Author Topic: WOW, Super Mario Strikers Charged is shaping up quite well  (Read 50865 times)

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Offline NinGurl69 *huggles

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #150 on: August 03, 2007, 11:17:55 AM »
Smart passing and regular shots?
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Offline NeoThunder

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #151 on: August 03, 2007, 12:07:53 PM »
I like this game but I have to say it is horribly unballanced

How can you have sidekicks charaters have both powerful defense and offense moves.  While at the same time other charaters have not-so-powerful defense, and not-so-powerful offense moves

If the charater had a powerful shot (birdo) that was guarenteed to blow past the goalie, it's not fair at the same time for that charater to have a defensive move that knocks the other player out instead of a less powerful move that just dodges them  
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Offline trip1eX

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RE:WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #152 on: August 03, 2007, 03:04:09 PM »
Quote

Originally posted by: therat
this game is like ice hockey.


That's so true.  They should have renamed it Mario Pucksters for the US market and put in hockey sticks and skates.  

I like the game alot though.  

Offline Mario

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RE:WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #153 on: August 03, 2007, 03:08:40 PM »
Quote

Originally posted by: NeoThunder
I like this game but I have to say it is horribly unballanced

How can you have sidekicks charaters have both powerful defense and offense moves.  While at the same time other charaters have not-so-powerful defense, and not-so-powerful offense moves

If the charater had a powerful shot (birdo) that was guarenteed to blow past the goalie, it's not fair at the same time for that charater to have a defensive move that knocks the other player out instead of a less powerful move that just dodges them

It's not unbalanced, it's the most balanced game i've ever played. Birdos shot can be stopped by getting someone to run in front of the shot, and it also takes a bit longer to charge up so it's preventing it is easier. Not to mention Birdo moves real slow. The defensive moves can be avoided with proper timing. I have two toads on my team and my wins / losses this week is like 60 - 20.

Offline trip1eX

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RE:WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #154 on: August 03, 2007, 03:10:34 PM »
Quote

Originally posted by: NeoThunder
I like this game but I have to say it is horribly unballanced

How can you have sidekicks charaters have both powerful defense and offense moves.  While at the same time other charaters have not-so-powerful defense, and not-so-powerful offense moves

If the charater had a powerful shot (birdo) that was guarenteed to blow past the goalie, it's not fair at the same time for that charater to have a defensive move that knocks the other player out instead of a less powerful move that just dodges them


You mean like Toad?  He's awesome.  He's Super Quick and you can use his Deke to jump over the goalie and score!!!  

In other words I think you're forgetting about speed.   So far it seems like the faster guys are the ones with not quite as powerful moves, but their speed makes up for that.  


Offline Mashiro

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #155 on: August 03, 2007, 03:54:00 PM »
I rented Strikers with my friend, first day of play is pretty fun. Online was a little laggy in spots but no problems connecting.

Oh and I see what everyone means with the whole Hammer Bros thing, instant goal if you can charge it up close enough to the goalie.  

Edit: Well after a solid number of hours playing the game (probably around 7 hours or so) I can say it's enjoyable but has some annoyances. It's my first time playing Strikers so it was fun.

Things I Dislike:

Not being able to change my remote settings (HATE using the D pad for moves when I have the ball, I feel it would be easier to shake the remote to do the moves like when I don't have the ball).

I dislike characters being near unharmable when they do certain moves. See: Donkey Kong, Birdo.

Aside from that it's pretty fun. Cut scenes get very annoying after a while with the super slams. But the rest of the game is decent. Something I wouldn't buy but it's fun to rent.

Offline NeoThunder

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #156 on: August 04, 2007, 09:55:04 AM »
I'm just saying I don't think a charater like birdo, hammer bro with a powerful defense move where you can sit there and hit the button over and over until everyone near you is knocked out, and then all you have to do is hold down and get a fully charged kick that is guarenteed to go past the goalie. (hammers knock goalie out, and birdo's egg ALWAYS knocks goalie out).  

Now for example, the bone turtle and koopa trooper, they only have a dodge move when they have the ball.  They can't knock out a player thats near them and when they do a fully charged kick.  It knocks out the goalie but you have to recover the ball again and shoot to score.

NOW!!!!  that is not 1, 2, or 3, but 4 examples of unbalanced charaters,  I accept your appology
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Offline trip1eX

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #157 on: August 04, 2007, 11:43:27 AM »
You're still not taking speed into account.  

