Author Topic: Ubi Implements Online Leaderboards for Rayman  (Read 2599 times)

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Offline Svevan

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Ubi Implements Online Leaderboards for Rayman
« on: December 05, 2006, 05:56:31 PM »
Feature accessed via passwords and in no way involves WiiConnect24.

BECOME THE WORLD'S GREATEST CARROT JUICE SPLASHER    


Ubisoft launches Rayman Raving Rabbids(TM) Hall of Fame feature on raymanzone.com
   


SAN FRANCISCO – December 5, 2006 – Today Ubisoft, one of the world's largest video game publishers announced the launch of the Rayman Raving Rabbids(TM) Hall of Fame. Accessible through the official website, Raymanzone (www.raymanzone.com), this new interactive web-based feature consists of various leader boards based on the players' performances. All game scores can be found classified on a worldwide, national basis, for all mini-games (over 120 challenges), or per platform... This is where you'll see if you can hold the world record for total distance you can throw a cow…seriously!    


How does it work?   Any time you play a party game in the Score Attack mode, you receive an Internet Code. This code can be entered on www.raymanzone.com (ubi.com account is mandatory) to take part in the hall of fame. Of course, you can always improve your score and submit new Internet Codes. Each Internet Code is unique, as it is based on your actual performance in the game.    


Extra features   Players will be able to compare their global ranking or latest scores with other players across the planet and forward them over to their friends. They will also be able to check out their friends' scores and decide if they want to beat them all!    


For more information about Rayman Raving Rabbids(TM), please visit www.raymanzone.com.

Evan T. Burchfield, aka Svevan
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Offline ShyGuy

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RE: Ubi Implements Online Leaderboards for Rayman
« Reply #1 on: December 05, 2006, 06:45:39 PM »
Lame. How hard would it be Ubisoft, how hard would it be?

Offline Svevan

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RE: Ubi Implements Online Leaderboards for Rayman
« Reply #2 on: December 05, 2006, 06:51:37 PM »
I think the blame can be placed on Nintendo's shoulders, honestly - no online games are planned until early next year, and only Elebits has WiiConnect24 features. They just didn't make online features a priority at launch. Plus the system doesn't have built in leaderboards like Xbox Live.
Evan T. Burchfield, aka Svevan
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Offline Smash_Brother

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RE: Ubi Implements Online Leaderboards for Rayman
« Reply #3 on: December 05, 2006, 07:41:12 PM »
The WiiC24 kits, from what I understand, weren't even sent by Nintendo until far too late in the development cycle for any 3rd party game to go online (no first party games even made it).

Aside from Nintendo being way too late in shipping 3rd parties both Wii dev kits and online kits, they've done a decent job aiding 3rd parties in developing software for the Wii.
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline Nephilim

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RE:Ubi Implements Online Leaderboards for Rayman
« Reply #4 on: December 05, 2006, 10:11:39 PM »
" think the blame can be placed on Nintendo's shoulders, honestly - no online games are planned until early next year, and only Elebits has WiiConnect24 features. They just didn't make online features a priority at launch. Plus the system doesn't have built in leaderboards like Xbox Live."

pokemon is only a 3weeks away

Offline KDR_11k

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RE: Ubi Implements Online Leaderboards for Rayman
« Reply #5 on: December 06, 2006, 01:43:38 AM »
Does this work for the PS2 version, too? That might explain why it can't be done over Wii online.

Offline therat

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RE: Ubi Implements Online Leaderboards for Rayman
« Reply #6 on: December 06, 2006, 04:56:30 AM »
nintendo is quickly upsetting me more and more.... atleast im not furious like i was day one with the ds. THE INTERNETS ISNT SOMETHING MAGICAL, learn to use it fools.