Poll

Will Nintendo pull off another 30 for 30 in Japan sales this year and, if so, how many times?

Yes. 1 time.
1 (9.1%)
Yes. 2 times.
0 (0%)
Yes. 3 times.
1 (9.1%)
Yes. 4 times.
1 (9.1%)
Yes. 5 times.
1 (9.1%)
Yes. 6 times.
0 (0%)
Yes. 7 times.
1 (9.1%)
Yes. 8 times.
0 (0%)
Yes. 9 times.
2 (18.2%)
Ninten-domination! 10 times or more that the top 30 goes to Nintendo Software.
4 (36.4%)
No. It doesn't happen once this year. Sony plays spoiler.
0 (0%)

Total Members Voted: 11

Voting closed: February 16, 2023, 10:54:36 AM

Author Topic: Official Sales Thread  (Read 4024500 times)

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Offline BlackNMild2k1

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RE:Official Wii Sales Thread
« Reply #925 on: March 21, 2007, 05:25:37 PM »
Media Create March 12th - 18th

Software
01. (DS, Nintendo) Yoshi's Island DS - 131,843 / 434,958
02. (DS, Bandai-Namco) Word Puzzle Mojipittan DS - 71,701 / NEW
03. (PSP, Capcom) Monster Hunter Portable 2nd - 64,368 / 1,000,599
04. (Wii, Nintendo) Wii Sports - 38,560 / 1,204,234
05. (PS2, Koei) Kin-iro no Corda 2 - 34,585 / NEW
06. (DS, Level 5) Prof. Layton and the Mysterious Village - 31,371 / 297,388
07. (Wii, Nintendo) Wii Play - 30,416 / 1,033,044
08. (DS, Konami) Tokimeki Memorial: Girl's Side 1st Love - 29,033 / NEW
09. (DS, Banpresto) Super Robot Wars W - 25,139 / 200,759
10. (DS, Square-Enix) Dragon Quest Monsters Joker - 22,462 / 1,250,726

11. (DS, Nintendo) More Brain Age
12. (DS, Nintendo) New Super Mario Bros.
13. (DS, EA) SimCity DS
14. (PS3, Bandai-Namco) Gundam Musou - 16,000 / 218,000
15. (DS, Nintendo) Animal Crossing Wild World
16. (DS, Konami) Yu-Gi-Oh! Duel Monsters: World Championship 2007
17. (PS2, Spike) Kenka Bancho 2: Full Throttle
18. (DS, Nintendo) Mario Kart DS - 14,000 / 2,150,000
19. (DS, Nintendo) Common Knowledge Training - 13,000 / 1,286,000
20. (DS, Nintendo) English Training - 12,000 / 1,840,000
21. (DS, Nintendo) Brain Age
22. (Wii, Sega) Sonic and the Secret Rings - 11,000 / 11,000
23. (DS, Konami) Survival Kids: Lost in Blue 2
24. (DS, Bandai-Namco) Iron Left Brain: Mistake Museum 2
25. (DS, Nintendo) Picross DS - 9,300 / 223,000
26. (DS, Pokemon) Pokémon Diamond
27. (DS, EA) Theme Park DS
28. (DS, Marvelous Interactive) Harvest Moon: The Island I Grew Up On
29. (Wii, Nintendo) Wario Ware Smooth Moves
30. (DS, Sega) Doraemon's New Magic World Adventure DS

