Author Topic: 70 hr quest too long?  (Read 32148 times)

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Offline King of Twitch

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RE: 50-70 hr quest too long?
« Reply #25 on: November 04, 2006, 05:06:37 PM »
I think it's a fair question. I think WW may have been slightly rushed and their resources stretched a little thin in late 2002 with their 3-punch Mario-Metroid-Zelda, but this time the circumstances are different. For two years, they have done nothing on the cube, and still have only 1 original launch title (ET) ready for the Wii's launch. To me, it suggests that they have put threir every ounce and effort into refining TP, so I look forward to minimal collecting. They also found time to overhaul the twilight zone graphics IIRC, so it seems they are comfortable with the tuly important stuff-the funness.
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Offline stevey

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RE: 50-70 hr quest too long?
« Reply #26 on: November 04, 2006, 05:16:04 PM »
50-70 hr is too short, were my 100 hour Zelda miyamoto promised me.
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Offline SixthAngel

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RE:50-70 hr quest too long?
« Reply #27 on: November 04, 2006, 05:19:29 PM »
Quote

Originally posted by: stevey
50-70 hr is too short, were my 100 hour Zelda miyamoto promised me.


Isn't everyone complaining about it being too long enough for one thread.  I can only take so many pointless complaints at a time.

Offline Spak-Spang

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RE: 50-70 hr quest too long?
« Reply #28 on: November 04, 2006, 05:35:12 PM »
This is an interesting question...and it goes not just for Zelda but all games.  How long should they be? For our money?

My opinion is that 50-70 hours is the UPPER limits of a game...and only should be achieved by games that completely engrossing in all aspects of the game, and do not feel repetitive.  If the designers succeed in that accomplishment then a game can be 50 hours without problem.

However, I will not that the longer a game is the LESS likely I am to play it through again.  I love Zelda games, they are my favorite franchise, but they require so much time I have to be in the mood for a Zelda game...specially the 3D Zeldas.

The 3D Zeldas require much more side quests and communication with characters throughout the games.  These meddle tasks are great for the first experience, but get in the way of repeat gaming.  I have tried to start playing OoT and WW several times over again, and never finish because it takes to long to visit the dungeons, and is just too much work to visit those later Dungeons I would love to play again.  

This isn't so with Link to the Past and the 2D Zelda's in general, I can't even remember how many times I have beaten those...two many.

It just takes too much time to get to the great elements of the 3D Zeldas...and in that respect  a 50 hour game may only be completed once by me.


Offline slacker

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RE:50-70 hr quest too long?
« Reply #29 on: November 04, 2006, 05:59:12 PM »
If anyone is complaining about the length of the game being too long, well then you are now a general gamer (aka casual). The true hardcore wouldn't care about the length. Anyways, I have problems with games being too long as I have become too busy to play it continously. My GC library is full of incomplete games. The games are fun, but going long spells without playing causes a disconnect and I don't feel like continuing the game.  I suppose I will wait until my life gets a bit less busy and predictable so that I can get the Wii and the game and go through a a few weeks of intensive gaming therapy.  I have already said that I will wait to get a Wii, but damn, Zelda looks good and impressions so far points to good things to come.  I'm getting caught up in Nintendo's hype machine and they haven't even begun to market the thing!  

Offline Kairon

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RE: 50-70 hr quest too long?
« Reply #30 on: November 04, 2006, 06:06:32 PM »
I'm actually not averse to a 100 hour game if that 100 hours is fun all the way through and I don't feel rushed through either.

For example, I logged 150 hours into Pokemon Red, but I could play in small or long portions as my schedule required, and the game never completely took over my every waking thought... I think...

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Offline Nile Boogie

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RE: 50-70 hr quest too long?
« Reply #31 on: November 04, 2006, 07:09:17 PM »
It took me a while to figure your trepidation then it hit me ... Zelda: OOT "isn't" you're favorite game of all time, hell, it's not even your favorite Zelda game. I can't believe anyone who thinks OOT is the G.O.A.T. will have any problem with the length of this game. Zelda: OOT came out like 6 years ago and till this day I wish I could just keep playing the game with more stuff to do. Plus, it took me a hella long time to beat OOT, (like 4-5months) and in the past six years my time is so limited that one game can last me 8-12 months.


