Author Topic: Official Virtual Console Mondays Thread  (Read 927474 times)

0 Members and 1 Guest are viewing this topic.

Offline JonLeung

  • Score: 2
    • View Profile
RE:Official "Virtual Console Mondays" Thread
« Reply #725 on: February 20, 2007, 09:22:06 AM »
There's a little-known sequel to Zombies Ate My Neighbors.  It's called Ghoul Patrol, I think.  Must not have been as good if all you hear about is ZAmN.

Offline NWR_pap64

  • You are not the boss of me
  • Score: 25
    • View Profile
    • Nintendo World Report
RE: Official "Virtual Console Mondays" Thread
« Reply #726 on: February 20, 2007, 09:31:00 AM »
I barely remember ZAMN. I know it was good, but vaguely remember what was so great about it...
Pedro Hernandez
NWR Staff Writer

Offline The Omen

  • Forum Fascist
  • Score: 0
    • View Profile
RE:Official "Virtual Console Mondays" Thread
« Reply #727 on: February 20, 2007, 09:39:46 AM »
ZAMN is one of my all time favorites.  I liked it so much I named a screenplay after it.

Hope it's here next week.
"If a man comes to the door of poetry untouched by the madness of the muses, believing that technique alone will make him a great poet, he and his sane compositions never reach perfection, but are utterly eclipsed by the inspired madman." Socrates

Offline Spak-Spang

  • The Frightened Fox
  • Score: 39
    • View Profile
    • MirandaNew.com
RE:Official "Virtual Console Mondays" Thread
« Reply #728 on: February 20, 2007, 09:40:23 AM »
The sequel was a game I wanted to play but just didn't get a chance.  It was harder to find to rent, but if I remember it got equally great scores.

The biggest problem the game had was that there was no 2 in the name...I think people didn't know about it and that it was a sequel.  After all ZAMN was a cult classic...but not a mainstream success.

Another problem was after the first game, which was a suprise game with unique and engaging gameplay, the second couldn't live up to the quality and innovation of the original.  It was like been there done that.

Offline Ian Sane

  • Champion for Urban Champion
  • Score: 2
    • View Profile
RE: Official "Virtual Console Mondays" Thread
« Reply #729 on: February 20, 2007, 10:51:29 AM »
"There were MANY brawling games around that time, yet we all loved X-Men and Ninja Turtles. I'd say the initial appeal is the licensing (we're all guilty of it, I suppose), before we get to Ian's point about them being good games despite that. I'm sure we didn't initially walk into the arcade going, 'Oooh, look, a Konami game! Get off that lame Combatribes game so we can play a REAL arcade brawler by the makers of Castlevania and Contra!' Honestly. We saw Ninja Turtles and that's primarily why we went for it."

That was the appeal though X-Men had the benefit of being SIX PLAYERS!  There were a lot of generic beat-em-ups in that era though I probably played Final Fight more than any other.  X-Men is actually not that great.  It's good but it isn't even in the running for best beat-em-up.  The best beat-em-up I've ever played is The Punisher by Capcom.  The game is just crawling with weapons to hit guys with.  Cadillacs & Dinosaurs is another awesome one, also by Capcom.

Turtles in Time for the SNES differs from the arcade in that:
- It's called TMNT IV to tie it in with the three NES titles.
- It's only two players.
- It has more levels, some of the levels are longer, and some levels have bosses when they didn't before.
- Tokka and Razor were moved from being the bosses of the pirate level to being mini-bosses of the Technodrome level.  Bebop and Rocksteady are now the pirate level bosses.
- A new move is added that throws foot soldiers into the screen.  This is used to beat the newly added boss of the Technodrome level.
- The Cement Man boss in the prehistoric level was replaced by Slash the prehistoric turtlesaurus.
- Shredder now turns into Super-Shredder when originally he was more like he was in the first arcade game.
- The arcade game has better graphics and has more voice samples.

I personally prefer the SNES version because of the extra content.  The only thing I prefer about the Arcade version is four player support.

Offline Artimus

  • Score: 0
    • View Profile
RE: Official "Virtual Console Mondays" Thread
« Reply #730 on: February 20, 2007, 12:05:53 PM »
Part of the reason the older licensed games are better is that 2D games are easier to make. Making a 3D engine is much more difficult than a 2D one. Likewise, to be good a 3D game needs more to it than a 2D game does. Minimal effort will produce more in 2D than 3D.

Offline segagamer12

  • Score: 1
    • View Profile
RE:Official "Virtual Console Mondays" Thread
« Reply #731 on: February 20, 2007, 12:22:06 PM »
So is it the same as TMNT 2 for NES then?  
You can call me
THE RAT thank you very much
check out http://www.myspace.com/phatrat1982

Offline Luigi Dude

  • Truth Bomber
  • Score: 3
    • View Profile
RE:Official "Virtual Console Mondays" Thread
« Reply #732 on: February 20, 2007, 12:33:56 PM »
Wait a second, your all talking about the Teenage Mutant Ninja Turtles games but not one of you has brought up the fact that the original for the NES has also been looked over by the ESRB and will be added soon.

It was in Kairons link Latest ESRB ratings!