31. (DS, Square-Enix) Seiken Densetsu: Heroes of Mana - 7,800 / 24,000
32. (DS, Nintendo) Hotel Dusk: Room 215
33. (DS, Pokemon) Pokémon Pearl
34. (DS, Nintendo) 1000 Recipes
35. (Wii, Nintendo) Fire Emblem: Goddess of the Dawn - 7,000 / 110,000
36. (DS, Spike) IQ Supply
37. (DS, Rocket Co.) Kanji Test
38. (DS, Sega) Puyo-Puyo! - 6,500 / 135,000
39. (DS, IE Institute) Kanji Brain Test 2M
40. (PS2, Capcom) History's Strongest Disciple Kenichi: Fight the 8 Fists of Ragnarok!
41. (Wii, Koei) G1 Jockey Wii
42. (DS, Konami) Konami Arcade Collection
43. (DS, Nintendo) Wario: Master of Disguise
44. (DS, Nintendo) Cooking Navi
45. (DS, Nintendo) Tetris DS
46. (DS, Sega) Love+Berry - 5,800 / 916,000
47. (DS, Spike) Spinning Princess: Sparkling Figure * Ice Angel - 5,400 / 5,400
48. (Wii, Nintendo) The Legend of Zelda: Twilight Princess - 5,300 / 420,000
49. (DS, Bandai-Namco) Heisei Board of Education DS
50. (DS, Nintendo) Kirby Squeek Squad

68. (DS, SquarEnix) Final Fantasy III - 2,600 / 1,005,000

DS - 38
Wii - 7
PS2 - 3
PSP - 1
PS3 - 1

Hardware - This Week | Last Week | YTD | LTD
1. DS - 121,630 | 108,631 | 1,719,595 | 15,725,274
2. Wii - 67,070 | 44,495 | 915,139 | 1,834,782
3. PSP - 43,769 | 56,175 | 603,928 | 5,136,057
4. PS3 - 21,635 | 32,115 | 316,475 | 774,033
5. PS2 - 13,321 | 14,585 | 223,953 | 20,378,812
6. 360 - 2,910 | 3,333 | 71,632 | 336,334
7. GBA - 1,293 | 1,504 | 26,911 | 15,324,990
8. GC - 367 | 240 | 5,039 | 4,174,507
 

Offline Arbok

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RE: Official Wii Sales Thread
« Reply #926 on: March 21, 2007, 05:33:43 PM »
For being a port, Monster Hunter Portable 2 sure has some legs. Amazing to see the Nintendo domination once again this week, though, with 26/30.
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Offline IceCold

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RE: Official Wii Sales Thread
« Reply #927 on: March 21, 2007, 06:35:27 PM »
Nintendomination!
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Offline Kairon

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RE:Official Wii Sales Thread
« Reply #928 on: March 21, 2007, 06:35:43 PM »
Would you look at that... 5 DS Third party games in the top 10!

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Offline GoldenPhoenix

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RE:Official Wii Sales Thread
« Reply #929 on: March 21, 2007, 07:04:13 PM »
Quote

Originally posted by: SixthAngel
Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: 31 Flavas
Quote

Originally posted by: PartyBear
Before the rest of the Zelda series as we know it existed, The Adventure of Link wasn't a "travesty" or even the odd one out.  It was 50% of the series.  I don't recall ever encountering bad opinions of it until the World Wide Whine took off while I was in college.
Thank you. You said it better then I wanted to.


Too bad that even the creator of Zelda thinks it was sort of a failure as well. I'm sorry but the internet did not create all the bad opinions of the game, it was just that we heard from more people than our friends who probably have similar tastes. Sounds like some of Smash's hermit crabbing going on here!


This is Nintendo.  Didn't Miyamoto say Mario was a failure at some point because Tomagachi did better?  The game sold less then the first Zelda so of course that is what the creator will say.  
I think it gets so much hate because it is different from the many Zelda games that have since came out, especially for newer Zelda players that went back to play it.


Or perhaps it is because the game was rushed out the door, was more of an after, made by a completely separate team (missing key members), was not directed by MIyamoto, dissapointed Miyamoto (It was not because of sales, if you read his exact quote he said most games get better through development but Zelda 2 didn't and that is why he considers it a failure).

