Author Topic: REVIEWS: Rayman Raving Rabbids  (Read 23744 times)

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Offline StrikerObi

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REVIEWS: Rayman Raving Rabbids
« on: December 30, 2006, 05:50:09 AM »
Bunnies hate having to unlock content.

Party games can be lots of fun. With enough controllers and friends, and maybe a little alcohol (of course, only if you're of age), they can be an absolute blast. However, imagine getting everything set up and ready to play, only to find that you can only play a paltry amount of mini-games, with the rest locked away and unplayable. That's the problem with Rayman: Raving Rabbids.    


The game packs a ton of zany mini-games onto the disc, and most of them are a lot of fun, once you unlock them in the single-player mode. This mode is strung together on the thinnest of premises. Rayman's world has been invaded by a gang of crazy rabbit-like creatures called Rabbids. They've kidnapped our hero and thrown him into an arena, forcing him to compete in crazy events for their own entertainment.    


If there's one thing that sticks out about Raving Rabbids, it's the Rabbids themselves. If you haven't already seen Ubi Soft's series of viral videos, be sure to check them out for a taste of how incredibly whacky this game truly is. The game delivers laughs in spades.    


These mini-games will have you doing the weirdest things you could imagine, including: pulling worms from teeth, throwing cows like a shot-put, slamming urinal doors, and shooting Rabbids dressed as Superman with your plunger-gun, just to name a few. A few games repeat the same control mechanisms as other games. In the case of some games, like the whole series of rhythm-based games (each with its own song), it's fine, but in other games you might only be shaking the controller like mad. There's no need for more than one mini-game like this, as they all bring the same thing to the table.    


For the most part, the games control fine, as they should considering how simple they are. Before playing a mini-game, a Mario Party-style explanation screen will explain what you will be doing, along with an animation of a Rabbid playing the game, which actually helps quite a lot in figuring out exactly how you'll be using the Wii remote and Nunchuck. For the multiplayer mode, some games have all the players playing the game simultaneously, while others require players to take turns. This is really nice considering that Wii owners with a single controller won't be left in the dark for multiplayer. However, It would be nice if there was an option to only display these games. Also, the interface for selecting mini-games is terribly confusing. Games are divided into multiple categories, and within each category they are displayed as a picture, so there is no quick and easy way to find a specific game.    


Two specific types of games require a special mention. They are they shooting games and the dancing games. The dancing games are based on a simple rhythm-based mechanic, in which Rabbids move to the front of a stage on either the left or the right. When they hit the front of the stage, the player must shake either the nunchuck or Wii remote, depending on whether the Rabbid is on the left or right of the screen. These games start out very easy but eventually work their way up to a decent level of challenge. Plus, watching the Rabbids dance in the background is indeed hilarious. The shooting games are done in the style of those old light-gun arcade shooting games, such as Area 51, and include a lot of tongue-in-cheek references to that style of games. While easy, they're also a good deal of fun. The Wii remote's pointer is used to aim your cross-hair, and the B-button fires, while a quick shake of the nunchuck reloads. A grabber-chain can also be launched with the Z button on the nunchuck, and pressed again to throw out whatever has been grabbed (including Rabbids). Watching these shooting levels is often as fun as playing them, as you'll catch the Rabbids at their most hilarious.    


Rayman: Raving Rabbids is a lot of fun with a group of friends, but only after you've put the time in to unlock all the mini-games, or if you have an SD card and access to the Internet to download a completed save file. The single-player game is little more than an excuse to force you to play all of the mini-games so you can unlock them for multiplayer and high score modes.

Pros:
       

  • The Rabbids are hilarious
  •  
  • Rail-shooter games
  •  
  • Dancing games


  •        Cons:
           
  • Having to unlock content
  •  
  • Some repetitive games


  •                Graphics:  7.0
           The graphics are technically simple, but the art direction is great. The Rabbids look and act hilarious.

                   Sound:  7.0
           The music is simple and fun, and it fits with the style of the game.

                   Control:  8.0
           Most everything controls fine. In a few games, the controls feel a little off, but not terrible.

                          Gameplay:  7.0
           It's lots of fun as a party game, but the single-player falls flat. Even working through for high scores gets boring quickly.

     


           Lastability:  7.0
           Again, it's a really fun party game, so expect it to stick around for awhile as long as you've got friends to play it with.

     


           Final:  6.5
           It really cannot be stressed how much fun you won't have with this game if you don't play it with other people. Acting stupid and laughing at the absurd antics of the Rabbids is what this game is all about. Download a save file if you can.      