Hammer Bros are slowwww!!!!!!  

That's their weakness and so you have to exploit that.

To defend against them you need to keep a bit of distance so their deke doesn't get you.  Then time your tackle right to take 'em out or use a Power-Up to take 'em out.

Offline NWR_pap64

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #158 on: August 04, 2007, 01:54:51 PM »
One quick question. Has anyone encountered matches in which the opponent was using Mega strikes like crazy?

I ask because a friend of mine keeps complaining that the mega strikes are cheap as hell and that its in the only way to win in the game.

While he is right about the mega strikes being cheap I disagree about them being the only way to win. True, they can help turn a game around but they are so hard to pull off during a heated match sometimes they are not worth it and thus must be quick if you want to score.
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Offline trip1eX

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #159 on: August 04, 2007, 02:16:55 PM »
Yeah they are hard to pull off against the better AI and against human players so they are fairly well balanced.  

Offline Mashiro

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #160 on: August 04, 2007, 02:17:37 PM »
My favorite move in the universe is jumping over the goalie with a Toad.

I saved a game from being a loss at the last second today with that move and it just felt epic.

Offline stevey

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #161 on: August 04, 2007, 03:22:27 PM »
God, I HATE that move. It's cheating, you can't just run into the goal in soccer....  
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Offline GoldenPhoenix

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RE:WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #162 on: August 04, 2007, 03:25:41 PM »
Quote

Originally posted by: stevey
God, I HATE that move. It's cheating, you can't just run into the goal in soccer....


But you can throw turtle shells at players in soccer.
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Offline Caliban

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RE:WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #163 on: August 04, 2007, 03:45:30 PM »
Quote

Originally posted by: pap64
One quick question. Has anyone encountered matches in which the opponent was using Mega strikes like crazy?

I ask because a friend of mine keeps complaining that the mega strikes are cheap as hell and that its in the only way to win in the game.

While he is right about the mega strikes being cheap I disagree about them being the only way to win. True, they can help turn a game around but they are so hard to pull off during a heated match sometimes they are not worth it and thus must be quick if you want to score.


That's why I use Waluigi, he has what I think is the best Super Ability to start a MegaStrike without any interruption, but I can't use it all the time because the Super Ability item is rare to come by just like for any other captain, but when the opportunity appears I try to make sure I give it full use.

Offline Smash_Brother

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RE:WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #164 on: August 04, 2007, 03:52:24 PM »
Quote

Originally posted by: NeoThunder
NOW!!!!  that is not 1, 2, or 3, but 4 examples of unbalanced charaters,  I accept your appology


Hammer Bros. aren't overpowered. There's a pretty decent window in which you can nail them when they come down. Just wait until they're finished doing their attack, then nail 'em (no pun intended).
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Offline Mashiro

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RE:WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #165 on: August 04, 2007, 04:31:16 PM »
Quote

Originally posted by: stevey
God, I HATE that move. It's cheating, you can't just run into the goal in soccer....


It's not always a given though. Plus just do as my friend does, he doubles up the goal when he sees toad running in so even if I do get by the goalie he still stops me.

Offline NeoThunder

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RE:WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #166 on: August 04, 2007, 04:31:47 PM »
Quote

Originally posted by: Smash_Brother
Quote

Originally posted by: NeoThunder
NOW!!!!  that is not 1, 2, or 3, but 4 examples of unbalanced charaters,  I accept your appology


Hammer Bros. aren't overpowered. There's a pretty decent window in which you can nail them when they come down. Just wait until they're finished doing their attack, then nail 'em (no pun intended).


I'd like to ask a question first, in real soccar arn't players not allowed to enter the square around the goalie?  I think they should have made something where players from the other team got electricuted or struck by lighting if they entered that square.....this would fix the whole toad fliping crap.  It gives you enough of an advatage on the feild that it shouldn't be something you get to use against the goalie.

Well, I knew somebody would mention the "slow" thing as it being balanced

First of all, you never acknowledged the fact that the koopa trooper and bone turtle have both a weaker defense move and offensive move that the other two

And Second, Speed doesn't mean anything if you can take you time walking down the court, rapidly tapping the defense attack knocking out players right and left then when everything is clear.  Charge up and shoot and at a med. distance you have a guarenteed goal.  Yes, you can knock him out when he comes back down.......too bad that you can't get him in the air when he makes his guarenteed shot......so i guess knocking him out when he comes down means nothing since by that time it says "GOAL" on the screen.