I'm surprised no one else seemed to notice this.  This means the chances are good we'll see other companies like Capcoms license based games as well.

And hey, the original Turtle game for the NES was a pretty good game.  Back when I was a kid that was one of the few NES game I had, so I played it alot.  I'd probobly say it was my second most played game for my first year of owning an NES when I was 6 or so.  Second only to the original Super Mario Bros.

I'd reccomend it for any Turtle fan, but be careful.  It has alot of the unfair 8-bit era difficulty.
I’m gonna have you play every inch of this game! - Masahiro Sakurai

Offline Ages

  • Wii the People
  • Score: 0
    • View Profile
RE: Official "Virtual Console Mondays" Thread
« Reply #733 on: February 20, 2007, 12:58:38 PM »
My god I hated the first Turtles game for the NES.  The controls were lousy, it was one player only, the music wasn't catchy, Raphael and Michaelangelo were absolutely useless, and I used to have nightmares (well not really) over the bomb diffusing level.  Why the hell was the seaweed electrified???
Mr. Madison, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you n

Offline GoldenPhoenix

  • Now it's a party!
  • Score: 42
    • View Profile
RE:Official "Virtual Console Mondays" Thread
« Reply #734 on: February 20, 2007, 01:00:04 PM »
Quote

Originally posted by: Ages
My god I hated the first Turtles game for the NES.  The controls were lousy, it was one player only, the music wasn't catchy, Raphael and Michaelangelo were absolutely useless, and I used to have nightmares (well not really) over the bomb diffusing level.  Why the hell was the seaweed electrified???


Yeah but it was hard, so that makes it a AAA title.
Switch Friend Code: SW-4185-3173-1144

Offline GoldenPhoenix

  • Now it's a party!
  • Score: 42
    • View Profile
RE:Official "Virtual Console Mondays" Thread
« Reply #735 on: February 20, 2007, 01:00:06 PM »
Quote

Originally posted by: Ages
My god I hated the first Turtles game for the NES.  The controls were lousy, it was one player only, the music wasn't catchy, Raphael and Michaelangelo were absolutely useless, and I used to have nightmares (well not really) over the bomb diffusing level.  Why the hell was the seaweed electrified???


Yeah but it was hard, so that makes it a AAA title.
Switch Friend Code: SW-4185-3173-1144

Offline Spak-Spang

  • The Frightened Fox
  • Score: 39
    • View Profile
    • MirandaNew.com
RE: Official "Virtual Console Mondays" Thread
« Reply #736 on: February 20, 2007, 03:46:05 PM »
Actually.  I remember the Throw into the screen move was a part of the arcade Turtles in Time as well.  The difference in the SNES move was that it was more easily done...as in I think you could actually control it to happen.  Where the arcade version it only happened randomly.

I think the extra content in the SNES version is nice...but nothing will ever beat four player mode, and the fond memories I have of the arcade experience.


Offline NeoThunder

  • Score: -3
    • View Profile
RE: Official "Virtual Console Mondays" Thread
« Reply #737 on: February 20, 2007, 03:54:18 PM »
After some thirty freaking levels on TMNT 2 BattleNexus, I finally unlocked the '89 Arcade version.  

The only thing that sucks is I had to suffer for three hours to get to the part that allowed me to unlock it.  Thank god for cheat codes (God mode) or I would have probley threw my controller threw a window with the insane difficulty.  However, it was all worth it when I finally unlocked the arcade version........good times.
Wii# 4120-9638-2308-7614
<BR>
<BR>Mario Kart# 3178-8705-8094
<BR>
<BR>Faith is the complete surrender and acceptence of total control

Offline NWR_pap64

  • You are not the boss of me
  • Score: 25
    • View Profile
    • Nintendo World Report
RE:Official "Virtual Console Mondays" Thread
« Reply #738 on: February 20, 2007, 05:46:13 PM »
Quote

Originally posted by: NeoThunder
After some thirty freaking levels on TMNT 2 BattleNexus, I finally unlocked the '89 Arcade version.  

The only thing that sucks is I had to suffer for three hours to get to the part that allowed me to unlock it.  Thank god for cheat codes (God mode) or I would have probley threw my controller threw a window with the insane difficulty.  However, it was all worth it when I finally unlocked the arcade version........good times.


You could've just...you know...downloaded the ROM.
Pedro Hernandez
NWR Staff Writer

Offline Ages

  • Wii the People
  • Score: 0
    • View Profile
RE:Official "Virtual Console Mondays" Thread
« Reply #739 on: February 20, 2007, 06:20:47 PM »
Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: Ages
My god I hated the first Turtles game for the NES.  The controls were lousy, it was one player only, the music wasn't catchy, Raphael and Michaelangelo were absolutely useless, and I used to have nightmares (well not really) over the bomb diffusing level.  Why the hell was the seaweed electrified???


Yeah but it was hard, so that makes it a AAA title.