    Offline therat

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    RE: REVIEWS: Rayman Raving Rabbids
    « Reply #1 on: December 30, 2006, 06:11:12 AM »
    i found it to be a shoddy multiplayer game. theres only like 3 crappy games where u actually do stuff on the screen same time.

    Offline Karl Castaneda #2

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    RE: REVIEWS: Rayman Raving Rabbids
    « Reply #2 on: December 30, 2006, 06:41:34 AM »
    I bought this game yesterday, and it's a 7/10 game if I've ever played one. Great fun with a group of people, but some mini-games are pretty frustrating.
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    Offline ShyGuy

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    RE: REVIEWS: Rayman Raving Rabbids
    « Reply #3 on: December 30, 2006, 07:15:22 AM »
    Wow, a hater review from NWR. Whodathunkit?

    Karl, you got a Wii??

    Offline MaryJane

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    RE:REVIEWS: Rayman Raving Rabbids
    « Reply #4 on: December 30, 2006, 07:34:46 AM »
    you guys have been crapping on a lot of games that i'm loving. i'm losing a lot of interest in this site since it's change.
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    Offline Kairon

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    RE:REVIEWS: Rayman Raving Rabbids
    « Reply #5 on: December 30, 2006, 08:15:26 AM »
    Maybe NWR is becoming too... hardcore?

    LOLZ.

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    Offline couchmonkey

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    RE:REVIEWS: Rayman Raving Rabbids
    « Reply #6 on: December 30, 2006, 08:18:07 AM »
    While I agree that the one-player game is a bit lacking, it seems like the game is getting knocked for that alone.  I guess looking at the rest of the scores there are more complaints...but I don't know.

    Anyway, strongly disagreed, nice enough review though.
    That's my opinion, not yours.
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    Offline WuTangTurtle

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    RE: REVIEWS: Rayman Raving Rabbids
    « Reply #7 on: December 30, 2006, 08:59:53 AM »
    Strongly agree on the fact that the single player blows and the multiplayer is pretty damn awesome.  I don't quite understand the score though, it should have gotten atleast a 7/10.  Out of all the categories it got 7's and one 8.  I understand the overall doesn't have to be an average but come on.

    I have to say though every time i got friends over this game has the longest playtime, and i got like 6 Wii games if u count WiiSports.  On a few ocassions I've had to kick friends out at like 2am after playing the game for so long.  I mean I love the game and all but I need some freakin sleep.  Soccer, Red Light Green Light, Shake your Booty, Area 51 clone, and Bunnies have Natural Rythm are our favorites.  Oh and in Multiplayer when choosing a mini game the game does atleast tell you ahead of time if the game is taken in turns or at the same time (Wiimotes on the right side screen blink if it is a turns game).

    Offline StrikerObi

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    RE:REVIEWS: Rayman Raving Rabbids
    « Reply #8 on: December 30, 2006, 09:00:51 AM »
    The thing about this game is that if you buy it and take it home to play with your friends, you can play 5 games. That's it. To play anymore you need to work through single player. That is a HUGE deal and is most of the reason that I gave it the score I did. Now, you can download a save file from the internet, but that is not something anybody should have to go through (and something that a lot of people can't do) just to have fun with their friends.

    Offline ShyGuy

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    RE: REVIEWS: Rayman Raving Rabbids
    « Reply #9 on: December 30, 2006, 09:07:19 AM »
    What, you never done the pass-the-controller-around-the-room-for-single-player thing? How do you think I played through Monkey Ball or Soul Calibur 2?  

    Offline Karl Castaneda #2

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    RE: REVIEWS: Rayman Raving Rabbids
    « Reply #10 on: December 30, 2006, 09:28:52 AM »
    That's how I played it, ShyGuy, and it works just fine. My problem with the game isn't that the single-player game is lacking. The fun mini-games would be fun if I was playing it alone (although they're considerably more fun in a group). My problem with the game is that some mini-games are, straight up, not that fun. The game where you slap doors shut gets old in about thirty seconds, and it took me forever to get through it. Similarly, the running game basically forces you to spazz the hell out - funny for the person watching you, but besides that, it feels like a chore.

    Rayman: Raving Rabbids is a fun game alone or with friends when it's on the ball. When it isn't, the experience is severely lacking.

    As for whether I got a Wii, I'll explain it all in the next episode of Radio Free Nintendo.

    EDIT: Oh, and as for whether our reviews or opinions have changed since the site switch, that's total BS. It was a face lift and little else. If you're losing interest in the site, you would've lost interest with Planet GameCube.
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    Offline ShyGuy

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    RE: REVIEWS: Rayman Raving Rabbids
    « Reply #11 on: December 30, 2006, 09:30:33 AM »
    oooooh, btw, did you get my podcast letter?

