Author Topic: Wii stronger then the first Xbox ?  (Read 73022 times)

0 Members and 1 Guest are viewing this topic.

Offline segagamer12

  • Score: 1
    • View Profile
RE:Wii stronger then the first Xbox ?
« Reply #175 on: February 05, 2007, 06:10:40 PM »
No dude you misread what i said I ws talking about the MATURE titles coming I dont CARE if they are prots, NOONE SHOULD damn it they are games GC didnt get therefore games I DIDNT PLAY, get a clue.
You can call me
THE RAT thank you very much
check out http://www.myspace.com/phatrat1982

Offline Arbok

  • Toho Mikado
  • Score: 5
    • View Profile
    • Toho Kingdom
RE:Wii stronger then the first Xbox ?
« Reply #176 on: February 05, 2007, 06:49:50 PM »
Quote

Originally posted by: GoldenPhoenix
Even though I may not agree on all Arbock's points ...


Arbock, the bastard offspring of mine and Adrock's?
Toho Kingdom

@romero_tk

Offline Kairon

  • T_T
  • NWR Staff Pro
  • Score: 48
    • View Profile
RE:Wii stronger then the first Xbox ?
« Reply #177 on: February 05, 2007, 07:18:10 PM »
Quote

Originally posted by: Adrock
Quote

I understand your point. They're NOT selling especially well YET PS3 is still getting the big name franchises. Maybe they'll get ported to 360, maybe not; the point is moot. If they get ported to 360 and not Wii, Nintendo still didn't get those games. Tell me why Final Fantasy XIII couldn't be made for Wii. Graphics is all I can think of so it's basically bullsh*t why games like that aren't coming to Wii. I think Final Fantasy XII looks PHENOMENAL on PS2. Imagine what they could do with Wii. Nintendo isn't getting those titles though. That's my point. Wii is flatout raping PS3... so why are those games still coming to PS3 and NOT Wii? That is why I don't buy everyone's assertion that PS3 support is dropping so greatly and support for Wii is that much different from Gamecube. Better, but not that much better. I believe Wii is the most attractive console. However, Wii is getting a lot of ass filler games. It's still not the priority to 3rd parties.

I'm waiting for major 3rd parties to step up and choose Wii over PS3 and 360 with games built from the ground up for Wii that won't be ever make it to a competing platform. I'd like to see new games though a major established franchise would also be proof of Nintendo's emerging 3rd party support. I remember when Capcom devoted the entire Resident Evil franchise to GCN... then built a PS2 version of RE4, even going as far as to repeatedly announce exclusivity then announce the PS2 version BEFORE the GCN version comes out. During the course of last generation, Capcom gave Nintendo 2 exclusives Resident Evil Zero and P.N. 03 while also supporting PS2 and Xbox with everything else that never made it to GCN. That's the kind of crap I'm weary of happening on Wii. Do I have any reason to believe otherwise? Not yet.


Great points and I pretty much agree, but it's sort of out of Nintendo's hands now ain't it? The only way it can be fixed is:

3. Publishers get their heads out of their collective rectums and adopt the Wii as a unique and dominant platform
2. Publishers get their heads out of their collective rectums and see that the Wii is gorging itself on marketshare and is a great moneymaking opportunity

and most imporantly...

1. Publishers use a time machine to travel to the past and start working on Wii games so it would be ready earlier instead of only getting onboard now after the fact.

Oh wait, time machines don't exist? I guess we'll have to wait to see how the third party situation plays out over the next 6 months then, because it's way too early for most latecomer developers getting their Wii kits just now to have anything announcement worthy (though there HAS been a lot of news of random developers starting Wii Projects...). So of course there's no info right now that the Wii's getting better third party support than it is, the situation will take several months to reverse itself!

~Carmine "Cai" M. Red
Kairon@aol.com
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Pittbboi

  • Score: 0
    • View Profile
RE: Wii stronger then the first Xbox ?
« Reply #178 on: February 05, 2007, 07:31:11 PM »
Wow, this thread's still goin' strong.

Well, I one hand. I can understand the people who are happy that the Wii, even at this stage, is getting more third party support than the Gamecube did. More support is always a good thing and nothing to scoff at.

However, on the other hand, I agree with Adrock (surprise). It's good to see third parties praising the Wii and making games--any games--for it, but for the most part we're still seeing the same kind of support the Gamecube got, but in slightly larger numbers. We're still seeing a lot of ports of mediocre games from last gen systems, and a lot of games that follow that same graphical style that made the Gamecube known as the console for kiddies (I mean, really--Dewy? Looks like a fun game, and I applaud Konami for being one of the first to tackle Nintendo's new philosophy head on...but, Dewy?).