Is 70 hours too long for a Zelda game?
Is 11 hours too long for a movie trilogy?
Is 05 hours too long for a playoff hockey game?

And the best thing about this is my 4year old son loves Link(Smash Bros. FTW!) so we can sit down and play together. "He will become strong... like his father before him."


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Offline IceCold

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RE: 50-70 hr quest too long?
« Reply #32 on: November 04, 2006, 07:56:58 PM »
Quote

Is 05 hours too long for a playoff hockey game?
Hell no! Preach it, brother..

As SB, I believe, said, this game has been in development for so long that I'm sure they filled up those hours with a lot of variety.
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Offline GoldenPhoenix

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RE:50-70 hr quest too long?
« Reply #33 on: November 04, 2006, 08:26:16 PM »
Quote

Originally posted by: IceCold
Quote

Is 05 hours too long for a playoff hockey game?
Hell no! Preach it, brother..

As SB, I believe, said, this game has been in development for so long that I'm sure they filled up those hours with a lot of variety.


Well I hope you guys are right, if the game maintains a consistent pace that does not feel repetitive those 50-70 hrs then I'm all for it, but I do think it is fair to raise the question. We'll of course know for sure come November 19th (well maybe not until 2008 until we finally beat it lol).
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Offline GoldenPhoenix

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RE:50-70 hr quest too long?
« Reply #34 on: November 04, 2006, 08:28:05 PM »
Quote

Originally posted by: Nile Boogie
It took me a while to figure your trepidation then it hit me ... Zelda: OOT "isn't" you're favorite game of all time, hell, it's not even your favorite Zelda game. I can't believe anyone who thinks OOT is the G.O.A.T. will have any problem with the length of this game.


Actually my top 5 games of all time would be:

1. SMB 3
2. Link to the Past
3. Super Metroid
4. Zelda WW
5. Zelda OOT

And each one of those games are only a smigen from being number 1 (though SMB3 still beats them all!).
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Offline GoldenPhoenix

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RE:50-70 hr quest too long?
« Reply #35 on: November 04, 2006, 08:30:00 PM »
Quote

Originally posted by: Kairon
I'm actually not averse to a 100 hour game if that 100 hours is fun all the way through and I don't feel rushed through either.

For example, I logged 150 hours into Pokemon Red, but I could play in small or long portions as my schedule required, and the game never completely took over my every waking thought... I think...

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That is like me playing the WCW and WWE Games for N64. I probaly spent over 250hrs just on WCW vs NWO, and probaly like 125 on WWF No Mercy. I loved those games!
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Offline NWR_pap64

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RE: 50-70 hr quest too long?
« Reply #36 on: November 04, 2006, 08:58:42 PM »
Since we are on the Zelda appreciation mode...

OoT was the first Zelda game I ever played. I had heard of Zelda and played some of the NES games, but it never picked up my interest like Mario and the gang did. The only reason I played OoT was because the hype for this game was AMAZING. Since there wasn't any other big games for the N64 at the time, I went with OoT. To this day, its one of the few days that has left a deep, emotional impact...

Everything from the music to the graphics, story and characters captured my imagination. I played this game nearly non stop. I wasn't ready to let go of it. I replayed the game more than once. I saw the ending like a 100 times. I even got the soundtrack from Nintendo Power! OoT was so great I couldn't stop thinking about it. I dreamed about it, I kept whistling the ocarina songs, I kept drawing the triforce and imagined myself in Link's world. In other words, I became nearly obsessed with this game.

Because of this, I expect every Zelda game to leave an impact. Majora's mask was great successor to OoT. While it didn't leave an impact similar to OoT, it sure left its mark. I was captivated by the thrilling and scary world of Termina. I loved how the music changed in order to reflect the fate of the world. I LOVED the villagers with deep stories. Hell, the freaking moon gave me nightmares for MONTHS! The moon was so scary that I kept dreaming about it. I would imagine the moon looking at us, awaiting to destroy us while Majora was on the distance laughing it up. My love towards the Zelda games grew stronger.