    Offline Karl Castaneda #2

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    RE: REVIEWS: Rayman Raving Rabbids
    « Reply #12 on: December 30, 2006, 09:31:59 AM »
    Yes, sir. All of your questions will be answered, as per our promise.
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    Offline therat

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    RE: REVIEWS: Rayman Raving Rabbids
    « Reply #13 on: December 30, 2006, 09:33:00 AM »
    oh please, the single player isnt huge. me and my gf beat it in two nights at 4 hours a peice. the ending is shet. and the games you open arent really coop. they are switch off.... i go, you go sota deal. the shooting games are fun but very simple, and thats about the only decent part of the game... elebits is better, but not by much IMO. Id rather non biases reviews like this coming from a nintendo site, its what makes me like the site. keep up the good work guys....think i maya go sell rayman for excite truck now. latttttaz

    Offline Svevan

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    RE:REVIEWS: Rayman Raving Rabbids
    « Reply #14 on: December 30, 2006, 10:04:12 AM »
    Most important point here: the game isn't very good. At NWR, any score above a 5 means it is good in some way, and I can almost entirely agree with the score given by Mike. Keep this in mind, because many other sites treat 9s as the norm, 8s as "above average" and 7s as "not very good," which is dumb. It's a 1 to 10 scale, so anything below five is officially not recommended, but above five is recommended at least partially. This game has some quality stuff, but not enough to make it stellar.

    The new site didn't change anything with regards to our scoring - in fact we made it clearer and more like our original intentions. Also, a great majority of the Wii games out there aren't very good. You're going to get lower scores from those who play all systems and all games because at NWR, we aren't just Nintendo fanboys - as I've said before, Nintendo fans have lower standards for FPS games, so Red Steel seems pretty good to a lot of people out there. Truth is Red Steel isn't very good - just because you haven't played an FPS in 8 months doesn't mean the next pile that comes by is the best FPS yet.

    Same with Rayman. Who here wishes they had made a real Rayman platformer? Gosh this was a waste, but there's some fun stuff in it.
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    Offline Crimm

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    RE:REVIEWS: Rayman Raving Rabbids
    « Reply #15 on: December 30, 2006, 10:08:33 AM »
    I think the 6.5 is justified by a "tilt" that isn't used in NWR's review system.  Having to play the game co-op by passing the remote was not as fun as playing with others should have been.

    I found out the hard way about the lack of multi-player out of the box.  We had something like 5 games to chose from, and that's only because I had made my way through the first two "days" by myself.  
    I just think this was stupid for Ubisoft.
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    Offline Bartman3010

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    RE: REVIEWS: Rayman Raving Rabbids
    « Reply #16 on: December 30, 2006, 10:27:50 AM »
    I really have buyers remorse from getting Raving Rabbids, Wario Ware is just going to push the game over to no end, even then. The mini games repeat too often, lack variation in terms of how they play. I would've much rather have had a platformer. I'm still waiting for the review of the GBA version.
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    Offline TheYoungerPlumber

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    RE:REVIEWS: Rayman Raving Rabbids
    « Reply #17 on: December 30, 2006, 10:54:13 AM »
    Judging from the review text, I would have expected a higher score.  Multi is what is important here, not single player.  Especially with the downloadable save.
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    Offline Kairon

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    RE: REVIEWS: Rayman Raving Rabbids
    « Reply #18 on: December 30, 2006, 12:11:01 PM »
    Score makes sense to me... just wanted to let you know that.

    I don't hate the game, it's neato, but it IS a minigame collection that gets a few things right, a couple things wrong, and has a whole bunch of meaningless stuff in between.

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    Offline trip1eX

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    RE: REVIEWS: Rayman Raving Rabbids
    « Reply #19 on: December 30, 2006, 12:23:36 PM »
    I didn't find the game too interesting.  For all the funny rabbit stuff the gameplay is fairly pedestrian.  And yeah alot of games use the same mechanics.  I think I counted at least 6 games that have shaking the nunchuk and pointing the remote.  

    Offline GoldenPhoenix

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    RE:REVIEWS: Rayman Raving Rabbids
    « Reply #20 on: December 30, 2006, 12:53:54 PM »
    Quote

    Originally posted by: SvevanMost important point here: the game isn't very good. At NWR, any score above a 5 means it is good in some way, and I can almost entirely agree with the score given by Mike. Keep this in mind, because many other sites treat 9s as the norm, 8s as "above average" and 7s as "not very good," which is dumb. It's a 1 to 10 scale, so anything below five is officially not recommended, but above five is recommended at least partially. This game has some quality stuff, but not enough to make it stellar.

