Author Topic: Little King's Story (Formerly King Story, which was formerly Project O)  (Read 80595 times)

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Offline noname2200

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #175 on: August 20, 2009, 11:39:21 PM »
So where are you now?

Offline Kairon

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #176 on: August 30, 2009, 10:21:25 PM »
Oh my gawd, I'm 12 hours into this awesome game and have only beaten the first major boss. Apparently, the other thing's I've beat along the way are like, minibosses. Will this game last 50 hours? I have 6 more kings to defeat! And I've already resorted to gamefaqs twice!

This game is epic...and frankly, pretty core. &>
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Offline BeautifulShy

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #177 on: August 30, 2009, 10:59:54 PM »
It is an awesome game. Everybody needs to play it.
I haven't had much experience with Pikmin like titles but this is a keeper.
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Offline Mop it up

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #178 on: August 30, 2009, 11:37:00 PM »
When was this game released? How is it that I've not heard of it before?
This game sounds pretty good, I might have to get it. Though I have one question: how difficult is it? I know some people said that it lacks direction, but that isn't really a problem unless it's difficult to get around.

Offline BeautifulShy

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #179 on: August 30, 2009, 11:47:34 PM »
The game came out July 21st so it has been out in the states for roughly a month.
It isn't that hard to get around. As far as difficultly goes it isn't that hard you just got to pace yourself when you fight. Play smart.
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Offline vudu

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #180 on: August 31, 2009, 02:13:45 PM »
The game can be fairly easy if you don't mind losing a few units during battles.  They usually wash ashore the next day (but not always), so it's not a big deal really.  However, if you absolutely refuse lose anyone in battle, there's definite challenge to be had.  Personally, I'll restart if I lose more than a couple guys in battle (and so far I haven't had anyone die not show up on the beach the following day).

And even though I said it's easy, I don't mean to imply battles are a cakewalk.  If you aren't prepared your troops will get slaughtered.  Early on you can brute-force your way through most battles, but after a while you need to plan out your strategy if you want to win.
« Last Edit: August 31, 2009, 02:15:20 PM by vudu »
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Offline Stratos

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #181 on: August 31, 2009, 03:19:33 PM »
I recommend it, Mop it up. I got it a few weeks ago and love it. Very engaging.

Plus the game has a lot of Nintendo-esque charm in my opinion.
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Offline Kairon

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #182 on: September 02, 2009, 02:05:41 AM »
Yeah, vudu's right about the challenge level.

The first couple mini-bosses are simple enough, but the first real major boss requires a very specific strategy, as well as a little endurance: no three-hit-kills here!

Also, since I absolutely HATE the idea of losing anyone, I reset as soon as someone dies.
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A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Stratos

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #183 on: September 02, 2009, 01:57:20 PM »
Is it the day after the festival that you get your fallen townies back? I went there the day of the festival and saw some jars but couldn't get anyone to open them. And the day after the festival there were no townies on the beach. I lost two guys there.
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Offline Mop it up

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #184 on: September 02, 2009, 05:45:32 PM »
And even though I said it's easy, I don't mean to imply battles are a cakewalk.  If you aren't prepared your troops will get slaughtered.  Early on you can brute-force your way through most battles, but after a while you need to plan out your strategy if you want to win.
I don't mind that. Usually I take my time with games like this so I shouldn't have a problem being prepared. So long as you don't have to follow an exact strategy and can't make even one small mistake then I should be fine. There's always GameFAQs too, and I don't mind looking up a guide with a game like this because I don't want to have to replay whole sections because I did something stupid.

Offline vudu

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #185 on: September 03, 2009, 02:59:16 PM »
Is it the day after the festival that you get your fallen townies back? I went there the day of the festival and saw some jars but couldn't get anyone to open them. And the day after the festival there were no townies on the beach. I lost two guys there.

If you suffer casualties during a boss battle they'll generally appear on the beach the day after the festival.  But again, not always--it seems to be random whether they'll come back.  However, it's weird that you'd lose two guys and neither would come back.  Are you sure you don't still have them?  That happened to me once--I lost a guy and the next day he wasn't on the beach, but he somehow found his way back into my party.  I guess it was a glitch where he still came back, the game just forgot to tell me.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline decoyman

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #186 on: September 04, 2009, 01:47:11 PM »
As soon as I have the money, I will stop ignoring this game. Looks/sounds awesome.
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Offline NinGurl69 *huggles

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #187 on: September 04, 2009, 03:59:05 PM »
I wonder if this game will appear on 360 sooner than NMH.
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Offline GoldenPhoenix

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #188 on: September 04, 2009, 04:18:04 PM »
Picked the game up yesterday, haven't tried it yet though!
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Offline NinGurl69 *huggles

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #189 on: September 04, 2009, 05:35:11 PM »
Picked the game up yesterday, haven't tried it yet though!