So far third parties seem to believe that they can make a quick buck on the Wii by porting older games or making quick mini-games. But what we haven't seen, and what a lot of people would be quite happy with, is an indication that third parties are going to take the Wii seriously this gen. So far the stuff created/announced specifically for--or modded heavily for--the Wii has been very safe, straight forward, low-budget games. Games that are guaranteed to sell for a low-cost input on behalf of the developers, or low-budget games that really won't put the developers at risk of a major financial loss should they tank. To me, that doesn't seem like developers falling head over heels for Wii: That's just developers realizing there's quick money to be made, but still too weary of a Nintendo console to make a serious commitment.

Geez, I know Nintendo wanted  the Wii's main appeals to be ease of development and relative cheapness to develop for in comparison to the Xbox360 and PS3, but it's really starting to seem like developers are focusing a little too much on the "cheap" aspect.

I know I'm quite the pessimist, but even I'll be able to breathe easier when a developer/publisher comes forward with the guts to appropriate a large amount of resources to make a BIG Wii game comparable to what we know the competition is getting. When just one makes a real commitment to the Wii. You'll know this game because there'll be considerable hype; the graphics will be stunning, the gameplay will be [rumored to be] amazing, the power of the wiimote will be used for more than just gimmicky "draw a heart to do this move that could have easily been done with a button press" controls, and it'll be sporting a mature and unique graphical style and storyline that really pushes the envelope. This game does NOT have to be dripping in blood and knives and sex and tanks. Everything about this game will just look (and play) like whoever made it put their all into the game, and took a real risk for the sake of wanting to realize their vision on the Wii.

Xbox360 has those games. Even the PS3 is getting games like that, albeit a long ways from now. We have yet to see a game like that even announced for Wii.
Just an announcement would satisfy me at this point.

Offline Smash_Brother

  • Let me show you my poké-balls
  • Score: 3
    • View Profile
RE:Wii stronger then the first Xbox ?
« Reply #179 on: February 05, 2007, 07:32:31 PM »
Quote

Originally posted by: Arbok
Arbock, the bastard offspring of mine and Adrock's?


You, my friend, need to get your doppleganger under control, here!

Quote

Originally posted by: segagamer12
No dude you misread what i said I ws talking about the MATURE titles coming I dont CARE if they are prots, NOONE SHOULD damn it they are games GC didnt get therefore games I DIDNT PLAY, get a clue.


Technically, Sega just won the argument, as I'll explain later...

From what I understand, Adrock, the problem you have with the Wii's current level of 3rd party support is that it doesn't measure up in terms of "mature"/high profile exclusives being brought to the console, is that correct?

The problem with your gripe is that you're holding the industry to a double standard by expecting this to happen right out of the gate. You see, the reason why "mature" exclusives are released on consoles like the 360 is because that's the target demographic of the console, same goes for the PS2 and to a lesser extent the PS3 (except that there are 1.5 million waiting to be sold on ebay, hence the sales numbers).

The Wii is arguably too much of a different animal to do such a thing, and yet that's just what you're expecting will happen.

There has NEVER, before now, been a console which could rightfully claim its target demographic to be "everyone". Even the mighty PS2 had a target demographic and that demographic was "gamers".

Now the Wii is a brand new console, new idea and comes from a company with a less than favorable track record for home consoles, especially when it comes to sales of "mature" games on their hardware. Given those circumstances, I find it perfectly natural that 3rd parties aren't announcing Wii exclusive mature/high profile titles yet: they need more PROOF that this little white box can indeed live up to its own hype.

However, I should point out that dramatic leaps of faith toward the Wii are already being made:

1. Red Steel was a "mature" title which took a big gamble on the Wii's launch and, from what I hear, it paid off in spades.

2. Like Sega said earlier, it doesn't matter that these titles are ports: these are titles which would not have been released on the GC. Hell, Godfather was passed up for a GC release earlier last year but was redone with the "Blackhand" controls especially for Wii. Same goes for Scarface which also would not have shown up on the GC. The fact that these titles are showing up on the Wii means that 3rd parties are testing the waters of the Wii to see if the console can actually BE the console for everyone.

3. Both EA and Disney have opened dev studios to work exclusively on Wii titles. That, and Ubisoft and EA are now both on record saying that they want to be the biggest 3rd party publisher on the Wii. The last time a developer said that about a Nintendo platform, it was probably said about the NES.