    The new site didn't change anything with regards to our scoring - in fact we made it clearer and more like our original intentions. Also, a great majority of the Wii games out there aren't very good. You're going to get lower scores from those who play all systems and all games because at NWR, we aren't just Nintendo fanboys - as I've said before, Nintendo fans have lower standards for FPS games, so Red Steel seems pretty good to a lot of people out there. Truth is Red Steel isn't very good - just because you haven't played an FPS in 8 months doesn't mean the next pile that comes by is the best FPS yet.

    Same with Rayman. Who here wishes they had made a real Rayman platformer? Gosh this was a waste, but there's some fun stuff in it.


    Well in my opinion Red Steel's single player is better than Halo's! Personally I've found many of Wii's games to be good and I play all systems including the PC. Rayman is good for what it is, a game with lots of different mini games and not much else. Excite Truck is an exciting and somewhat unique racer that has sucked lots of hours out of my life. Then you have games like Madden, Elebits and Zelda which are good to great (Zelda being great).  In regards to Nintendo fans not playing other FPSers, I've played about every decent FPS out there and I do agree Red Steel isn't that great but it still has its moments, which I can't say about other high profile FPS (Again I go back to Halo) especially console ones with terrible game pad controls. Then again it and every single FPS for a console pales in comparison to some of the PC's greatest like Half-Life 2, FEAR, Call of Duty 3, Prey and a myriad of others.

    I really do not like generalizations about any kind of fan, I have no doubt that many here who like Red Steel have also played other FPS. Heck if I I want to take it a step further I might as well say that most console fans, PERIOD, don't know what a good FPS is and take any pile of crap that comes their way because they have yet to experience the PCs FPS genre.
     
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    Offline Mario

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    RE:REVIEWS: Rayman Raving Rabbids
    « Reply #21 on: December 30, 2006, 01:35:04 PM »
    Quote

    Originally posted by: Svevan
    Most important point here: the game isn't very good. At NWR, any score above a 5 means it is good in some way, and I can almost entirely agree with the score given by Mike. Keep this in mind, because many other sites treat 9s as the norm, 8s as "above average" and 7s as "not very good," which is dumb. It's a 1 to 10 scale, so anything below five is officially not recommended, but above five is recommended at least partially. This game has some quality stuff, but not enough to make it stellar.

    The new site didn't change anything with regards to our scoring - in fact we made it clearer and more like our original intentions. Also, a great majority of the Wii games out there aren't very good. You're going to get lower scores from those who play all systems and all games because at NWR, we aren't just Nintendo fanboys - as I've said before, Nintendo fans have lower standards for FPS games, so Red Steel seems pretty good to a lot of people out there. Truth is Red Steel isn't very good - just because you haven't played an FPS in 8 months doesn't mean the next pile that comes by is the best FPS yet.

    Same with Rayman. Who here wishes they had made a real Rayman platformer? Gosh this was a waste, but there's some fun stuff in it.

    That's a massive load of shit and insulting your readers is a great way to lose them. I think you'll find most people here do play a lot of games on multiple consoles. Rayman 2 was amazing but after Rayman 3 I wasn't too keen on another platformer. It would have been generic and would have suffered from lack of inspiration from the team unlike this new concept.

    The review is pretty good because it explains exactly why the reviewer marked it down a bit.

    Offline Infernal Monkey

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    RE: REVIEWS: Rayman Raving Rabbids
    « Reply #22 on: December 30, 2006, 03:18:50 PM »
    Yeah, Rayman 3 was painfully boring after the sublime Rayman 2. I like Rayman Raving Rabbids, but UbiSoft should have just left Rayman out of the game completely. Rayman in this game would be like Shadow the Hedgehog making an appearance in a Mario game. Nobody cares.  

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    RE:REVIEWS: Rayman Raving Rabbids
    « Reply #23 on: December 30, 2006, 03:49:11 PM »
    Quote

    Originally posted by: Infernal Monkey
    Rayman in this game would be like Shadow the Hedgehog making an appearance in a Mario game. Nobody cares.



    No, I'd care of Shadow was in a Mario game.  I'd be quite angry.
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    Offline matt oz

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    RE: REVIEWS: Rayman Raving Rabbids
    « Reply #24 on: December 30, 2006, 04:02:57 PM »
    I thought this game was great, but very very short-lived.  If it was $20 it would be a must-buy for anyone, but at $50, I should've waited for it.  It just isn't worth that much money to me.

    For some reason, I can't get anyone to try the multiplayer with me.  All anyone wants to do is forking bowling, and that's it.  They may play tennis for 2 minutes, but everyone I show my games to just wants to bowl.  So I haven't even tried the multiplayer on this game yet.  Bunnies hate playing by themselves!
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