Author Topic: Little King's Story (Formerly King Story, which was formerly Project O)  (Read 80722 times)

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Offline vudu

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #100 on: July 21, 2009, 05:50:18 PM »
Amazon shipped my copy today.  With a little luck I'll have it by this weekend!
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Stratos

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #101 on: July 21, 2009, 05:51:40 PM »
With impressions to come, right? I'd like to hear how the game is for you.
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Offline Caliban

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #102 on: July 21, 2009, 10:26:58 PM »
So this game is coming out today.Who plans on getting it?

It's shipping today. You can't get it. Tomorrow I will get the call, and away I go get me this game.

Offline NinGurl69 *huggles

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #103 on: July 23, 2009, 01:18:09 PM »
I got it yesterday.  It's still wrapped.
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Offline kraken613

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #104 on: July 23, 2009, 01:32:00 PM »
No where around me has it....
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Offline NinGurl69 *huggles

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #105 on: July 23, 2009, 02:04:58 PM »
Should've pre-ordered.
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Offline kraken613

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #106 on: July 23, 2009, 02:15:17 PM »
My Gamestop got 0 copies, no Gamestop within 100 miles has it.
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Offline NinGurl69 *huggles

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #107 on: July 23, 2009, 02:23:14 PM »
If no-one pre-orders, the store won't stock it.  THAT is today's non-casual game retail business reality.

I was lucky my GameStop got ONE copy of Overload Dark Legend, since I (and no one else) pre-ordered it.
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Offline vudu

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #108 on: July 23, 2009, 02:25:33 PM »
My copy arrived today.  I got my squishy Onii figure.  He's adorable.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline NinGurl69 *huggles

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #109 on: July 23, 2009, 02:27:05 PM »
Yeah I was surprised to receive the Onii Squishi, forgot it was offered.
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Offline kraken613

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #110 on: July 23, 2009, 02:27:57 PM »
I will order it online at some point. Anyone have it and played it? How do you like it?
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Offline vudu

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #111 on: July 23, 2009, 02:30:01 PM »
I'll give it a shot tonight and report back to you, sir!
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Caliban

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #112 on: July 23, 2009, 02:48:12 PM »
I'm too lazy to pick up my copy. Tomorrow... maybe. Who knows.

Offline Smash_Brother

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #113 on: July 23, 2009, 08:27:52 PM »
Gamefly shipped this to me today.

Holy ****! I may be able to give first impressions of a game for once in years! :o
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Offline vudu

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #114 on: July 23, 2009, 10:06:15 PM »
I put about an hour and a half into this game tonight.  I beat my first boss--a giant cow with a skull for a head.  After he bit the dust my townsfolk had a festival to celebrate--everyone danced around in cow skulls and sang songs.  It was cute.

The game is great fun.  If you like Pikmin you'll like this game.  It's as simple as that.  I imagine it shares a lot in common with My Life As A King, but since I haven't played that game I can't say for sure.  You have individual citizens that you assign jobs to (farmer, soldier, carpenter, etc.)  Each class has its own strengths and weaknesses.  They can change jobs at any point (at least so far) but you still need to plan who you're taking with you into the world when you explore.

Oddly enough, the game has some ties to Animal Crossing, too.  Every citizen has a name and a unique personality.  They seem to be living their lives independent of me.  They don't just stand around waiting for me to order them around.  The farmers harvest carrots; the soldiers patrol my kingdom; the townsfolk talk amongst themselves.  I get a briefing every morning about what's going on in my kingdom--I recently learned that Lily and Josh are falling in love!

The first 5 days were mostly linear, but it seems I've opened up some options now.  Whereas before I could had one building I could construct at a time I now have several options--I can create a workshop so I can get carpenters, I can build fancy houses to attract more citizens, or I can get a power up to allow me to lead extra citizens at any one time.  A huge chuck of world just opened up and I'm at a bit of a loss where I want to explore first.  Additionally, I just built a suggestion box where my loyal subject can leave me notes.  They open up goal-oriented quests where I need to defeat bosses and such.

One huge gripe:  I can't believe there aren't pointer controls!!  Such a let down!  What a missed opportunity!  That said, the game controls mostly fine without them.  I can generally aim my citizens where I want them to go on the first try, and even when I don't, it's not that big of a deal.  But it just seems like they're missing the point of the Wii.  I wonder if it's because they plan to port the game to another system.

