Author Topic: Ocarina of Time Coming to US Virtual Console  (Read 12422 times)

0 Members and 1 Guest are viewing this topic.

Offline WindyMan

  • It was the dog.
  • Score: 5
    • View Profile
    • WindyMan's Roller Derby Notes
Ocarina of Time Coming to US Virtual Console
« on: February 23, 2007, 07:41:38 AM »
This Monday!

NINTENDO NEWS: NINTENDO TO RE-RELEASE ZELDA MASTERPIECE FOR WII    


Feb. 23, 2007 - Every form of entertainment has its artistic pinnacles. On Monday, Nintendo will make The Legend of Zelda®: Ocarina of Time available for download in the Wii Shop Channel of the hot new Wii™ video game system. Originally released in November 1998 for the Nintendo 64® console, the game is widely considered by critics and industry observers to be one of the greatest video games of all time.    


The Legend of Zelda: Ocarina of Time inspired millions of players around the world with its in-depth game play, rich 3-D visuals and memorable adventures. It set the standard by which all other games have been judged. And now it’s available once again, both for veteran gamers to relive their gaming glory days and for younger players to discover it for the first time.    


The Legend of Zelda: Ocarina of Time will be available for 1,000 Wii Points™ when it goes live at 9 a.m. Pacific time on Feb. 26. Wii owners with a high-speed Internet connection can redeem Wii Points to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. The Wii Shop Channel now boasts more than 55 downloadable classic games, in addition to the dozens of new disc-based games available for Wii.

Steven "WindyMan" Rodriguez
Washed-up Former NWR Director

Respect the power of the wind.

Offline NWR_pap64

  • You are not the boss of me
  • Score: 25
    • View Profile
    • Nintendo World Report
RE: Ocarina of Time Coming to US Virtual Console
« Reply #1 on: February 23, 2007, 07:44:37 AM »
I said it once and I'll say it again, Nintendo has DEFINITELY stepped up with the VC releases.

I just hope that, like someone suggested, they don't stop the minute the games are being released.
Pedro Hernandez
NWR Staff Writer

Offline GamerGeorge

  • Score: 0
    • View Profile
RE: Ocarina of Time Coming to US Virtual Console
« Reply #2 on: February 23, 2007, 07:51:46 AM »
Even though I already own this game not once, but twice for the GameCube, I'm going to buy it for Virtual Console to be able to play it with the WIi's Classic Controller and also to not have to insert a disc everytime I want to play it.
Wii Name: George
Wii Friend Code: 8804 8170 8745 0718

GamerGeorge's Pad - http://www.gamergeorge.com

Offline decoyman

  • is a raging alcoholic (and Moppy's #1 fan)
  • Score: 8
    • View Profile
RE:Ocarina of Time Coming to US Virtual Console
« Reply #3 on: February 23, 2007, 08:45:38 AM »
Quote

Originally posted by: pap64
I said it once and I'll say it again, Nintendo has DEFINITELY stepped up with the VC releases.

I just hope that, like someone suggested, they don't stop the minute the games are being released.


Do you mean, Nintendo is countering the lack of a flood of new Wii games with big VC releases? And that once big games like Mario, Metroid, Smash come out, we'll get NES Baseball-equivalent titles again?

Hmm... could be...

I'm not going to complain though!
Twitter
3DS Friend Code: 3067-7420-5671 (Aaronaut)

Offline pyrokamileon

  • Score: 1
    • View Profile
RE:Ocarina of Time Coming to US Virtual Console
« Reply #4 on: February 23, 2007, 08:49:03 AM »
but I thought most people didn't like playing N64 games with either the gamecube or classic controller?  

well I already own the game three times, once on the N64, and I have to say I agree that the N64 controller is best for N64 games...

I'm just glad that for the people who don't already own the game multiple times on one system or another (or for some strange reason would like to own it again) they now have the opportunity to purchase and enjoy it like the rest of us have.
At some point, I'd think Nintendo fans would get sick of the anticipation and just say "screw it," but Nintendophiles are odd, odd creatures indeed.<BR>—Chris Carle, IGN

Offline Bloodworth

  • Phantom
  • *
  • Score: 2
    • View Profile
RE: Ocarina of Time Coming to US Virtual Console
« Reply #5 on: February 23, 2007, 08:49:15 AM »
Well here's one title to confirm/deny rumble support for N64.  If it is removed, I wonder if the stone of agony gives you a visual clue now.
Daniel Bloodworth
Managing Editor
GameTrailers

Offline LuigiHann

  • Score: 1
    • View Profile
RE: Ocarina of Time Coming to US Virtual Console
« Reply #6 on: February 23, 2007, 08:59:02 AM »
I never had a rumble pack on the N64, so I'm gonna go ahead and assume that the Stone of Agony will do exactly what it did for me then: Absolutely nothing.

