Author Topic: Resident Evil 4 Wiimake on Gamestop's database  (Read 76686 times)

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Offline JonLeung

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RE:Resident Evil 4 Wiimake on Gamestop's database
« Reply #25 on: March 29, 2007, 12:06:23 PM »
Quote

Originally posted by: Professional 666
UH OH, LOOKS LIKE ANOTHER PS2 CALL OF DOOKIE 3 WII-PORT

And really, is Capcom even smart enough to upgrade the Ada Missions to GameCube-quality assets, or just directly port the downgraded PS2 assets with sausage-pointer functionality thrown in?

Signs point Capcom telling us to "go forth and multiply"

My "sausage-pointer", Ada, and going forth and multiplying.  Sounds like fun!

Offline KDR_11k

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RE:Resident Evil 4 Wiimake on Gamestop's database
« Reply #26 on: March 29, 2007, 07:35:09 PM »
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Originally posted by: Caliban
Capcom, give us original adult oriented IPs or GTFO of buisness.


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Offline Rhoq

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RE: Resident Evil 4 Wiimake on Gamestop's database
« Reply #27 on: March 30, 2007, 01:06:04 AM »
I would like to say that if this is real and not just a mistake on GameStop's website, that I won't buy it. But I'm a sucker for anything Resident Evil. I have all of the GameCube releases (0, REmake, 2, 3:Nemesis, CVX and 4) and the DS game. RE4 Wii will more than likely find it's way into my collection on release day if it is in fact real. It would be nice if it can access the GameCube memory cards for those of us with RE4 already.

Bring on Umbrella Chronicles.
PEACE--->Rhoq

Offline Ian Sane

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RE: Resident Evil 4 Wiimake on Gamestop's database
« Reply #28 on: March 30, 2007, 05:08:08 AM »
Well if it's true I'm glad Capcom is giving the Wii something and it isn't targetted for little kids.  But I'm not too keen on the amount of remakes showing up on the Wii.  If I want a game usually I already have it and if I don't, well odds are I never did.  There are too many games from last-gen systems or even from the DS.  The Wii is supposed to provide us with innovative new games, not just a new way to play games that already existed.  I'd rather have new content in familiar genres with traditional controls than recycled content with new controls.  If the remote doesn't encourage the development of new games and new ideas then it's a waste of time.  There's no point in owning a last gen console with a different controller.

It doesn't help that Nintendo's big Wii title is technically a Gamecube game that plays well with both control setups.  They've kind of inadventingly started the WiiMake trend.  Third parties have followed Nintendo's lead only with some typical laziness and cost-cutting thrown in.  At least Nintendo released the Wii version first and developed both games at the same time.

Offline NinGurl69 *huggles

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RE: Resident Evil 4 Wiimake on Gamestop's database
« Reply #29 on: March 30, 2007, 06:28:05 AM »
Then you should forego the Wii and get into THE REAL NEXT GENERATION OF GAMING.

Get yourself a 360 and a copy of Perfect Dark Zero.
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Offline Rhoq

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RE:Resident Evil 4 Wiimake on Gamestop's database
« Reply #30 on: March 30, 2007, 07:30:08 AM »
Quote

Originally posted by: Ian Sane
It doesn't help that Nintendo's big Wii title is technically a Gamecube game that plays well with both control setups.  They've kind of inadventingly started the WiiMake trend.  Third parties have followed Nintendo's lead only with some typical laziness and cost-cutting thrown in.  At least Nintendo released the Wii version first and developed both games at the same time.


I don't think it's fair to call Zelda a "WiiMake". It's more accurate to consider it a Nintendo-exclusive, multi-platform release. Something like (my current favorite game) The Godfather: Blackhand Edition - yes, it's a port fitted with Wii specific controls (a WiiMake). I don't mind the ports, as long as it's something that I couldn't have played on the GameCube a year or two ago.
PEACE--->Rhoq

Offline Ian Sane

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RE: Resident Evil 4 Wiimake on Gamestop's database
« Reply #31 on: March 30, 2007, 09:13:48 AM »
"I don't think it's fair to call Zelda a 'WiiMake'. It's more accurate to consider it a Nintendo-exclusive, multi-platform release."

It is a multiplatform release but it was designed on last-gen hardware and released on a last-gen console with no hardware related differences to the game but the controller itself.  So third parties looked at that and thought "hey if those Wii owners will buy a Gamecube game with different controls for the Wii then they'll probably buy a game we already released on an older console with new Wii controls."

It's all related because the attitude is clearly there.  Wii games need not be designed primarily with the Wii in mind.  If Ninteno had only released Wii games designed specifically for the Wii then that attitude might not exist.

Offline Kairon

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RE: Resident Evil 4 Wiimake on Gamestop's database
« Reply #32 on: March 30, 2007, 10:23:55 AM »
But that's part of the charm of the Wii to third parties. Cheap development, use of least-gen resources, start-up development on GC kits, and the like. It was essentially a smart business move on Nintendo's side that's given us games like Godfather, Scar Face, and ManHunt 2... as well as launch games like Need For Speed, Call of Duty, and Madden.

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Offline BranDonk Kong

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RE: Resident Evil 4 Wiimake on Gamestop's database
« Reply #33 on: March 30, 2007, 04:03:11 PM »
Actually Zelda does use a little bit more juice on the Wii hardware-wise, 16:9 mode, but I get the point.
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Offline Adrock

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RE: Resident Evil 4 Wiimake on Gamestop's database
« Reply #34 on: March 30, 2007, 04:25:03 PM »
Quote

Ian Sane wrote:
If Ninteno had only released Wii games designed specifically for the Wii then that attitude might not exist.