I'm sorry but people didn't just dislike the game because it was "different", instead there were and are legitamate concerns expressed by not only those who played it but Miyamoto himself, that should tell you that this crap about "internet caused the game to get bad publicity" is just that, crap. So you enjoy the game, fine, great for you. But realize that there are legitimate reasons and yes VALID arguments as to why the game was not up to Nintendo's normal standards, it wasn't the internet. Anyone with an open mind can see that are a myriad of reasons why the game was poorly regarded. There is absolutely no basis for this argument that people only disliked Zelda 2 because it "different", unless you mean different, as in QUALITY. In fact, I would love to see some proof that Zelda 2 was highly cherished by most gamers of that time instead of circumstantial evidence and that the big mean internet is what made it look bad (just like the big mean internet did to Kid Icarus. OH WAIT now that I think about it the internet helped propel Kid Icarus, further into classic status). I provided my own proof that the design process itself is suspect, and the creator himself was dissapointed

I would really like to see that supposed quote from Miyamoto about Mario, even if it is true I'm sure he is specifying sales NOT THE GAME ITSELF. As was shown here, sales were relatively high but still Miyamoto was  dissapointed with the direction (which is understandable because he had little to do with the game, and it was created more as a quick spin off by a new team to capitalize on LoZ popularity) that he dumped it almost completely and went back to a design similar to LoZ, that should tell you something.

This is one thing I do not like, just because you may like a game does not mean that those who dislike it aren't holding that viewpoint only because it is "different". Sure, at times that may be true, and perhaps other more popular games people detract from it to stand out, but many times there are legitimate design choices that make it ::GASP:: an average or sub par game for many gamers. I think Zelda 2 falls under this category, the hate didn't develop because people were being big meanies, but they had legitimate gripes about how the game turned out like I did. It wasn't because it was different, but it felt for alot of us to be unpolished, rushed, and yes like it didn't hold the "Magic" of the other Zelda games.

I felt it didn't have this magic LONG before I knew Miyamoto had little to do with it, now it makes even more sense coupled with the fact it was made by a new design team with key members excluded and was on a tight deadline. But hey if you like it, great, even the most average games may find some love from people (And I've experienced the same), but don't discount all those that dislike it as internet created Zelda 2 haters who don't like "different" games, because that is absurb and frankly false. You'd have to be closed minded to not realize how scattershot the design was in the game, it didn't seem to know what it wanted to be and more of an experiment. Yeah some of the sidescrolling sections were fun, but they were also overly simple with little in the way of puzzles and relied more on hack n slash. If I were to give a review score to the game it would be 5/10, it is dead average, not really excelling at anything with some noticeable design flaws.

Let me quote what he said exactly to put to bed that he was regarding sales

Quote

All games I make usually gets better in the development process, since good ideas keep coming, but Zelda II was sort of a failure...


Surprise nothing about sales making it a "failure" it was the development process and good ideas emerging that ended up being a failure.    
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Offline 31 Flavas

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RE:Official Wii Sales Thread
« Reply #930 on: March 21, 2007, 08:13:52 PM »
Quote

Originally posted by: SixthAngel
This is Nintendo.  Didn't Miyamoto say Mario was a failure at some point because Tomagachi did better?  The game sold less then the first Zelda so of course that is what the creator will say.  
I think it gets so much hate because it is different from the many Zelda games that have since came out, especially for newer Zelda players that went back to play it.
Nah... GP just has a passionate hatred against Zelda II. Let him seethe. Further debate is just going turn ugly.

Edit: Oh geez did it ever...
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Offline KDR_11k

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RE: Official Wii Sales Thread
« Reply #931 on: March 21, 2007, 08:36:17 PM »
AoL has lots of flaws and isn't very fun to play but most of the flaws were staple design patterns at the time (Metroid, for example, exhibits many of the same flaws including repetitive rooms and awful respawn rules). I didn't like it much but it's not some super-crappy game, it's par for the time it was released in.