Considering that the Wii is only three months old, these are BIG steps to the Wii receiving those "mature" exclusives you mention. We need to thank Ubi (though their sales are thanks enough) for Red Steel being the catalyst which made a lot of developers reconsider Nintendo platforms as acceptable for mature franchises because it was previously the common opinion that this is not the case.

I still think you're asking for way too much, Adrock. The Wii is not specifically targeted toward older audiences, thus it's only natural that the games of a similar nature won't follow suit until 3rd parties are certain there is a market for them, and as we know with Red Steel, Godfather, Scarface and Mortal Kombat, developers are busily testing those waters.

From everything I've heard, they're pleased with the results. Once it has become widely accepted that the Wii can push sales of mature titles, the mature/high profile titles will come. We've also yet to learn what the 30 Banco titles and 15 EA titles are. I'm quite certain that we're not looking at 30 Naruto games, as you're quick to dismiss Banco's efforts. Maybe we'll have a Soul Caliber or Time Crisis game in there. As for EA, both Scarface and Godfather are EA games, meaning that it's readily possible that EA could be bringing a "mature"/high profile exclusive to the Wii (there were supposedly 3 exclusives in the lineup of 15 games).

Also, there's something you need to consider here which you have yet to address: any console in a market basically has an "I WIN" button when it comes to receiving the most exclusives and games. That, of course, is to have the highest marketshare, and in Japan, they already have the highest next gen marketshare by leaps and bounds (60%). If the Wii can pull the same trick in the US, then they win by default, and the beauty of winning Japan is that it WILL help them win in the US and other territories.

Again, I think the Wii will do JUST fine, regardless of whether or not the 3rd party titles take a bit longer than they would with a traditional console from a more reputable company.  
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline Kairon

  • T_T
  • NWR Staff Pro
  • Score: 48
    • View Profile
RE: Wii stronger then the first Xbox ?
« Reply #180 on: February 05, 2007, 07:36:25 PM »
Ubisoft spent 10 million dollars rushing Red Steel for launch. Say what you want about Ubi's rushed and  ported offerings, but they put money behind that game, and if it hadn't have had to make launch, it would've been better than what we see today... though it would still have suffered from mediocre design in some parts.

~Carmine "Cai" M. Red
Kairon@aol.com
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Pittbboi

  • Score: 0
    • View Profile
RE: Wii stronger then the first Xbox ?
« Reply #181 on: February 05, 2007, 07:44:33 PM »
Quote

Say what you want about Ubi's rushed and ported offerings, but they put money behind that game, and if it hadn't have had to make launch, it would've been better than what we see today


I'll give you that. Red Steel definitely suffered from not having enough time and not having access to complete dev kits until Nintendo woke up one day and realized developers might actually need them to make good Wii games.

I guess I should add "it'll be undeniably good" to my criteria,

Offline GoldenPhoenix

  • Now it's a party!
  • Score: 42
    • View Profile
RE:Wii stronger then the first Xbox ?
« Reply #182 on: February 05, 2007, 07:52:37 PM »
Quote

Originally posted by: Arbok
Quote

Originally posted by: GoldenPhoenix
Even though I may not agree on all Arbock's points ...


Arbock, the bastard offspring of mine and Adrock's?


I am getting so confused lol. Your guy's names sound so familiar, oh well! Maybe I'll just call you both A, that way I will be right :-P.
Switch Friend Code: SW-4185-3173-1144

Offline segagamer12

  • Score: 1
    • View Profile
RE:Wii stronger then the first Xbox ?
« Reply #183 on: February 05, 2007, 07:55:59 PM »
thanks smash that was a lot more detialed than mine but drove the same point home.  
You can call me
THE RAT thank you very much
check out http://www.myspace.com/phatrat1982

Offline Smash_Brother

  • Let me show you my poké-balls
  • Score: 3
    • View Profile
RE:Wii stronger then the first Xbox ?
« Reply #184 on: February 05, 2007, 07:59:18 PM »
Quote

Originally posted by: segagamer12
thanks smash that was a lot more detialed than mine but drove the same point home.