No way. I find that an extremely misguided assumption. Publishers are going to try to make money any way they can. Zelda on Wii didn't have anything to do with that.

Offline Taija-Herbal

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RE: Resident Evil 4 Wiimake on Gamestop's database
« Reply #35 on: April 01, 2007, 01:43:56 AM »
Have to agree with Adrock on this one.........
Developers dont need any excuse to...
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Offline NWR_pap64

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RE:Resident Evil 4 Wiimake on Gamestop's database
« Reply #36 on: April 03, 2007, 04:25:17 PM »
Well, its official...

Info from NeoGaf.

The port will have all the PS2 extras and more, along with new Wii controls.

The also have screens of RE UC.
Pedro Hernandez
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Offline IceCold

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RE: Resident Evil 4 Wiimake on Gamestop's database
« Reply #37 on: April 03, 2007, 04:34:58 PM »
"New controls" as in pointer functionality? Or just knife movement?
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Offline NWR_pap64

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RE:Resident Evil 4 Wiimake on Gamestop's database
« Reply #38 on: April 03, 2007, 04:40:58 PM »
Quote

Originally posted by: IceCold
"New controls" as in pointer functionality? Or just knife movement?


On Go Nintendo's version they mention just Knife controls.

I'm sure they will also include pointer and aiming features.
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Offline The Traveller

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RE: Resident Evil 4 Wiimake on Gamestop's database
« Reply #39 on: April 03, 2007, 06:26:59 PM »
It will be the Cube version graphically though right..  

Offline GoldenPhoenix

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RE:Resident Evil 4 Wiimake on Gamestop's database
« Reply #40 on: April 03, 2007, 08:15:56 PM »
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Originally posted by: The Traveller
It will be the Cube version graphically though right..


Hopefully they make it true widescreen without the black bars.
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Offline ShyGuy

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RE:Resident Evil 4 Wiimake on Gamestop's database
« Reply #41 on: April 03, 2007, 08:16:23 PM »
I could see myself buying this.

So is the knife going to be nunchuk waggle? It might be actually usable as a melee weapon. The only thing I used it for on the cube was opening boxes.

Offline IceCold

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RE:Resident Evil 4 Wiimake on Gamestop's database
« Reply #42 on: April 03, 2007, 08:37:06 PM »
Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: The Traveller
It will be the Cube version graphically though right..


Hopefully they make it true widescreen without the black bars.
What happens when you play on a widescreen TV? Would the bars still be there? And would it look bad if you cut them off?

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Offline GoldenPhoenix

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RE:Resident Evil 4 Wiimake on Gamestop's database
« Reply #43 on: April 03, 2007, 08:41:45 PM »
Quote

Originally posted by: IceCold
Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: The Traveller
It will be the Cube version graphically though right..


Hopefully they make it true widescreen without the black bars.
What happens when you play on a widescreen TV? Would the bars still be there? And would it look bad if you cut them off?


I think they are still there on a widescreen, though I haven't tried. It may sound minor, but since I have a Plasma TV, black bars are bad, and could potentially burn into the screen.
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Offline NinGurl69 *huggles

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RE: Resident Evil 4 Wiimake on Gamestop's database
« Reply #44 on: April 03, 2007, 10:21:32 PM »
I could see myself playing this just for knife-action.

You don't know intensity until you've played thru most of the village using only the knife (and KUNG FU KICKS).
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Offline Magik

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RE:Resident Evil 4 Wiimake on Gamestop's database
« Reply #45 on: April 04, 2007, 12:47:40 AM »
Quote

Originally posted by: The Traveller
It will be the Cube version graphically though right..


You would think it would.  It pretty much comes down to whether or not Capcom is willing to put the effort into updating the GC code with the extras and not just simply porting the PS2 code.

Offline UltimatePartyBear

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RE: Resident Evil 4 Wiimake on Gamestop's database
« Reply #46 on: April 04, 2007, 03:59:22 AM »
This happens to be announced the DAY AFTER the return period for the copy I finally bought for GC ends?  I think not.  Conspiracy are go!

Offline ShyGuy

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RE: Resident Evil 4 Wiimake on Gamestop's database
« Reply #47 on: April 04, 2007, 04:49:16 AM »
The black bars are still there in widescreen for cube RE4. However, you can click on the TV Zoom and it fills up the screen pretty well.

Offline decoyman

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RE:Resident Evil 4 Wiimake on Gamestop's database
« Reply #48 on: April 04, 2007, 05:04:54 AM »
Quote

Originally posted by: pap64
Quote

Originally posted by: IceCold
"New controls" as in pointer functionality? Or just knife movement?


On Go Nintendo's version they mention just Knife controls.

I'm sure they will also include pointer and aiming features.


It says pointer aiming right there in the article, actually (just before it mentions knife controls). Wiijoice!

EDIT2: I AM DUM. I quote: "Controls adapted for waggle, including Wiimote aiming."
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Offline Arbok

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RE:Resident Evil 4 Wiimake on Gamestop's database
« Reply #49 on: April 04, 2007, 05:17:04 AM »


Looks like Gamecube graphics, as opposed to PS2, to me. Anyone want to do a side by side look at the scene of Leon running away from the boulder on the GCN to see how it stakes? Could be my imagination, but it does look slightly better to me.
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