And then came Wind waker...While I didn't hate the graphics as some people did, the game felt...lacking. Something about it failed to capture my imagination. OoT inspired me, MM scared me, Wind waker...Nothing. The game definitely felt rushed. They developed and finished the game alright, but forgot to put in the heart that captivates my mind. The music was good but felt lacking, and the characters lacked that charm. In fact, I was so underwhelmed by WW that I didn't finish till months after I got it.

Which is why I am HOPING with all of my soul that TP is able to capture my imagination, or provokes deep emotions in me. I've avoided a great deal of the screenshots and trailers that have been released online because I want that experience to be fantastic when I first boot up the game.

Here's hoping...
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Offline GoldenPhoenix

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RE:50-70 hr quest too long?
« Reply #37 on: November 04, 2006, 09:06:05 PM »
Well Pap I'm going to go out on a limb here and say from what I've seen the game will make an impact, not sure if it will be on OOT's level for you but it should leave fond memories regardless. Despite what this topic may lead you to believe I am super hyped for Zelda: TP, and really optimistic (heck even if I run into some stupid repetitive scavenger hunts I'll be able to look past them like I did with Wind Waker).
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Offline Kairon

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RE: 50-70 hr quest too long?
« Reply #38 on: November 04, 2006, 09:07:47 PM »
Dang, just hearing you talk about the magic that was OoT is making me all hyper again pap. I CAN'T WAIT!!!

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Offline IceCold

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RE: 50-70 hr quest too long?
« Reply #39 on: November 04, 2006, 09:14:27 PM »
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Offline Kairon

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RE:50-70 hr quest too long?
« Reply #40 on: November 04, 2006, 09:36:21 PM »
%$@&&#@&

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A glooming peace this morning with it brings;
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Offline The Traveller

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RE:50-70 hr quest too long?
« Reply #41 on: November 04, 2006, 09:48:58 PM »
I have the same kind of feelings for Oot! It was absolutely amazing, I still play it every now and then, and I finish it at least once a year. The thing with my experience was that I knew nothing about Zelda when I got the game. I got an N64, Star Wars podracer and Zelda around the middle of 2000. I played podracer for a good few hours and then decided to check out 'this Zelda game'. When I got control of link it was amazing, the lush Kokiri forest the characters, ahh it was really good.

Now up until this point the only console I owned was a Sega MegaDrive, so it took me awhile to fully understand how to play the game. For instance, when the A button said 'attack' I thought that was Links attack.. trying to play a 3D game with 16 bit knowledge..heh it took me about 13-14 goes to kill queen Gohma aswell :S. Although I had a MegaDrive for that long, I did play various games at friends house's. Mainly fighting games and Goldeneye though.

So yah Oot pretty much blew me away in terms of scope, controls, graphics and epicness!! While MM was good, it didnt have the same impact. Neither did WW, although with both of those I found  out quite a bit about them before I played them. This time however, I have tried to keep it to a minimum and I think I will ban myself from the net from the 19th to the 7th. (Aussie Release Date)


Offline Kairon

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RE: 50-70 hr quest too long?
« Reply #42 on: November 04, 2006, 10:06:16 PM »
The Traveller, you are TOTALLY AWESOME for getting into Zelda so pure and unprepared for it's AWESOMENESS. God, that must've been something else, to go from 16-bit to Hero of Time over the course of one the highest rated videogames of all time. I'm so envious.

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A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline GoldenPhoenix

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RE:50-70 hr quest too long?
« Reply #43 on: November 04, 2006, 10:23:07 PM »
Quote

Originally posted by: Kairon
The Traveller, you are TOTALLY AWESOME for getting into Zelda so pure and unprepared for it's AWESOMENESS. God, that must've been something else, to go from 16-bit to Hero of Time over the course of one the highest rated videogames of all time. I'm so envious.

