.
2) More games need to start loading and saving to SD cards and not tie the save to the system.

I used to take Smash Brothers and a memory card everywhere.... I wonder if Brawl will think about this and let you save more than extras to SD.

Offline Pale

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RE: Temporary Use of Wii Game Saves or the Benefit of Memory Cards
« Reply #1 on: June 03, 2007, 05:49:46 AM »
I agree.  I've already made one mistake since I got my Wii when it comes to copying stuff to and from and SD card.  I ended up copying over the most recent version of the save so I had to redo some stuff.

It's an incredibly annoying system.

You said "More games need to start loading and saving to SD cards" which to me infers that some games actually do already.  I have not seen such games?  Which ones do that?
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RE: Temporary Use of Wii Game Saves or the Benefit of Memory Cards
« Reply #2 on: June 03, 2007, 06:37:46 AM »
Considering the size of the Wii, the easiest solution it to just take the whole system. Especially since your friend will already have all the necessary hookups.  There is a way to get your save onto a system that has never played the game, it's just a pain.  You have to play the game, as to create a local save and letting the Wii know that it's ok use save files from this game.  Then, quit the game, delete that save and replace it with the one from your SD card.
You'll need two memory cards if you both have the game.

So yes, I wish the SD cards acted more like memory cards rather than a backup system.  There must be some kind of security hole they're worried about to treat SD this way.  And by that, I mean Nintendo must be concerned about leaving a back door open to not having to pay for VC games, that's my two cents on it at least.
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Offline Ceric

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RE: Temporary Use of Wii Game Saves or the Benefit of Memory Cards
« Reply #3 on: June 03, 2007, 06:56:14 AM »
OL beatme too it.
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Offline Zach

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RE: Temporary Use of Wii Game Saves or the Benefit of Memory Cards
« Reply #4 on: June 03, 2007, 07:47:48 AM »
easiest solution is if your friend has their own SD card, that way he can just temporarily dump his save files on to his card while you use the saves from your card.

Oh, and I played excite truck on a friends console, he did not have the game, but we had no problem using my save file.  
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Offline Shecky

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RE: Temporary Use of Wii Game Saves or the Benefit of Memory Cards
« Reply #5 on: June 03, 2007, 08:44:31 AM »
Well, what actually happened (and why I raised the issue) is that I took excite truck over to a friends so we could play it and didn't even think about the save file.  When we inserted the disk excite truck only allowed the training mode... which is default behavior if you never played before, but exactly what you don't want when your over a friends house and just want to run a few tracks.

Folks lost interest after we tried to complete the training quickly and we just ended up switching games.

Quote

You said "More games need to start loading and saving to SD cards" which to me infers that some games actually do already. I have not seen such games? Which ones do that?


Actually, none that I know of for saves... although excite truck does use if for music.  

Offline that Baby guy

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RE: Temporary Use of Wii Game Saves or the Benefit of Memory Cards
« Reply #6 on: June 03, 2007, 08:49:05 AM »
I think I'm going to email Nintendo tomorrow, some type of customer service or something like that, I'll see what I can find, and ask what the future plans are for SD card integration.  Maybe we'll get some sort of answer as to why they feel the need to sell so many of their name-branded cards if there aren't going to be any truly practical uses for them.

I may also follow up with something about the USB ports.

Offline NinGurl69 *huggles

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RE: Temporary Use of Wii Game Saves or the Benefit of Memory Cards
« Reply #7 on: June 04, 2007, 07:17:02 AM »
Dear Nintendo,

You suck.

Your saving system sucks.

Don't break a game saving system you've used for 2 generations just because you want to be different or stupid.

Grow up.

--Concerned Customer, "Pro"
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Offline nitsu niflheim

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RE: Temporary Use of Wii Game Saves or the Benefit of Memory Cards
« Reply #8 on: June 04, 2007, 02:22:17 PM »
you should be able to have more than one copy of a save on the SD card.
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Offline LuigiHann

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RE:Temporary Use of Wii Game Saves or the Benefit of Memory Cards
« Reply #9 on: June 04, 2007, 02:33:49 PM »
Quote

Originally posted by: Professional 666
Dear Nintendo,

You suck.

Your saving system sucks.

Don't break a game saving system you've used for 2 generations just because you want to be different or stupid.

Grow up.

--Concerned Customer, "Pro"


Is that the email you sent when the GC came out, replacing cartridge saves with memory cards?

Offline bustin98

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RE: Temporary Use of Wii Game Saves or the Benefit of Memory Cards
« Reply #10 on: June 04, 2007, 03:09:08 PM »
I brought Tiger Woods over to a friend's house along with my save file on a SD card. I could not copy the save file over to the system until we had actually played the game and created a file. How's that for dumb?

Offline NinGurl69 *huggles

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RE: Temporary Use of Wii Game Saves or the Benefit of Memory Cards
« Reply #11 on: June 05, 2007, 06:46:18 AM »
That is dumb.
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Offline Ian Sane

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RE: Temporary Use of Wii Game Saves or the Benefit of Memory Cards
« Reply #12 on: June 05, 2007, 08:19:37 AM »
Wasn't this also a problem with the Xbox?  I don't think every game on that console supported memory cards.

I think the whole thing should be standardized.  Every save should be easily transported.  The Gamecube seemed like it had a good system (size scam excluded) but yet I have a memory card JUST for my F-Zero GX save because it won't let me copy it to another card.  I had bought a bigger card and transfered all of my saves to it for convenience but for some reason couldn't move the F-Zero save.  Bullsh!t.

Really if you think about the N64 did this too.  There were memory cards but not all games used them.  Some games only allowed saves on the cartridge.  Well what if you wanted more save slots then Nintendo decided to give you?  You were screwed.  Buy another copy I guess.

Deep down though I suspect that crappy save options are done intentionally.  If you bring your save to your friend's house then that would suggest he doesn't have the game.  If you have to work your ass off to unlock everything when you bring the game over then maybe he'll feel the need to buy his own copy.  That's kind of dumb logic but it seems like the sort of stuff big corporations think of.  I figure the trend to keep everything worth a damn tightly locked up is also done on purpose to discourage rentals.  You're more likely to just buy a game if it takes hours and hours for you to even reach a point where your friends can come over and play a game that they contributed no money towards.