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Originally posted by: Tansunn
Is it really fair to judge the potential quality of the final version by those screenshots, which are both JPG compressed and shrunken down from their native size?
CORRECT-A-MUNDO
It's not fair to judge.
Their JPEG compression is pretty awful, as far as PR screenshot graphics war is concerned.
If the game is natively widescreen, I want to see 852x480 (16:9 anamorphic) screens, not 640 or lower.
And Nintendo 3rd parties seems to have a hell of a hard time making GOOD screenshots. These RE shots are just like many of EA's shots: bland, dithered, and grainy -- it's telling me they don't know how to deal with colorspaces and the dithering engine in Photoshop, so they just do a Print Screen and save as a JPEG in some other lame program, while simpler programs like Irfanview and Paint Shop Pro don't create these issues.
But I can tell just by the lighting of the characters, and the facial detail on the enemies that it's mostly not the PS2 version. I'm assuming that the additional environments in Ada's PS2 missions will be the bulk of the natively-ps2 assets. Everything else that was available in RE4 GC should simply be carried over to the Wii version.
Was anyone expecting the game to look WORSE than the S-video comparison shots I posted last year?