Offline Shecky

  • Posts: 0
  • Score: 3
    • View Profile
RE:Ocarina of Time Coming to US Virtual Console
« Reply #7 on: February 23, 2007, 10:08:27 AM »
Quote

Originally posted by: Bloodworth
Well here's one title to confirm/deny rumble support for N64.  If it is removed, I wonder if the stone of agony gives you a visual clue now.


FWIW, rumble does work in the GCN ports.  I doubt the visual clue.  In the original game you get the message that it'll help you out *if* you insert a rumble pack (same with fishing).  They might be able to let the emulator overlay something onscreen, but I doubt it as it would have no use in other games where the rumble is used as actual feedback.

Offline IceCold

  • I love you Vanilla Ice!
  • Score: 2
    • View Profile
RE: Ocarina of Time Coming to US Virtual Console
« Reply #8 on: February 23, 2007, 10:23:51 AM »
Quote

I just hope that, like someone suggested, they don't stop the minute the games are being released.
They will. The VC is being used as a bit of a crutch right now, but as soon as there is a healthier flow of Wii titles, you can say goodbye to what we're enjoying now.

I don't mind though; I have too much catching up to do for both Wii AND VC games.
"I used to sell furniture for a living. The trouble was, it was my own."
---------------------------------------------
"If your parents never had children, chances are you won't either."
----------------------------
"If it weren't for electricity we'd all be watching television by the candlelig

Offline Crimm

  • Get your unfiltered Bowsette here!
  • NWR Staff Pro
  • Score: 1147
    • View Profile
RE:Ocarina of Time Coming to US Virtual Console
« Reply #9 on: February 23, 2007, 10:58:39 AM »
If they could make the speaker of the remote beep that might work...or just make the remote rumble.  I mean you are attached to it if you're using classic controller.
James Jones
Mondo Editor
Nintendo World Report

Offline Entroper

  • Score: 0
    • View Profile
RE:Ocarina of Time Coming to US Virtual Console
« Reply #10 on: February 23, 2007, 11:09:29 AM »
Quote

Originally posted by: Bloodworth
Well here's one title to confirm/deny rumble support for N64.  If it is removed, I wonder if the stone of agony gives you a visual clue now.


The Ocarina of Time release on the bonus disc for Gamecube included rumble support, and it was basically running an N64 emulator on the Gamecube.  ***Should*** be easy enough to run the same emulator on the Wii, with rumble support for Gamecube controllers.

Offline TrueNerd

  • Score: 6
    • View Profile
RE:Ocarina of Time Coming to US Virtual Console
« Reply #11 on: February 23, 2007, 11:38:19 AM »
Quote

Originally posted by: pyrokamileon
but I thought most people didn't like playing N64 games with either the gamecube or classic controller?  

well I already own the game three times, once on the N64, and I have to say I agree that the N64 controller is best for N64 games...
Playing Super Mario 64 with my Wavebird makes me never want to even look at that three-pronged atrocity ever again. Srsly.

But, maybe that game is an anomaly in the Matrix and the rest of the N64 games control like poo with the GC pad.  


Offline wandering

  • BABY DAISY IS FREAKIN HAWT
  • Score: 3
    • View Profile
    • XXX FREE HOT WADAISY PICS
RE: Ocarina of Time Coming to US Virtual Console
« Reply #12 on: February 23, 2007, 12:49:07 PM »
I already have the original, so I'm not going to spend money on an inferior version....but, if they ever release Majora's Mask, and it isn't a shoddy port like last time.....

Quote

Playing Super Mario 64 with my Wavebird makes me never want to even look at that three-pronged atrocity ever again. Srsly.

BLASPHEMY.
“...there are those who would...say, '...If I could just not have to work everyday...that would be the most wonderful life in the world.' They don't know life. Because what makes life mean something is purpose.  The battle. The struggle.  Even if you don't win it.” - Richard M. Nixon

Offline The Traveller

  • Score: 0
    • View Profile
RE: Ocarina of Time Coming to US Virtual Console
« Reply #13 on: February 23, 2007, 01:51:50 PM »
I wouldnt say the Cube versions or the VC version are inferior to the N64 cart. The Cube Oot looks better because it runs at a higher res, it looks much cleaner and is easier to look at than the N64 version. I also find the Cube controller fine for playing N64 games, but I dont think the VC controller would be very good for Oot.