I knew that's what you were getting at and you're right: the key difference is that devs are willing to try mature games on the Wii whereas the GC would have nothing of the sort.
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline Kairon

  • T_T
  • NWR Staff Pro
  • Score: 48
    • View Profile
RE:Wii stronger then the first Xbox ?
« Reply #185 on: February 05, 2007, 09:06:22 PM »
Quote

Originally posted by: Pittbboi
Quote

Say what you want about Ubi's rushed and ported offerings, but they put money behind that game, and if it hadn't have had to make launch, it would've been better than what we see today


I'll give you that. Red Steel definitely suffered from not having enough time and not having access to complete dev kits until Nintendo woke up one day and realized developers might actually need them to make good Wii games.

I guess I should add "it'll be undeniably good" to my criteria,


LOL. Aside from that last bit there Pittboi, Red Steel is/was your game. Here's hoping that Ubi Soft gets a good design team on the sequel.

But an Exclusive Zorro? I'm not quite sure what to make of it...

~Carmine "Cai" M. Red
Kairon@aol.com  
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline NWR_pap64

  • You are not the boss of me
  • Score: 25
    • View Profile
    • Nintendo World Report
RE: Wii stronger then the first Xbox ?
« Reply #186 on: February 06, 2007, 04:09:22 AM »
S_B, I need to correct you on something. Scarface is NOT published and developed by EA. It is currently being published by Sierra and developed by some unknown company. EA is the one doing Godfather.

So to make sure:
Godfather=EA
Scarface=Sierra.
Pedro Hernandez
NWR Staff Writer

Offline segagamer12

  • Score: 1
    • View Profile
RE:Wii stronger then the first Xbox ?
« Reply #187 on: February 06, 2007, 06:44:40 AM »
so thast even better cuz its two 3rd parties giving wii support.  
You can call me
THE RAT thank you very much
check out http://www.myspace.com/phatrat1982

Offline Adrock

  • I’m just here for the zipline.
  • Score: 138
    • View Profile
RE:Wii stronger then the first Xbox ?
« Reply #188 on: February 06, 2007, 06:53:51 AM »
I took my forum name from Adrock of the Beastie Boys. If I'm not mistaken Arbok is a Pokemon.

Quote

smash_brother wrote:
However, I should point out that dramatic leaps of faith toward the Wii are already being made.

1. Red Steel is ONE game that wasn't a port. How is this different than on Gamecube? I could argue that Rogue Leader (also rated Teen by the ESRB) was a "mature" title.

2. See, the problem with these ports is that they were released last year on more popular platforms. Most people who wanted to play those games already bought them. Sure, some people who didn't buy those last year may to buy them, but very few are going to buy them again for Wii. That leads to relatively low sales numbers on Wii and those publishers coming to the conclusion that Wii is not a good console for "mature" titles which, in turn, will lead primarily to more games aimed at younger demographics. Those companies are trying to make a quick buck on the popular Wii and the quickest way to do that is through ports. Even with low sales, they are likely to turn a small profit because few resources were spent porting the games. What happens when there are no more last generation games to quickly port to Wii? That's why Nintendo needs publishers to release new games (new IP or established franchise) to "test the waters."

3. I've already said my piece concerning EA. As for Disney, are you referring to Fall Line Studios? From what I gather, they're a sister subsidiary to Disney-owned Buena Vista Games, which happens to support 360 and PS3 as well. To me, that doesn't sound like Wii is getting exclusives, especially given Disney's history of whoring out their franchises. I wouldn't be surprised if they simply developed the Wii version of multiplatform games, same goes with EA. Yes, support is support, I guess. It's better than nothing, but don't act like this is a "leap of faith" since both of those companies support every platform.

And of course both EA and Ubi Soft are going to say they want to be the biggest publisher on Wii. They're not going to say they want to be the second biggest or the third biggest. That's just PR.

Wii isn't targeted toward older gamers and I'm not saying it is or should be. I'm saying that in order for Nintendo to keep expanding its marketshare it needs a wider selection of games, not mostly kid's titles and a few genre games for everyone else. Wii release lists don't point to it changing in the next several months. That leaves the market open for Sony to come back with their big exclusives. Marketshare right now is a non-issue. It seems to me that 3rd parties are still banking on PS3 to deliver, despite Nintendo's early lead. If Nintendo continues they way they are now, the games will come. However, by that time, Sony may hit its stride. A price drop and some huge titles will quickly reverse their fortunes. That doesn't automatically mean doom and gllom for Nintendo. It means that this console race is anyone's for the taking. I agree, Nintendo is doing just fine and I've continually said this. You've been acting like Nintendo is on its way to winning and that Sony is on its way to losing. During the N64 days, Nintendo didn't have that same support that Sony has with PS3 which is why Nintendo continually lost marketshare to Sony. As much as I absolutely despise Sony, I can't count them out. There's no reason to as long as they still have the support they have from 3rd parties. I don't think that's such an outrageous assessment.    