Yes, it is possible to take him out with the right timing, pretty hard and difficult but yes you can do it.  If it were fair it would be more difficult for the hammer bro to pull off his tricks and easier to take him out.
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Offline Mario

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #167 on: August 04, 2007, 10:00:29 PM »
Just keep playing, you'll get good at it eventually.

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RE:WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #168 on: August 05, 2007, 02:45:31 AM »
actually, i'm starting to get to the point where i am good, and i can take on the cheap asses who use that cheap tactic over and over.

My point is, it's not easy.  It's easy to pull of for the attacker, it's a cheap easy trick to use (thats why everybody uses it).  It takes experience and skill to defend against it.  Just cause you can defend agaisnt it with a lot of practice doesn't make it balanced.  

I don't want another person to argue with me about it.  IT IS UNBALANCED.  IT IS A CHEAP TRICK.  Yes it's in the game but it doesn't take a genius to see that maybe, just maybe it should have been retooled if people use it over and over and over, to get their goals..........another example of how cheap cheating players can't just play a gentlemans game and gotta do anything to win.

Yes, in my opinion, if you are a cheap player, you are a cheater.  
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Offline Mario

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #169 on: August 05, 2007, 04:15:19 AM »
In my opinion, if you're a whiner, you're a loser. And you obviously want an argument since you keep saying the same thing over and over, but I was just trying to reassure you that the tactic is not that effective against anyone with any sort of co-ordination, and it'll die down quickly. Two months onwards here I hardly ever encounter hammer spammers online anymore, Dry Bones skillshot/warping abusers are far more common.

Offline Caliban

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RE:WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #170 on: August 05, 2007, 04:18:38 AM »
Quote

Originally posted by: NeoThunder
I'd like to ask a question first, in real soccar arn't players not allowed to enter the square around the goalie?


Players are allowed in that small rectangular area, but they cannot have any physical contact with the goalie.

Offline Mashiro

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #171 on: August 05, 2007, 04:36:00 AM »
Should anyone really even cite real soccer as a precedence for rulings in this game?

I mean come on, we have bombs going off on the filed, players smashing each other into electrified inviso-walls, captains who can do multiple super shots on a goal at the same time, sages that have lighting or lava or wind (etc) effect the play of game.

I don't think strikers was in any way going for that soccer sim feel haha.

Offline EasyCure

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RE:WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #172 on: August 05, 2007, 05:51:24 AM »
Quote

Originally posted by: Mashiro
Should anyone really even cite real soccer as a precedence for rulings in this game?

I mean come on, we have bombs going off on the filed, players smashing each other into electrified inviso-walls, captains who can do multiple super shots on a goal at the same time, sages that have lighting or lava or wind (etc) effect the play of game.

I don't think strikers was in any way going for that soccer sim feel haha.


you've obviously never been to mexico....
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Offline Mashiro

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RE:WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #173 on: August 05, 2007, 05:55:21 AM »
Quote

Originally posted by: EasyCure
Quote

Originally posted by: Mashiro
Should anyone really even cite real soccer as a precedence for rulings in this game?

I mean come on, we have bombs going off on the filed, players smashing each other into electrified inviso-walls, captains who can do multiple super shots on a goal at the same time, sages that have lighting or lava or wind (etc) effect the play of game.

I don't think strikers was in any way going for that soccer sim feel haha.


you've obviously never been to mexico....


LOL!

That's true and I'm not a big soccer "fan" per-say so maybe the game has changed a lot since the last time I saw it. . .

in mexico . . .

Offline EasyCure

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RE:WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #174 on: August 05, 2007, 06:05:22 AM »
ha, i went there once for spring break (not cancun i was visitin friends of the family and went from city to city) on year and it was so weird to drive around the city and see parks with soccer feilds instead of basketball courts. They werent full blown feilds mind you, about the size of a park basketball court.. just for soccer lol.

if you know anything about mayan civilization, they used to play a game that was a hybrid of soccer and basketball where they'd have to get a ball like object in to a suspended ring by only using the lower half of their bodies. some speculate they played such games to honor the gods.

in my head a imagine "what if the legends are true and their gods walked the earth.. it would be so awesome if they played that game like strikers.. quetzelquatle (sp?) gest the ball, engulfs in flame, and shoots a megastrike!"
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