Difficulty does not make a AAA game.  Contra is hard as hell, but it combines tight controls and addicting game play to make you come back for more.  After all four of the Turtles are dead in TMNT 1 there's no incentive to pick up the game and try again.
Mr. Madison, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you n

Offline GoldenPhoenix

  • Now it's a party!
  • Score: 42
    • View Profile
RE:Official "Virtual Console Mondays" Thread
« Reply #740 on: February 20, 2007, 09:51:46 PM »
Quote

Originally posted by: Ages
Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: Ages
My god I hated the first Turtles game for the NES.  The controls were lousy, it was one player only, the music wasn't catchy, Raphael and Michaelangelo were absolutely useless, and I used to have nightmares (well not really) over the bomb diffusing level.  Why the hell was the seaweed electrified???


Yeah but it was hard, so that makes it a AAA title.


Difficulty does not make a AAA game.  Contra is hard as hell, but it combines tight controls and addicting game play to make you come back for more.  After all four of the Turtles are dead in TMNT 1 there's no incentive to pick up the game and try again.


I know, I was just taking a friendly jab at Smash Brothers .
Switch Friend Code: SW-4185-3173-1144

Offline Ages

  • Wii the People
  • Score: 0
    • View Profile
RE:Official "Virtual Console Mondays" Thread
« Reply #741 on: February 21, 2007, 06:14:27 AM »
Mr. Madison, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you n

Offline Artimus

  • Score: 0
    • View Profile
RE:Official "Virtual Console Mondays" Thread
« Reply #742 on: February 21, 2007, 06:35:18 AM »
Quote

Originally posted by: Ages
A testament to the quality of Turtles 1

Warning, NSFW


UGH I hate that guy. There's nothing funny about him but you can tell he thinks he's hi-larious.

Offline Ages

  • Wii the People
  • Score: 0
    • View Profile
RE: Official "Virtual Console Mondays" Thread
« Reply #743 on: February 21, 2007, 06:45:24 AM »
I thought it was great until the very end where every other word out of his mouth was a swear.
Mr. Madison, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you n

Offline MorningStar

  • Score: 0
    • View Profile
RE: Official "Virtual Console Mondays" Thread
« Reply #744 on: February 21, 2007, 06:56:32 AM »
He's a funny dude, but he just depends on shock value of his vocabulary a little too much. Some of his other "reviews" are actually pretty funny.

Offline Luigi Dude

  • Truth Bomber
  • Score: 3
    • View Profile
RE:Official "Virtual Console Mondays" Thread
« Reply #745 on: February 21, 2007, 08:28:02 AM »
Quote

Originally posted by: Ages
A testament to the quality of Turtles 1

Warning, NSFW



I just watch that in the computer lab, I had to keep my self from laughing to hard so others wouldn't notice.  I actually do agree with the complaints against the game but I liked the whole Links Adventure feel the game has too it.  Plus I also love the whole weirdness of the game, I mean why are you fighting a guy with a chainsaw anyway and what the hell is up with all those weird bug things.  None of them ever appeared in the show or comic, but it just gives the game this really strange vibe which I like in a messed up way.
I’m gonna have you play every inch of this game! - Masahiro Sakurai

Offline Caliban

  • In Space As Always
  • Score: 32
    • View Profile
RE: Official "Virtual Console Mondays" Thread
« Reply #746 on: February 21, 2007, 10:55:12 AM »
Turtles 1 and TAoL (Zelda II) are freaking awesome games, I also think that Faxanadu and Cobra Triangle are awesome...indeed I love wierd, tough games.

The Angry Nintendo(Videogame) Nerd is hilarious, sometimes, well most of the times actually.

Offline Maverick

  • Internet newbie :-)
  • Score: 3
    • View Profile
RE:Official "Virtual Console Mondays" Thread
« Reply #747 on: February 21, 2007, 11:34:34 AM »
He would be funnier if he could act worth a crap.
Come play with my Twitter.

Offline Ages

  • Wii the People
  • Score: 0
    • View Profile
RE: Official "Virtual Console Mondays" Thread
« Reply #748 on: February 21, 2007, 03:01:21 PM »
Cobra Triangle was awesome, definetely one of those weird ones that made no sense, but are still undeinably fun.  Why are you driving a boat shooting other boats?  What the heck does Cobra Triangle even mean?  The box art showed a boat fighting a serpent.  Serpent =/= snake.

One of my fav weird little games for the NES was Snake, Rattle, and Roll.  The premise is that you play as a snake working your way through isometric 3D levels.  You face enemies like feet and sharks all while you try to eat the balls they leave behind after death.  The balls make you heavy enough to ring the bell to exit the level.  Very bizarre, but loads of fun.  It probably wont make it to the VC since the game was made by Rare.
Mr. Madison, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you n

Offline UncleBob

  • (PATRON)
  • NWR Junior Ranger
  • Score: 98
    • View Profile
RE: Official "Virtual Console Mondays" Thread
« Reply #749 on: February 21, 2007, 03:05:31 PM »
I here forth pose a question for all to answer:

The NES emulator is pretty dead-on, it seems.  Which means, playing Kirby's Adventure sucks as bad as it did originally - there are so many spots where the system slows down because it can barely handle the awesomeness of this game.

So... Should Nintendo improve the NES emulator to prevent the original slowdowns and such from happening?
Just some random guy on the internet who has a different opinion of games than you.