Offline NWR_pap64

  • You are not the boss of me
  • Score: 25
    • View Profile
    • Nintendo World Report
RE: Wii stronger then the first Xbox ?
« Reply #189 on: February 06, 2007, 07:03:15 AM »
Adrock....Rockstar and Take 2 just announced Manhunt 2 on the Wii...

It might be a port of the PS2 version, but this is a HUGE change right there.

If this doesn't even convinces you that the Wii is changing Nintendo's affair with third parties and mature titles, NOTHING WILL.

Here's the link:
http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=228854
Pedro Hernandez
NWR Staff Writer

Offline Adrock

  • I’m just here for the zipline.
  • Score: 138
    • View Profile
RE: Wii stronger then the first Xbox ?
« Reply #190 on: February 06, 2007, 07:10:49 AM »
I've already said that things are changing, but they are in the middle of changing. That is different than when others have said that things have already changed. Manhunt is a step in the right direction. I'll happily admit that. Still, it's one game. Nintendo needs consistency from 3rd parties and it needs to continue long after these types of games are developed primarily with the PS2 in mind.

Offline Kairon

  • T_T
  • NWR Staff Pro
  • Score: 48
    • View Profile
RE: Wii stronger then the first Xbox ?
« Reply #191 on: February 06, 2007, 07:23:37 AM »
Being in the middle of change is good. It means that it's actually happening. Better than all that wishful thinking that happened with the GC.

~Carmine "Cai" M. Red
Kairon@aol.com
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Smash_Brother

  • Let me show you my poké-balls
  • Score: 3
    • View Profile
RE:Wii stronger then the first Xbox ?
« Reply #192 on: February 06, 2007, 08:08:30 AM »
Quote

Originally posted by: Adrock
1. Red Steel is ONE game that wasn't a port. How is this different than on Gamecube? I could argue that Rogue Leader (also rated Teen by the ESRB) was a "mature" title.


Star Wars is a kids movie by Lucas' own admission. Red Steel is a FPS built around shooting people in the face and slicing them up. Just because there's no blood doesn't make it any less of a violent game.

Quote

2. See, the problem with these ports is that they were released last year on more popular platforms. Most people who wanted to play those games already bought them. Sure, some people who didn't buy those last year may to buy them, but very few are going to buy them again for Wii. That leads to relatively low sales numbers on Wii and those publishers coming to the conclusion that Wii is not a good console for "mature" titles which, in turn, will lead primarily to more games aimed at younger demographics.


Thing is, I haven't heard anything bad about ports and their sales numbers. Moreover, this is still progress for the Wii and that's the real point here. Your argument is that these are being released a year later. My argument is that the GC never would have seen this games at all but these companies feel comfortable spending the money to bring them to the Wii.

Also, Godfather is being revamped for Wii controls, even being called the "Blackhand" edition. I know MK is doing something similar. Not sure about Scarface, though.

Quote

3. I've already said my piece concerning EA. As for Disney, are you referring to Fall Line Studios? From what I gather, they're a sister subsidiary to Disney-owned Buena Vista Games, which happens to support 360 and PS3 as well. To me, that doesn't sound like Wii is getting exclusives, especially given Disney's history of whoring out their franchises. I wouldn't be surprised if they simply developed the Wii version of multiplatform games, same goes with EA. Yes, support is support, I guess. It's better than nothing, but don't act like this is a "leap of faith" since both of those companies support every platform.


Moving development resources to work solely on your platform is not something the GC saw very much of...if at all.

By your own admission, the Wii's success is far from set in stone. Choosing to focus more heavily on Wii development under these circumstances is very much an act of faith, as far as I see it.

Quote

And of course both EA and Ubi Soft are going to say they want to be the biggest publisher on Wii. They're not going to say they want to be the second biggest or the third biggest. That's just PR.


Uh, yeah, but no one, and I mean NO ONE, was coming out to say, "We want to be the biggest 3rd party dev for the GC!" because, that's right, no one cared.

Companies don't just say these kinds of things at random. EA said they wanted to be the biggest for the Wii and DS while Ubi actually said they wanted to the biggest in the entire industry and they felt that the Wii was their ticket to that title.