Regardless, you need to play this game.  If you liked Pikmin you'll like this game.  (It's as simple as that.)
« Last Edit: July 23, 2009, 10:08:35 PM by vudu »
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Stratos

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #115 on: July 23, 2009, 11:44:37 PM »
Nice thoughts. Sounds like a quality game. It does seem that the lack of pointer controls are a universal gripe. No idea why they are not there.
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Offline Tanatoes

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #116 on: July 24, 2009, 10:13:11 PM »
I've beaten the first three bosses so far and have expanded my domain twice.  And I'm only beginning to feel like I'm getting the hang of the game.  For one thing I think my Pikmin instincts are holding me back sometimes.  I'm used to holding a button to call my minions back, but with LKS you have to just TAP the 'b' button to summon your guys back from battle.  (I lost a LOT of minions in the second battle because of this!)  The all public-domain classical music soundtrack is rather distracting to me.  The way the tracks loop on pieces I expect to continue into the next movement and the jarring leaps from, say, Beethoven's 9th to the Nutcracker Suite.. it's very strange.

I also am finding it striking how attached I get to the people in my village.  I HATE having them die in battle... I just need to be a better commander I guess.

Very polished game though.  Love the art style and the humor.  (maybe a little too much bloom in places.. but I guess that's the next-gen way of sprucing up a game.  Ever since Prince of Persia.)  It feels like a combination of Pikmin and Cannon Fodder.  I like.

Oh, and has anybody noticed the full color art on the disk?  When did Nintendo switch from only two-tone disk art production?
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Offline Dasmos

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #117 on: July 25, 2009, 03:14:55 AM »
My disc is only Blue and Red, but it's the PAL version.

Only just picked this up this week, which is a shame becasue I wasted months of bragging opportunities. But it's an absolute must-buy and it continues CING's hot streak. Speaking of CING, I probably have to get Another Code: R soon before you guys get a release date and I lose more bragging rights.

Still have Disaster to hold over your head though.  8)

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Offline vudu

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #118 on: July 25, 2009, 11:07:14 AM »
Still have Disaster to hold over your head though.  8)

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Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline vudu

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #119 on: July 25, 2009, 11:53:03 AM »
Some nut job in a grave yard just threatened that if i don't build him a church God and/or he will punish me.  He ended his request with "God bless you.  Ramen."
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Tanatoes

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #120 on: July 25, 2009, 04:46:49 PM »
Ramen's a nutcase (worships Soup) but the only way to get children (which you need to get stuff from atop trees) is to marry folks at the church.  So it's well worth it.
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Offline vudu

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #121 on: July 25, 2009, 05:02:18 PM »
Yeah, I went ahead and built a church.  Still haven't found two people who want to get married yet.

I wonder if he'd actually follow through on his threat if I didn't build him a church.  Someone here needs to not build a church (at least for a while) just to see what happens (if anything).
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Dasmos

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #122 on: July 26, 2009, 03:39:39 AM »
Still have Disaster to hold over your head though.  8)

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Ouch. :(
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Offline Smash_Brother

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #123 on: July 28, 2009, 03:39:40 PM »
This game is awesome. It's like a combination of Pikmin and a simplified Civilization and it's addictive to the nth degree.

Problem is, that triggers the OCD reflex in me where I absolutely cannot allow any of my citizens to die and will load the game if one does die.

The boss fights are pretty easy so far, but you can accidentally lose a citizen in a split second if you don't react in time. Other than that, it's wait until after a boss attacks, hurl all of your citizens onto it, then recall them before it executes its next attack (as evidenced by the steaming anger clouds), rinse, repeat.

All in all, a very enjoyable game and easy to play for hours at a a time.
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Offline vudu

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Re: Little King's Story (Formerly King Story, which was formerly Project O)
« Reply #124 on: July 28, 2009, 03:47:15 PM »
If you lose a citizen in a fight don't restart right away.  Wait until the next day comes (or until the day after a festival, if it's a boss fight--be sure not to save when it prompts you to!) to see if your fallen citizen washes ashore on the beach.

I haven't experimented with it too much, so I don't know what happens if you lose more than one in a single day.  You might only get one guy back or maybe both will come back on the same day or maybe they'll come back on each subsequent day.  IT'S A MYSTERY.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!