Offline NinGurl69 *huggles

  • HI I'M CRAZY
  • Score: 28
    • View Profile
    • Six Sided Video
RE: Ocarina of Time Coming to US Virtual Console
« Reply #14 on: February 23, 2007, 01:56:31 PM »
It was fine except for the fact that the neutral zone of the Cube analog stick was too stupidly large to allow for precision aiming.  Controls felt delayed as a result, and a certain shooting gallery in Majora's Mask is pretty much impossible to beat perfectly with such a control flaw.

NOT THAT I EXPECT THE VC VERSION TO FIX THIS EITHER
:: Six Sided Video .com ~ Pietriots.com ::
PRO IS SERIOUS. GET SERIOUS.

Offline Bill Aurion

  • NWR Forum Loli
  • Score: 34
    • View Profile
RE: Ocarina of Time Coming to US Virtual Console
« Reply #15 on: February 23, 2007, 02:49:02 PM »
Mmmm, I own this game in three ways, but that won't stop me from getting it again!
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline NWR_Lindy

  • Famous Rapper
  • NWR Staff Pro
  • Score: 14
    • View Profile
RE:Ocarina of Time Coming to US Virtual Console
« Reply #16 on: February 23, 2007, 04:50:03 PM »
This is sweet.  I have the Ocarina of Time/Master Quest disc, but I'll gladly pay $10 for the convenience of play OoT at the click of a button.

The VC doesn't stand for Virtual Console, it stands for Video Crack.  And I'm buying.
Jon Lindemann
Contributing Editor, Nintendo World Report

My Game Backlog

Offline Kairon

  • T_T
  • NWR Staff Pro
  • Score: 48
    • View Profile
RE: Ocarina of Time Coming to US Virtual Console
« Reply #17 on: February 23, 2007, 06:50:36 PM »
I am SOOOO giving Nintendo more of my money for this. /cry

I'm also waiting for someone to make a Classic Controller in the shape of an N64 controller. Please?

~Carmine "Cai" M. Red
Kairon@aol.com
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Tansunn

  • Score: 0
    • View Profile
RE: Ocarina of Time Coming to US Virtual Console
« Reply #18 on: February 23, 2007, 07:09:38 PM »
In all honesty, this game has worn out its enjoyability for me.  After beating it numerous times on the N64, and then getting it again twice on GCN, I have no desire to play it any more, and if I did, I'd just play one of the versions I already have.  MAYBE I'll get it for VC if it has some significant improvements to framerate and such, but otherwise I'll pass this one up.

Offline 18 Days

  • ~*LiL AnGeL*~
  • Score: -1
    • View Profile
RE: Ocarina of Time Coming to US Virtual Console
« Reply #19 on: February 23, 2007, 07:14:20 PM »
So is it cleaned up like Mario Kart was?
pietriots.com
Calenture

Offline GoldenPhoenix

  • Now it's a party!
  • Score: 42
    • View Profile
RE:Ocarina of Time Coming to US Virtual Console
« Reply #20 on: February 23, 2007, 07:33:17 PM »
I hate Nintendo and they make sad all at once. I'm still struggling to keep up with all the great games already out like DKC, Contra 3, and others, so what do they do? Well release my 6th favorite game of all time!
Switch Friend Code: SW-4185-3173-1144

Offline KDR_11k

  • boring person
  • Score: 28
    • View Profile
RE: Ocarina of Time Coming to US Virtual Console
« Reply #21 on: February 23, 2007, 08:02:00 PM »
You didn't get that with Wind Waker?

Offline Caliban

  • In Space As Always
  • Score: 32
    • View Profile
RE: Ocarina of Time Coming to US Virtual Console
« Reply #22 on: February 24, 2007, 10:49:48 AM »
I will get this game, I've played it several times but I never "owned" it.
It will be easy to finish it quickly, to me it will almost be like a speed-run.

Offline Shift Key

  • MISTER HAPPY-GO-LUCKY
  • Score: 9
    • View Profile
RE:Ocarina of Time Coming to US Virtual Console
« Reply #23 on: February 24, 2007, 11:43:30 AM »
Shouldn't that be "re-re-re-release" in the newspost?

And I'm not getting this. Call me a cynic, but having three versions of this (N64, Master Quest, VC) seems to be stupidly redundany. I must go and beat up my mate for the Zelda bonus disc that had MM on it. Then I can put away my N64 until I get the urge for some WCW/NWO hilarity.


Offline Entroper

  • Score: 0
    • View Profile
RE: Ocarina of Time Coming to US Virtual Console
« Reply #24 on: February 24, 2007, 12:01:38 PM »
I think if you have the bonus disc, there's little point in buying it for the VC, since the bonus disc is playable on the Wii.  I for one don't want to keep my N64 connected to my TV though, so I'd probably pick this up if I didn't have the bonus disc.  I'll probably pick up Mario 64 at some point as well.