Quote

Wii isn't targeted toward older gamers and I'm not saying it is or should be. I'm saying that in order for Nintendo to keep expanding its marketshare it needs a wider selection of games, not mostly kid's titles and a few genre games for everyone else. Wii release lists don't point to it changing in the next several months. That leaves the market open for Sony to come back with their big exclusives. Marketshare right now is a non-issue. It seems to me that 3rd parties are still banking on PS3 to deliver, despite Nintendo's early lead. If Nintendo continues they way they are now, the games will come. However, by that time, Sony may hit its stride. A price drop and some huge titles will quickly reverse their fortunes. That doesn't automatically mean doom and gllom for Nintendo. It means that this console race is anyone's for the taking. I agree, Nintendo is doing just fine and I've continually said this. You've been acting like Nintendo is on its way to winning and that Sony is on its way to losing. During the N64 days, Nintendo didn't have that same support that Sony has with PS3 which is why Nintendo continually lost marketshare to Sony. As much as I absolutely despise Sony, I can't count them out. There's no reason to as long as they still have the support they have from 3rd parties. I don't think that's such an outrageous assessment.


I know what you're saying, but I think the Wii's real competition is the 360. Sony has just done so much to sabotage itself that I can't see them as a real threat just yet. Sony is also banking heavily on Bluray and as such seems perfectly content on following that ideal all the way to their own demise. If they released a DVD version of the PS3, I'd say that maybe their sanity is coming back, but Sony has just plunged off the deep end and I KNOW 3rd parties are seeing this as well, hence why many 3rd party games were being cancelled before the console even launched and, other than those games which were promised before Sony's E3 disaster, they don't seem to have much else in the way of support.

Also, we have Manhunt being released for the Wii as the ONLY next gen console. Frankly, I myself am scratching my head as to why the Wii would be the next gen exclusive for a game which I'm sure would sell well on the 360 and one the PS3 would want for potential sales.
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline Kairon

  • T_T
  • NWR Staff Pro
  • Score: 48
    • View Profile
RE:Wii stronger then the first Xbox ?
« Reply #193 on: February 06, 2007, 08:17:13 AM »
Quote

Originally posted by: Smash_Brother
I know what you're saying, but I think the Wii's real competition is the 360. Sony has just done so much to sabotage itself that I can't see them as a real threat just yet. Sony is also banking heavily on Bluray and as such seems perfectly content on following that ideal all the way to their own demise. If they released a DVD version of the PS3, I'd say that maybe their sanity is coming back, but Sony has just plunged off the deep end and I KNOW 3rd parties are seeing this as well, hence why many 3rd party games were being cancelled before the console even launched and, other than those games which were promised before Sony's E3 disaster, they don't seem to have much else in the way of support.

Also, we have Manhunt being released for the Wii as the ONLY next gen console. Frankly, I myself am scratching my head as to why the Wii would be the next gen exclusive for a game which I'm sure would sell well on the 360 and one the PS3 would want for potential sales.


I agree. I think that MS has taken a substantial lead and that the PS3 is just priced too high: even with exclusive games like FFXIII and MGS 4, the PS3 is facing an immense uphill battle against the 360. Nintendo was VERY smart to comepletely sidestep that slugging contest, as well as offer a cheap development path...

Which is why ManHunt is on the Wii and not the 360 or PS3 right now: they can be cheap and not have to completely redo the engine, the art, and dump loads of money into HD. As a publisher, they get some serious bang for their buck: PS2 AND Wii in one fell swoop, last gen and next gen, one the installed base lead and the other trending to become the installed base lead. It's just such a perfect business space to be in profitwise! Why waste money on anything more?

~Carmine "Cai" M. Red
Kairon@aol.com
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Pittbboi

  • Score: 0
    • View Profile
RE: Wii stronger then the first Xbox ?
« Reply #194 on: February 06, 2007, 09:04:18 AM »
Quote

I agree. I think that MS has taken a substantial lead and that the PS3 is just priced too high: even with exclusive games like FFXIII and MGS 4,

Which is why I'm hoping to high heaven Squeenix gets with the program and moves FFXIII to the Xbox360. It may be too late for it to come to Wii, but if I have to buy another console to get my Final Fantasy Fix, I would much rather purchase a 360.

Offline Adrock

  • I’m just here for the zipline.
  • Score: 138
    • View Profile
RE:Wii stronger then the first Xbox ?
« Reply #195 on: February 06, 2007, 09:07:27 AM »
Quote

smash_brother wrote:
Star Wars is a kids movie by Lucas' own admission. Red Steel is a FPS built around shooting people in the face and slicing them up. Just because there's no blood doesn't make it any less of a violent game.