I think a better game with roughly similar design is Gargoyle's Quest on the GB, it, too, has an overworld with random encounters, towns and dungeons but the dungeon parts are on par with good jump and runs, unlike AoL's pretty weak sidescrolling parts.

Offline GoldenPhoenix

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RE:Official Wii Sales Thread
« Reply #932 on: March 21, 2007, 08:51:09 PM »
Quote

Originally posted by: 31 Flavas
Quote

Originally posted by: SixthAngel
This is Nintendo.  Didn't Miyamoto say Mario was a failure at some point because Tomagachi did better?  The game sold less then the first Zelda so of course that is what the creator will say.  
I think it gets so much hate because it is different from the many Zelda games that have since came out, especially for newer Zelda players that went back to play it.
Nah... GP just has a passionate hatred against Zelda II. Let him seethe. Further debate is just going turn ugly.

Edit: Oh geez did it ever...


Obviously you read nothing I said, I don't really "hate" the game but I think it is ridiculous to say people don't like because of the internet or because it is different. BTW I am not a "he" so that is 2 strikes against you.
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Offline 31 Flavas

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RE:Official Wii Sales Thread
« Reply #933 on: March 21, 2007, 08:56:20 PM »
Quote

Originally posted by: KDR_11k

AoL has lots of flaws and isn't very fun to play but most of the flaws were staple design patterns at the time (Metroid, for example, exhibits many of the same flaws including repetitive rooms and awful respawn rules). I didn't like it much but it's not some super-crappy game, it's par for the time it was released in.
While i'd debate the "isn't very fun to play" part, but I'll certainly concede that there are better Zelda's. The ending is certainly weak and nothing to write home about, but then neither was LoZ's either. It's kind of a critical game though, I mean, it's where we find out about the triforce of courage. You can't very well have many of the other Zelda's without introducing the triforce of courage first.
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Offline GoldenPhoenix

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RE:Official Wii Sales Thread
« Reply #934 on: March 21, 2007, 09:01:56 PM »
Quote

Originally posted by: 31 Flavas
Quote

Originally posted by: KDR_11k

AoL has lots of flaws and isn't very fun to play but most of the flaws were staple design patterns at the time (Metroid, for example, exhibits many of the same flaws including repetitive rooms and awful respawn rules). I didn't like it much but it's not some super-crappy game, it's par for the time it was released in.
While i'd debate the "isn't very fun to play" part, but I'll certainly concede that there are better Zelda's. The ending is certainly weak and nothing to write home about, but then neither was LoZ's either. It's kind of a critical game though, I mean, it's where we find out about the triforce of courage. You can't very well have many of the other Zelda's without introducing the triforce of courage first.


Probably the best part of Zelda 2 was that it had one of the best "Game over" screens of a Zelda game. You felt like you truly failed when Ganon is brought back to life. BTW I don't think Metroid 1 has aged very well either, but at least it felt consistent in design, that it knew what it wanted to be.

P.S. I am still getting Zelda 2 when it comes out on VC because I want the complete Zelda collection.  
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Offline 31 Flavas

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RE:Official Wii Sales Thread
« Reply #935 on: March 21, 2007, 09:45:34 PM »
Quote

Originally posted by: GoldenPhoenix
Probably the best part of Zelda 2 was that it had one of the best "Game over" screens of a Zelda game. You felt like you truly failed when Ganon is brought back to life.
The thing I find really interesting though is that if you finish the game, defeat your shadow, and save Zelda ... It logically follows that Gannon was never brought back to life. So where does Gannon in Link to the Past come from? I've always just said, well it's an alternate Hyrule and not the same as in LoZ or Zelda II. But many of the other Zelda's have connections to other Zelda's even if they are indirect and/or conflicted mostly. So why wouldn't Zelda II and LttP have a connection? (I like trying to piece together the Zelda time line(s))

Quote

BTW I don't think Metroid 1 has aged very well either, but at least it felt consistent in design, that it knew what it wanted to be.
Who says it necessarily has to be consistent? I specifically like Zelda II because it is different. Not that I think LttP is boring or run again or that I think leveling up or lives and 1-up's are necessarily a good idea for Zelda... But I like when I can play with Nintendo characters in new ways.