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I have a friend I talk to online that has never even experienced any Zelda game except for the original (which he recently played several months ago for the first time), I really envy him as well.  He really wants to play Zelda: OOT but doesn't have a system to play it on, but says he wants to and will in the future.
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Offline WalkingTheCow

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RE: 50-70 hr quest too long?
« Reply #44 on: November 04, 2006, 11:27:22 PM »
I just thought I'd chime in with my opinion of the length issue.

I think it's great news. Based on everything I've read and heard it seems to me this game could pull off a long quest quite well. I'm aware that it's possible we'll get a repeat of Wind Waker's fetch quest but I know Nintendo is aware of those complaints. For a long time we've been hearing about this game being long, about how so many members of the development team have had so many great ideas and about how many dungeons are in place, about how many optional quests ect ect. . .  I'm not getting the tacked-on-length-vibe from this game and I'd love a Zelda I can spend months upon months on, still discovering.

By the way, I really would like to say I am digging the sort of Ico feel going on with certain aspects of Twilight Princess.  

Offline GoldenPhoenix

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RE:50-70 hr quest too long?
« Reply #45 on: November 04, 2006, 11:49:55 PM »
Quote

Originally posted by: WalkingTheCow
I just thought I'd chime in with my opinion of the length issue.

I think it's great news. Based on everything I've read and heard it seems to me this game could pull off a long quest quite well. I'm aware that it's possible we'll get a repeat of Wind Waker's fetch quest but I know Nintendo is aware of those complaints. For a long time we've been hearing about this game being long, about how so many members of the development team have had so many great ideas and about how many dungeons are in place, about how many optional quests ect ect. . .  I'm not getting the tacked-on-length-vibe from this game and I'd love a Zelda I can spend months upon months on, still discovering.

By the way, I really would like to say I am digging the sort of Ico feel going on with certain aspects of Twilight Princess.


ICO can stay FAR FAR away from my Zelda. In the way of length I was watching the 1up video where they were talking about it, I get the impression that the dungeons are HUGE (I refuse to read the spoilers though on them), and even though there are only 9 there are so many other "non-dungeon" places like caves, the sewers etc where you get treasure chests. Also they said that Hyrule field is roughly 5 times bigger than OOTs!
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Offline Famicom

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RE: 50-70 hr quest too long?
« Reply #46 on: November 05, 2006, 02:17:59 AM »
I think the best news out of the 1up video interview was hearing that collectibles are kept to a minimum (and what's there will seem to have a huge payoff) and there being a vast amount of non-repetitive gameplay between each dungeon. Sounds like they've gone a long way to alleviate any fears of padding useless hours onto the game!
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Offline KDR_11k

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RE: 50-70 hr quest too long?
« Reply #47 on: November 05, 2006, 02:43:48 AM »
I prefer longer games because I can stop playing if I want to but I can't extend a short game.

Offline Pittbboi

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RE: 50-70 hr quest too long?
« Reply #48 on: November 05, 2006, 08:53:42 AM »
Game length seems to only be a problem if you're the type of gamer who feels like you HAVE to beat the game in a certain amount of time. I'm not talking about anybody here specifically, but a to me it has always seemed like the type of people who complain about games being too long or non-gamers not liking games because they're too long are the type of gamers who want to be able to say they finished a game in one or two sittings.

I used to be like that, but now a good RPG/Adventure game like Final Fantasy or Zelda are like good books to me. I don't have the time to devote to sitting and reading a book for hours on end until I finish it like I used to, but that doesn't mean I shy away from large books. I just squeeze in an hour or so whenever I can and that way it becomes a healthy part of my daily routine instead of shutting myself off from the world until I finish. Works for games too.

So they can make Zelda as long as they want, in my opinion.

Offline WalkingTheCow

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RE: 50-70 hr quest too long?
« Reply #49 on: November 05, 2006, 09:04:49 AM »
I think Pittbboi's right. There seems to be those that feel like they have to complete a game within a few weeks at the most. And then there's those that'll take several months to beat a game and love it. Just depends I guess.