My point is that Rogue Leader and Red Steel are both "mature" titles. Red Steel, like Rogue Leader, is ONE game for the platform. It's a start... just like Rogue Leader was a start but I don't consider it a leap of faith.

Quote

Thing is, I haven't heard anything bad about ports and their sales numbers. Moreover, this is still progress for the Wii and that's the real point here. Your argument is that these are being released a year later. My argument is that the GC never would have seen this games at all but these companies feel comfortable spending the money to bring them to the Wii.

What I've described in my previous post is a very real scenario. It's happened before. That's how publishers work. They had no faith in GCN to sell those kinds of games so when they did release games, they were aimed at younger gamers.

Still, they're cashing-in on old games using new hardware. It's some form of progress, but the point is still misleading. I don't think you really get my argument. So I ask again, what happens when there are no more last generation games to quickly port to Wii?

These 3rd parties aren't taking advantage of Wii hardware. They're going for the quick buck while they can.

Quote

Moving development resources to work solely on your platform is not something the GC saw very much of...if at all.

Every multiplatform game is proof of this happening in one way or another. They go to different teams either in house or a developer is commissioned to work on a specific console version. The difference here is Wii's new controls and non-HD graphics though there is no real indication that the Wii games be better or different. It's support, I'll agree to that.

Quote

Companies don't just say these kinds of things at random.

It's still PR. Don't take it for more than it actually is.

Quote

I know what you're saying, but I think the Wii's real competition is the 360.

Well, I guess we'll have to agree to disagree.... which actually reminds me of the Teacher's Strike episode of the Simpsons......

Quote

Also, we have Manhunt being released for the Wii as the ONLY next gen console. Frankly, I myself am scratching my head as to why the Wii would be the next gen exclusive for a game which I'm sure would sell well on the 360 and one the PS3 would want for potential sales.

With all the hoopla over next gen systems, PS2 continues to do well. There's too much money to be made there. To me, the Wii version exists as a combination of Reggie Fils-Aime's negotiations with Take-Two/Rockstar and because it'll probably be a near exact port of the PS2 version, outside of Wii Remote support.

Yes, a step in the right direction. I won't argue that. As I said before, consistency is necessary and Nintendo needs to continue to get these types of games long after they're developed primarily with the PS2 in mind.

Offline Smash_Brother

  • Let me show you my poké-balls
  • Score: 3
    • View Profile
RE:Wii stronger then the first Xbox ?
« Reply #196 on: February 06, 2007, 10:15:48 AM »
Quote

Originally posted by: Adrock
My point is that Rogue Leader and Red Steel are both "mature" titles. Red Steel, like Rogue Leader, is ONE game for the platform. It's a start... just like Rogue Leader was a start but I don't consider it a leap of faith.


I'm still going to have to disagree with that sentiment.

Shooting a person in the face in Red Steel and hearing the "melon sploit" headshot noise for an instant kill is not the same as watching a tie-fighter explode.

Every teenager I've talked with on the subject of Red Steel loved it, and why? Because of the VIOLENCE: shooting people in the face, cutting them up with a sword, detonating a car next to them and watching the body sail through the air.

I call Red Steel "mature" because the only thing separating it from an M-rating was enduring blood after you shot/sliced someone. The same level of human carnage was NOT seen in Rogue Leader, not by a longshot.

Quote

What I've described in my previous post is a very real scenario. It's happened before. That's how publishers work. They had no faith in GCN to sell those kinds of games so when they did release games, they were aimed at younger gamers.


I'm not saying it's not a real scenario, but consider that these companies could be porting games targeted at younger audiences to the Wii but instead of doing that, they're doing so with mature titles which would have done horribly on the GC.

Quote

what happens when there are no more last generation games to quickly port to Wii?


Like we said, games like Manhunt 2 start showing up, and if Manhunt 2 sets the standard for the Wii's violence potential, then that opens the door for basically everything.

Quote

These 3rd parties aren't taking advantage of Wii hardware. They're going for the quick buck while they can.


Actually, a number of them ARE, like with EA adding the ability to rough people up with the Wiimote and nunchuck to Godfather.

Here's the thing, though: if these games sell well, then these 3rd parties will be encouraged to release MORE games for the Wii, and that's when exclusives start entering into the picture.

Quote

Every multiplatform game is proof of this happening in one way or another. They go to different teams either in house or a developer is commissioned to work on a specific console version. The difference here is Wii's new controls and non-HD graphics though there is no real indication that the Wii games be better or different. It's support, I'll agree to that.