Quote

P.S. I am still getting Zelda 2 when it comes out on VC because I want the complete Zelda collection.
You can also probably find it pretty cheap now on GBA "NES Classics". I've actually got two copies of it, first one I bought used for $8 and the second I bought new for $10 when I found it on the shelf at Wal-mart.
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Offline UltimatePartyBear

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RE: Official Wii Sales Thread
« Reply #936 on: March 22, 2007, 03:35:32 AM »
I respect your opinion, GoldenPhoenix.  I believe you don't like Zelda II and that you have reasons for that.  I really like it and have reasons for that (and I even have some criticism for it).

I also think a lot of the dislike expressed for it on the internets is overblown because it's a Zelda game.  You just don't see this kind of debate -- as passionate or as often -- over games like, say, The Magic of Scheherazade.

Offline utarefsoN

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RE: Official Wii Sales Thread
« Reply #937 on: March 22, 2007, 04:26:07 AM »
Zelda 2 was the bomb! I dont recall anything wrong with it other than it took me over a year to figure out how to finish Ganons castle. That was a biotch. Game rocked though.

Offline Maverick

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RE:Official Wii Sales Thread
« Reply #938 on: March 22, 2007, 04:44:58 AM »
Quote

Originally posted by: 31 Flavas
The thing I find really interesting though is that if you finish the game, defeat your shadow, and save Zelda ... It logically follows that Gannon was never brought back to life. So where does Gannon in Link to the Past come from? I've always just said, well it's an alternate Hyrule and not the same as in LoZ or Zelda II. But many of the other Zelda's have connections to other Zelda's even if they are indirect and/or conflicted mostly. So why wouldn't Zelda II and LttP have a connection? (I like trying to piece together the Zelda time line(s)


I think it's pretty accepted that Zelda 1 and 2 are the last games in the timeline.  It's debatable but I'm pretty sure the closest thing we have to a logical timeline is OOT, MM, TP,WW,ALTTP,LA,LOZ,AOL.  Yes I'm aware about the Oracle games and the other, newer 2d games released, but I don't really give a crap where they fit in.  :-P  
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Offline Smash_Brother

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RE: Official Wii Sales Thread
« Reply #939 on: March 22, 2007, 04:58:36 AM »
Don't.

Do not try to put the Zelda games in a timeline. It just...doesn't work.
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Offline Maverick

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RE:Official Wii Sales Thread
« Reply #940 on: March 22, 2007, 05:04:09 AM »
Hey, I know it doesn't really make sense, if you look at the details.  But I like to have some sort of connection between them, making each adventure part of a larger story.  But yeah, the developers don't really care about connecting them directly, at all.  (Except of course the direct sequels.)
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RE:Official Wii Sales Thread
« Reply #941 on: March 22, 2007, 06:12:09 AM »
I think almost all if not all the Zelda games exist in Hyrule Kingdom.  In Each game, Hyrule Kingdom has a totally different layout and history.  You can't put the games in a timeline because there is no correlation between them other than using common elements or themes.  The way I look at it is that all Zelda games exist in different dimentions from each other where some things are the same but the majority of elements are different.  Kinda like that movies "The One" with Jet Li. The Zelda games exist in a "multiverse".
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Offline BlackNMild2k1

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RE:Official Wii Sales Thread
« Reply #942 on: March 22, 2007, 06:21:43 AM »
You could almost say each Zelda is a "Final Fantasy"  .....almost.