Not playing games right away must be the lastest NWR-wide theme.
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Offline Stratos

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #190 on: September 04, 2009, 07:12:10 PM »
Picked the game up yesterday, haven't tried it yet though!

Not playing games right away must be the lastest NWR-wide theme.

It's the cool thing to do. Buy the games and start a whole shelf dedicated to holding them forever preserved in their shrink-wrapped beauty. It's the new e-peen: "My stack of unplayed games is bigger than your stack".
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Offline GoldenPhoenix

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #191 on: September 04, 2009, 09:42:51 PM »
Picked the game up yesterday, haven't tried it yet though!

Not playing games right away must be the lastest NWR-wide theme.

For the record I was doing this LONG before it became a theme. I was an originator (Looks at my copy of Scarface for Wii still sealed).
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Offline Mop it up

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #192 on: September 05, 2009, 12:57:07 AM »
Picked the game up yesterday, haven't tried it yet though!

Not playing games right away must be the lastest NWR-wide theme.

For the record I was doing this LONG before it became a theme.
Same here. I've bought more games than I could ever hope to play, and I'm not even that busy of a person.

Offline GoldenPhoenix

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #193 on: September 05, 2009, 01:10:19 AM »
How should I put this? I LOVE THIS GAME! It is so quirky and unique that I'm having a blast (though I felt bad for wiping out the black blob people, they were just minding their own business). Everything works extremely well including the controls, and it has some hilarious and fun boss fights (Cow bones is the creepiest boss I've seen in quite some time).
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Offline Kairon

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #194 on: September 05, 2009, 01:16:22 AM »
The awesome things is that this game looks like it'll be an immense value. I mean, I've only beat one of the seven major bosses, and I'm 12 hours in. I seriously think this could be a 40 hours game for me... and that's if I try to speed up!

Also... this game has... well... a turkey who sets up a church and gives sermons like the following: "Man can live on bread and egss alone, but soup is the only path to salvation. Ramen."

(Looks at my copy of Scarface for Wii still sealed).

Wow, you too?
« Last Edit: September 05, 2009, 02:00:34 AM by Kairon »
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline GoldenPhoenix

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #195 on: September 05, 2009, 01:20:22 AM »
This game fixes the complaint I had about Pikmin, it lets you play at your own pace. Makes for a relaxing and fun experience. Also Kairon, you are right, the writing fantastic in this game and funny.
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Offline Mop it up

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #196 on: September 05, 2009, 01:48:50 AM »
I'm glad to hear that you like the game GoldenPhoenix, that helps solidify that this is something I'd like, too.

Offline vudu

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #197 on: September 05, 2009, 09:46:43 AM »
The awesome things is that this game looks like it'll be an immense value. I mean, I've only beat one of the seven major bosses, and I'm 12 hours in. I seriously think this could be a 40 hours game for me... and that's if I try to speed up!

There are sections of the game where you could theoretically beat 2 or 3 bosses in under an hour if you wanted to.  It's not really set up with the traditional 'play-a-level-then-beat-a-boss' structure.  It's more like 'explore-an-area-that-branches-off-to-multiple-bosses-and-you-can-beat-any-or-all-of-them-right-now-if-you-choose-or-you-can-spend-a-few-hours-doing-side-quests-or-expanding-your-village-you-know-it's-really-your-call'.  ;)

Then again, I've beat 5 of the major bosses and I'm 25 hours in so your 40 hours guess probably isn't too far off.  Then again, I've completed every side quest that's been made available, so I'm not exactly trying to play through quickly.

For the record I was doing this LONG before it became a theme. I was an originator (Looks at my copy of Scarface for Wii still sealed).

Same here. I've bought more games than I could ever hope to play, and I'm not even that busy of a person.

GP and Mop have the largest penises here.  Who would have guessed?

EDIT:  I just learned that you can collect taxes from your citizens by sending your troops into any building that doesn't give them a new job!  Some of them even give you treasure and paintings, so it's important to do this!  There are so many things in this game that are completely left up to you to discover.

Speaking of which, does anyone know how to destroy the eggs that you see lying around on the other side of Bony Tunnel?  I just beat King Omelet and now there are small eggs by where he used to be.  There's also the huge one outside of the entrance to his kingdom and I have no idea how to get rid of it.
« Last Edit: September 05, 2009, 11:19:36 AM by vudu »
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline GoldenPhoenix

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #198 on: September 05, 2009, 03:50:57 PM »
I can't imagine playing this game quickly, it is something, at least for me, that I need to experience slowly and explore. It is just so well done, with lots to do.
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Offline Stratos

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #199 on: September 05, 2009, 04:40:09 PM »
Little King's Story for Wii is in the Amazon gold box for $29.98 for the next 4 hours, or until sold out.

Just thought I would share that here. Stele posted it in the deals thread. Still a bit of time left of copies are still available. Go for it!
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