With the sheer number of 3rd parties which had axed GC support last gen, support like this is leaps and bounds ahead of what most of us expected Nintendo would have.

Also, most of these companies are experimenting with Wiimote controls, Splinter Cell, DBZ and Far Cry, for example, all took the Wiimote and made use of it in ways which hadn't been done before. Again, these ports aren't just your standard "bring it over and remap the controls" nonsense: in the case of MK and Godfather, the gameplay is being altered to make better use of the Wii controls.

Quote

It's still PR. Don't take it for more than it actually is.


I know it's PR, but PR is optional and the wrong type of PR can bite a company square in the ass if they're not careful. For example, if EA said, "We want to be the biggest 3rd party publisher for the N-Gage", that's the type of thing which would get them laughed at for years to come, but they didn't say that because it's not something a dev would want to laud.

But regardless, it shows ENTHUSIASM for the Wii as a console. Ubi wouldn't say something like "the Wii is our ticket to #1!" unless they actually believed that this could be the case.

Quote

Well, I guess we'll have to agree to disagree.... which actually reminds me of the Teacher's Strike episode of the Simpsons......


I definitely think the 360 is more of a threat. Unless the PS3 sees a complete 180° turnaround, I can't see it being a threat to the still rising Wii.

Quote

With all the hoopla over next gen systems, PS2 continues to do well. There's too much money to be made there. To me, the Wii version exists as a combination of Reggie Fils-Aime's negotiations with Take-Two/Rockstar and because it'll probably be a near exact port of the PS2 version, outside of Wii Remote support.

Yes, a step in the right direction. I won't argue that. As I said before, consistency is necessary and Nintendo needs to continue to get these types of games long after they're developed primarily with the PS2 in mind.


I have no doubt that this is indeed Reggie's handiwork, but I'm still surprised that Manhunt was the game chosen to bring over.

However, note that three different studios are working on the three different versions of the game: the PS2, PSP and Wii versions are all being done by different developers in completely different parts of the world. I expect the Wii version will be substantially more than just a minor PS2 upgrade.

Something I should also mention is that developers tend to follow suit when a platform maker acts a certain way, like how MS wants the xbox to be aimed entirely at older audiences and 3rd party devs follow suit.

This is true of Nintendo as well, but one thing we now see Nintendo doing is investing in its own "mature" franchises like Project Hammer and Disaster: Day of Crisis. If Nintendo sends the message that they're willing to pursue these kinds of games, then it will make 3rd parties feel that much safer in bringing games of a similar theme to the Wii.
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline Kairon

  • T_T
  • NWR Staff Pro
  • Score: 48
    • View Profile
RE:Wii stronger then the first Xbox ?
« Reply #197 on: February 06, 2007, 01:04:59 PM »
Quote

Originally posted by: Smash_Brother
Something I should also mention is that developers tend to follow suit when a platform maker acts a certain way, like how MS wants the xbox to be aimed entirely at older audiences and 3rd party devs follow suit.

This is true of Nintendo as well, but one thing we now see Nintendo doing is investing in its own "mature" franchises like Project Hammer and Disaster: Day of Crisis. If Nintendo sends the message that they're willing to pursue these kinds of games, then it will make 3rd parties feel that much safer in bringing games of a similar theme to the Wii.


Hahahahaha no. Eternal Darkness.

~Carmine "Cai" M. Red
Kairon@aol.com
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline segagamer12

  • Score: 1
    • View Profile
RE:Wii stronger then the first Xbox ?
« Reply #198 on: February 06, 2007, 01:14:08 PM »
 ok first adrock GETOVER IT, Rogue Squadron doesnt even COMPARE ITWAS A 64 GAME OF COURSE IT WAS GOING TO BE ON GC DUH!
You can call me
THE RAT thank you very much
check out http://www.myspace.com/phatrat1982

Offline Adrock

  • I’m just here for the zipline.
  • Score: 138
    • View Profile
RE:Wii stronger then the first Xbox ?
« Reply #199 on: February 06, 2007, 01:36:46 PM »
Quote

ok first adrock GETOVER IT, Rogue Squadron doesnt even COMPARE ITWAS A 64 GAME OF COURSE IT WAS GOING TO BE ON GC DUH!

Um, ok... that made sense.... LucasArts could've published that game on whatever platform they damn well pleased. Factor 5 also could've developed for Sony... which is what they're doing now.