Offline vudu

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RE:Official Wii Sales Thread
« Reply #943 on: March 22, 2007, 06:26:18 AM »
Quote

Originally posted by: Ian Sane
The difference between the North American and Japanese sales of Wind Waker is pretty big.  Funny considering that the general assumption at the time was that Japan would be more accepting of the graphics style.
This was from like 30 posts ago, but I just can't let it go by without commenting.

Did you look at the percentages rather than the actual numbers?  Here are the percentages of total sales that came from Japan for the 3-D Zeldas.

20% - Ocarina of Time
22% - Majora's Mask
20% - Wind Waker
14% - Twilight Princess

Japan's sales for Wind Waker are right in line with the previous games.  You have to remember that Japan has a much smaller population than America.
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Offline GoldenPhoenix

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RE:Official Wii Sales Thread
« Reply #944 on: March 22, 2007, 09:00:23 AM »
Quote

Originally posted by: ryancoke
I think almost all if not all the Zelda games exist in Hyrule Kingdom.  In Each game, Hyrule Kingdom has a totally different layout and history.  You can't put the games in a timeline because there is no correlation between them other than using common elements or themes.  The way I look at it is that all Zelda games exist in different dimentions from each other where some things are the same but the majority of elements are different.  Kinda like that movies "The One" with Jet Li. The Zelda games exist in a "multiverse".


I still wonder about this supposed document Miyamoto brings up every now and then that supposedly has the complete story. My guess is that some of the Zelda's take place after the OOT time split (I believe this was confirmed that TP takes place in an alternate future and Wind Waker in another).
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Offline GoldenPhoenix

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RE:Official Wii Sales Thread
« Reply #945 on: March 22, 2007, 09:03:53 AM »
Quote

Originally posted by: PartyBear
I respect your opinion, GoldenPhoenix.  I believe you don't like Zelda II and that you have reasons for that.  I really like it and have reasons for that (and I even have some criticism for it).

I also think a lot of the dislike expressed for it on the internets is overblown because it's a Zelda game.  You just don't see this kind of debate -- as passionate or as often -- over games like, say, The Magic of Scheherazade.


Wait, what is this Magic of Scheherazade, I may want to beat it up.
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Offline MANTI5

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RE: Official Wii Sales Thread
« Reply #946 on: March 22, 2007, 09:33:41 AM »
Aonuma said in Nintendo Powee that TP takes place several years after OOT, don't have the issue handy to quote the exact number of years.

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RE:Official Wii Sales Thread
« Reply #947 on: March 22, 2007, 09:39:20 AM »
Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: ryancoke
I think almost all if not all the Zelda games exist in Hyrule Kingdom.  In Each game, Hyrule Kingdom has a totally different layout and history.  You can't put the games in a timeline because there is no correlation between them other than using common elements or themes.  The way I look at it is that all Zelda games exist in different dimentions from each other where some things are the same but the majority of elements are different.  Kinda like that movies "The One" with Jet Li. The Zelda games exist in a "multiverse".


I still wonder about this supposed document Miyamoto brings up every now and then that supposedly has the complete story. My guess is that some of the Zelda's take place after the OOT time split (I believe this was confirmed that TP takes place in an alternate future and Wind Waker in another).


I confirmed it, thank you, Japan hates Zelda.
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Offline 31 Flavas

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RE:Official Wii Sales Thread
« Reply #948 on: March 22, 2007, 10:38:45 AM »
Quote

Originally posted by: MANTI5
Aonuma said in Nintendo Powee that TP takes place several years after OOT, don't have the issue handy to quote the exact number of years.
Speaking of all this Zelda talk... Does anyone know yet, what version of OoT the Virtual Console OoT is? Is it the sanatized version where Gannondorf cough up green blood? Is the mirror shield bare? Does the desert temple play the original tune?

Or is it the original gold cart version?
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RE: Official Wii Sales Thread
« Reply #949 on: March 22, 2007, 10:44:40 AM »
Let me beat the game in 6 hours and tell you...

WAIT, I DON'T HAVE THAT KIND OF TIME
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