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Originally posted by: Ian Sane
Games I'm not interested in have existed since videogames were invented. That isn't the issue. The issue is Nintendo's focus. Nintendo making non-games doesn't matter. Nintendo focusing on non-games over "game games" does.
Well, if it is such big issue to you, Nintendo isn't an option for you anymore. I honestly think you are ostracizing yourself, rather then Nintendo ostracizing you. But, whatever...
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I don't want Nintendo games I'm not interested in to become more popular than Nintendo games I am interested in because then Nintendo will make more stuff I'm not interested in and less stuff I am.
Oh, boo hoo. Cry me a river. Nintendo is doing something that you don't like? Too bad. You've got plenty of other options for video games. Handhelds, consoles, and the PC games.
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When a new audience is targetted there is always the potential for them to exceed the old audience and thus the old audience gets squeezed out as priorities change.
"Gamer" Gamers who have played the Wii games whether at E3 or Fusion Tour or (just staring to appear) Wii Kiosks, certainly havn't felt excluded, squeezed out, or whatever... It's your prerogative to continue to shun the Wii controller, but, and not to belabor the point, if you continue to do so, you won't be able to play the vast majority of the games Nintendo produces.
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I'm seeing this Zelda example and thinking that that doesn't have to be the way things go.
If i'm interperating Iwata and Reggies speeches and interviews, its the way they DO want things to go. Make new and interesting games using the Wii controller and make "traditional" games more accessable to the new gamers they are courting. I hear you, when you say you think the controls are gimmped or dumbed down or whatever, but according to reviews we've heard so far, that's far from reality.
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If Nintendo can get non-gamers interested in solid gaming that isn't dumbed down or compromised then they can expand their audience without alienating their core fans or having two different groups that require different product lines to please.
The middle ground is, of course, to make games that both can like. Not as in "non-games" and "games" for the respective gamers, but as in Z:TP Wii.
Both types of gamers can have their own games they enjoy, as well as, games they both can equally enjoy. These "non-gamers" don't have to become "gamers", nor should they
EDIT: be force to.
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Plus I think it would be in their best interest that non-gamers become gamers.
Why? "Non-gamers" can't be as close minded as you are about what they want a game to be? Nintendo has had no problem selling selling non-games (Nintendogs, Animal Crossing, Brain Trainers, Language Trainers, etc....) to both gamers and "Non-gamers" on the DS.
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Passionate gamers that consider gaming a major interest buy more games per year.
And "non-gamers" wouldn't buy more non-games year over year?
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The more casual Wii owners are only going to buy like two games PERIOD.
Ok, now why is that? Why are these gamers only going to buy 2 "non-games" period and call it quits. It's absurd to make that comment when like 7 out of 9 "non-games" have been million unit (or 3 million unit) sellers in Japan.
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Having a huge userbase of people that don't actually care that much about gaming isn't going to attract a lot of game sales.
Oh right, because "non-gamers" aren't gamers, right. So I guess a "Gamer" that plays, enjoys, and has fun with "Non-games" is just a freak.